fixed linesize regression when exporting, fixes #447

This commit is contained in:
itsmattkc
2019-02-07 03:45:02 +11:00
parent fc96ad7735
commit 04084c36d2
3 changed files with 22 additions and 7 deletions
+3 -3
View File
@@ -348,7 +348,7 @@ void ExportThread::run() {
if (video_enabled) {
do {
// TODO optimize by rendering the next frame while encoding the last
renderer->start_render(nullptr, sequence, nullptr, video_frame->data[0]);
renderer->start_render(nullptr, sequence, nullptr, video_frame->data[0], video_frame->linesize[0]/4);
waitCond.wait(&mutex);
if (!continueEncode) break;
} while (renderer->did_texture_fail());
@@ -371,11 +371,11 @@ void ExportThread::run() {
sws_frame = av_frame_alloc();
sws_frame->format = vcodec_ctx->pix_fmt;
sws_frame->width = video_width;
sws_frame->height = video_height;
sws_frame->height = video_height;
av_frame_get_buffer(sws_frame, 0);
// convert pixel format to format expected by the encoder
sws_scale(sws_ctx, video_frame->data, video_frame->linesize, 0, video_frame->height, sws_frame->data, sws_frame->linesize);
sws_scale(sws_ctx, video_frame->data, video_frame->linesize, 0, video_frame->height, sws_frame->data, sws_frame->linesize);
sws_frame->pts = qRound(timecode_secs/av_q2d(video_stream->time_base));
// send converted frame to encoder
+17 -3
View File
@@ -193,9 +193,22 @@ void RenderThread::paint() {
}
if (pixel_buffer != nullptr) {
ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, front_buffer);
glReadPixels(0, 0, tex_width, tex_height, GL_RGBA, GL_UNSIGNED_BYTE, pixel_buffer);
// set main framebuffer to the current read buffer
ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, front_buffer);
// store pixels in buffer
glReadPixels(0,
0,
pixel_buffer_linesize == 0 ? tex_width : pixel_buffer_linesize,
tex_height,
GL_RGBA,
GL_UNSIGNED_BYTE,
pixel_buffer);
// release current read buffer
ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
pixel_buffer = nullptr;
}
@@ -204,7 +217,7 @@ void RenderThread::paint() {
glDisable(GL_TEXTURE_2D);
}
void RenderThread::start_render(QOpenGLContext *share, Sequence *s, const QString& save, GLvoid* pixels, int idivider) {
void RenderThread::start_render(QOpenGLContext *share, Sequence *s, const QString& save, GLvoid* pixels, int pixel_linesize, int idivider) {
seq = s;
// stall any dependent actions
@@ -222,6 +235,7 @@ void RenderThread::start_render(QOpenGLContext *share, Sequence *s, const QStrin
save_fn = save;
pixel_buffer = pixels;
pixel_buffer_linesize = pixel_linesize;
queued = true;
+2 -1
View File
@@ -23,7 +23,7 @@ public:
GLuint front_texture;
Effect* gizmos;
void paint();
void start_render(QOpenGLContext* share, Sequence* s, const QString &save = nullptr, GLvoid *pixels = nullptr, int idivider = 0);
void start_render(QOpenGLContext* share, Sequence* s, const QString &save = nullptr, GLvoid *pixels = nullptr, int pixel_linesize = 0, int idivider = 0);
bool did_texture_fail();
void cancel();
@@ -59,6 +59,7 @@ private:
bool running;
QString save_fn;
GLvoid *pixel_buffer;
int pixel_buffer_linesize;
};
#endif // RENDERTHREAD_H