refactor: cut engine-to-UI include violations ahead of the liboakengine split

- slider DisplayType enums sink to node/sliderdisplaytype.h (canonical
  engine home); FloatSlider/RationalSlider alias them for compatibility
- DropWithoutSequenceBehavior enum sinks to common/dropworkflowbehavior.h
- Config errors now go through a registered ErrorHandler hook instead of
  QMessageBox with a MainWindow parent; the style default no longer
  depends on the UI style manager
- MainWindowLayoutInfo moves to node/project/serializer/ and its panel
  dependency is reduced to a plain std::map alias (PanelLayoutInfo),
  breaking the engine -> PanelWidget -> KDDockWidgets chain
- ProjectImportErrorDialog moves from task/ to dialog/projectimport/
- remove confirmed-redundant UI includes and give project.h/import.h/
  project.cpp the direct includes they were borrowing transitively
- project.h includes folder/sequence headers directly (it used both
  types in its own API all along)
This commit is contained in:
2026-07-20 00:52:12 +08:00
parent 98f2f3e224
commit 03d4087124
71 changed files with 321 additions and 163 deletions
+2 -2
View File
@@ -24,7 +24,7 @@
#include <QMatrix4x4>
#include <QVector2D>
#include "widget/slider/floatslider.h"
#include "node/sliderdisplaytype.h"
namespace olive
{
@@ -47,7 +47,7 @@ MatrixGenerator::MatrixGenerator()
add_input(k_scale_input, NodeValue::k_vec2, QVector2D(1.0f, 1.0f));
set_input_property(k_scale_input, QStringLiteral("min"), QVector2D(0, 0));
set_input_property(k_scale_input, QStringLiteral("view"),
FloatSlider::k_percentage);
slider::k_percentage);
set_input_property(k_scale_input, QStringLiteral("disable1"), true);
add_input(k_uniform_scale_input, NodeValue::k_boolean, true,