- slider DisplayType enums sink to node/sliderdisplaytype.h (canonical engine home); FloatSlider/RationalSlider alias them for compatibility - DropWithoutSequenceBehavior enum sinks to common/dropworkflowbehavior.h - Config errors now go through a registered ErrorHandler hook instead of QMessageBox with a MainWindow parent; the style default no longer depends on the UI style manager - MainWindowLayoutInfo moves to node/project/serializer/ and its panel dependency is reduced to a plain std::map alias (PanelLayoutInfo), breaking the engine -> PanelWidget -> KDDockWidgets chain - ProjectImportErrorDialog moves from task/ to dialog/projectimport/ - remove confirmed-redundant UI includes and give project.h/import.h/ project.cpp the direct includes they were borrowing transitively - project.h includes folder/sequence headers directly (it used both types in its own API all along)
168 lines
4.5 KiB
C++
168 lines
4.5 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "matrix.h"
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#include <QMatrix4x4>
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#include <QVector2D>
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#include "node/sliderdisplaytype.h"
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namespace olive
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{
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const QString MatrixGenerator::k_position_input = QStringLiteral("pos_in");
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const QString MatrixGenerator::k_rotation_input = QStringLiteral("rot_in");
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const QString MatrixGenerator::k_scale_input = QStringLiteral("scale_in");
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const QString MatrixGenerator::k_uniform_scale_input =
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QStringLiteral("uniform_scale_in");
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const QString MatrixGenerator::k_anchor_input = QStringLiteral("anchor_in");
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#define super Node
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MatrixGenerator::MatrixGenerator()
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{
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add_input(k_position_input, NodeValue::k_vec2, QVector2D(0.0, 0.0));
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add_input(k_rotation_input, NodeValue::k_float, 0.0);
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add_input(k_scale_input, NodeValue::k_vec2, QVector2D(1.0f, 1.0f));
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set_input_property(k_scale_input, QStringLiteral("min"), QVector2D(0, 0));
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set_input_property(k_scale_input, QStringLiteral("view"),
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slider::k_percentage);
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set_input_property(k_scale_input, QStringLiteral("disable1"), true);
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add_input(k_uniform_scale_input, NodeValue::k_boolean, true,
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InputFlags(k_input_flag_not_connectable | k_input_flag_not_keyframable));
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add_input(k_anchor_input, NodeValue::k_vec2, QVector2D(0.0, 0.0));
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}
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QString MatrixGenerator::name() const
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{
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return tr("Orthographic Matrix");
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}
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QString MatrixGenerator::short_name() const
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{
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return tr("Ortho");
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}
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QString MatrixGenerator::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.ortho");
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}
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QVector<Node::CategoryID> MatrixGenerator::category() const
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{
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return { k_category_generator, k_category_math };
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}
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QString MatrixGenerator::description() const
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{
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return tr(
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"Generate an orthographic matrix using position, rotation, and scale.");
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}
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void MatrixGenerator::retranslate()
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{
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super::retranslate();
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set_input_name(k_position_input, tr("Position"));
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set_input_name(k_rotation_input, tr("Rotation"));
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set_input_name(k_scale_input, tr("Scale"));
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set_input_name(k_uniform_scale_input, tr("Uniform Scale"));
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set_input_name(k_anchor_input, tr("Anchor Point"));
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}
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void MatrixGenerator::value(const NodeValueRow &value,
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const NodeGlobals &globals,
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NodeValueTable *table) const
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{
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// Push matrix output
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QMatrix4x4 mat = generate_matrix(value, false, false, false, QMatrix4x4());
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table->push(NodeValue::k_matrix, mat, this);
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}
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QMatrix4x4 MatrixGenerator::generate_matrix(const NodeValueRow &value,
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bool ignore_anchor,
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bool ignore_position,
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bool ignore_scale,
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const QMatrix4x4 &mat) const
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{
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QVector2D anchor;
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QVector2D position;
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QVector2D scale;
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if (!ignore_anchor) {
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anchor = value[k_anchor_input].to_vec2();
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}
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if (!ignore_scale) {
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scale = value[k_scale_input].to_vec2();
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}
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if (!ignore_position) {
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position = value[k_position_input].to_vec2();
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}
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return generate_matrix(position, value[k_rotation_input].to_double(), scale,
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value[k_uniform_scale_input].to_bool(), anchor, mat);
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}
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QMatrix4x4
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MatrixGenerator::generate_matrix(const QVector2D &pos, const float &rot,
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const QVector2D &scale, bool uniform_scale,
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const QVector2D &anchor, QMatrix4x4 mat)
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{
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// Position
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mat.translate(pos.x(), pos.y());
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// Rotation
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mat.rotate(rot, 0, 0, 1);
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// Scale (convert to a QVector3D so that the identity matrix is preserved if all values are 1.0f)
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QVector3D full_scale;
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if (uniform_scale) {
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full_scale = QVector3D(scale.x(), scale.x(), 1.0f);
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} else {
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full_scale = QVector3D(scale, 1.0f);
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}
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mat.scale(full_scale);
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// Anchor Point
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mat.translate(-anchor.x(), -anchor.y());
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return mat;
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}
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void MatrixGenerator::InputValueChangedEvent(const QString &input, int element)
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{
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Q_UNUSED(element)
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if (input == k_uniform_scale_input) {
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set_input_property(k_scale_input, QStringLiteral("disable1"),
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get_standard_value(k_uniform_scale_input).toBool());
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}
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}
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}
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