https://github.com/zed-industries/zed/issues/30972 brought up another case where our context is not enough to track the actual source of the issue: we get a general top-level error without inner error. The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD SHA"))?; ` on the top level. The PR finally reworks the way we use anyhow to reduce such issues (or at least make it simpler to bubble them up later in a fix). On top of that, uses a few more anyhow methods for better readability. * `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error conversion/option reporting cases are replaced with `context` and `with_context` calls * in addition to that, various `anyhow!("failed to do ...")` are stripped with `.context("Doing ...")` messages instead to remove the parasitic `failed to` text * `anyhow::ensure!` is used instead of `if ... { return Err(...); }` calls * `anyhow::bail!` is used instead of `return Err(anyhow!(...));` Release Notes: - N/A
1207 lines
46 KiB
Rust
1207 lines
46 KiB
Rust
use collections::FxHashMap;
|
|
use language::LanguageRegistry;
|
|
use std::{
|
|
borrow::Cow,
|
|
ops::Not,
|
|
path::{Path, PathBuf},
|
|
sync::Arc,
|
|
time::Duration,
|
|
usize,
|
|
};
|
|
|
|
use dap::{
|
|
DapRegistry, DebugRequest,
|
|
adapters::{DebugAdapterName, DebugTaskDefinition},
|
|
};
|
|
use editor::{Editor, EditorElement, EditorStyle};
|
|
use fuzzy::{StringMatch, StringMatchCandidate};
|
|
use gpui::{
|
|
Animation, AnimationExt as _, App, AppContext, DismissEvent, Entity, EventEmitter, FocusHandle,
|
|
Focusable, Render, Subscription, TextStyle, Transformation, WeakEntity, percentage,
|
|
};
|
|
use picker::{Picker, PickerDelegate, highlighted_match_with_paths::HighlightedMatch};
|
|
use project::{ProjectPath, TaskContexts, TaskSourceKind, task_store::TaskStore};
|
|
use settings::Settings;
|
|
use task::{DebugScenario, LaunchRequest};
|
|
use theme::ThemeSettings;
|
|
use ui::{
|
|
ActiveTheme, Button, ButtonCommon, ButtonSize, CheckboxWithLabel, Clickable, Color, Context,
|
|
ContextMenu, Disableable, DropdownMenu, FluentBuilder, Icon, IconButton, IconName, IconSize,
|
|
InteractiveElement, IntoElement, Label, LabelCommon as _, ListItem, ListItemSpacing,
|
|
ParentElement, RenderOnce, SharedString, Styled, StyledExt, ToggleButton, ToggleState,
|
|
Toggleable, Window, div, h_flex, relative, rems, v_flex,
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|
};
|
|
use util::ResultExt;
|
|
use workspace::{ModalView, Workspace, pane};
|
|
|
|
use crate::{attach_modal::AttachModal, debugger_panel::DebugPanel};
|
|
|
|
enum SaveScenarioState {
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|
Saving,
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|
Saved(ProjectPath),
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|
Failed(SharedString),
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|
}
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|
|
|
pub(super) struct NewSessionModal {
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|
workspace: WeakEntity<Workspace>,
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|
debug_panel: WeakEntity<DebugPanel>,
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|
mode: NewSessionMode,
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|
launch_picker: Entity<Picker<DebugScenarioDelegate>>,
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|
attach_mode: Entity<AttachMode>,
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|
custom_mode: Entity<CustomMode>,
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|
debugger: Option<DebugAdapterName>,
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|
save_scenario_state: Option<SaveScenarioState>,
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|
_subscriptions: [Subscription; 2],
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|
}
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|
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|
fn suggested_label(request: &DebugRequest, debugger: &str) -> SharedString {
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|
match request {
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|
DebugRequest::Launch(config) => {
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|
let last_path_component = Path::new(&config.program)
|
|
.file_name()
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|
.map(|name| name.to_string_lossy())
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|
.unwrap_or_else(|| Cow::Borrowed(&config.program));
|
|
|
|
format!("{} ({debugger})", last_path_component).into()
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|
}
|
|
DebugRequest::Attach(config) => format!(
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|
"pid: {} ({debugger})",
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|
config.process_id.unwrap_or(u32::MAX)
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|
)
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|
.into(),
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|
}
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|
}
|
|
|
|
impl NewSessionModal {
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|
pub(super) fn show(
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|
workspace: &mut Workspace,
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|
window: &mut Window,
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|
cx: &mut Context<Workspace>,
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|
) {
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|
let Some(debug_panel) = workspace.panel::<DebugPanel>(cx) else {
|
|
return;
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|
};
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|
let task_store = workspace.project().read(cx).task_store().clone();
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|
let languages = workspace.app_state().languages.clone();
|
|
|
|
cx.spawn_in(window, async move |workspace, cx| {
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|
workspace.update_in(cx, |workspace, window, cx| {
|
|
let workspace_handle = workspace.weak_handle();
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|
workspace.toggle_modal(window, cx, |window, cx| {
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|
let attach_mode = AttachMode::new(None, workspace_handle.clone(), window, cx);
|
|
|
|
let launch_picker = cx.new(|cx| {
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|
Picker::uniform_list(
|
|
DebugScenarioDelegate::new(debug_panel.downgrade(), task_store),
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|
window,
|
|
cx,
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|
)
|
|
.modal(false)
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|
});
|
|
|
|
let _subscriptions = [
|
|
cx.subscribe(&launch_picker, |_, _, _, cx| {
|
|
cx.emit(DismissEvent);
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|
}),
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|
cx.subscribe(
|
|
&attach_mode.read(cx).attach_picker.clone(),
|
|
|_, _, _, cx| {
|
|
cx.emit(DismissEvent);
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|
},
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|
),
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|
];
|
|
|
|
let custom_mode = CustomMode::new(None, window, cx);
|
|
|
|
cx.spawn_in(window, {
|
|
let workspace_handle = workspace_handle.clone();
|
|
async move |this, cx| {
|
|
let task_contexts = workspace_handle
|
|
.update_in(cx, |workspace, window, cx| {
|
|
tasks_ui::task_contexts(workspace, window, cx)
|
|
})?
|
|
.await;
|
|
|
|
this.update_in(cx, |this, window, cx| {
|
|
if let Some(active_cwd) = task_contexts
|
|
.active_context()
|
|
.and_then(|context| context.cwd.clone())
|
|
{
|
|
this.custom_mode.update(cx, |custom, cx| {
|
|
custom.load(active_cwd, window, cx);
|
|
});
|
|
|
|
this.debugger = None;
|
|
}
|
|
|
|
this.launch_picker.update(cx, |picker, cx| {
|
|
picker.delegate.task_contexts_loaded(
|
|
task_contexts,
|
|
languages,
|
|
window,
|
|
cx,
|
|
);
|
|
picker.refresh(window, cx);
|
|
cx.notify();
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|
});
|
|
})
|
|
}
|
|
})
|
|
.detach();
|
|
|
|
Self {
|
|
launch_picker,
|
|
attach_mode,
|
|
custom_mode,
|
|
debugger: None,
|
|
mode: NewSessionMode::Launch,
|
|
debug_panel: debug_panel.downgrade(),
|
|
workspace: workspace_handle,
|
|
save_scenario_state: None,
|
|
_subscriptions,
|
|
}
|
|
});
|
|
})?;
|
|
|
|
anyhow::Ok(())
|
|
})
|
|
.detach();
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|
}
|
|
|
|
fn render_mode(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl ui::IntoElement {
|
|
let dap_menu = self.adapter_drop_down_menu(window, cx);
|
|
match self.mode {
|
|
NewSessionMode::Attach => self.attach_mode.update(cx, |this, cx| {
|
|
this.clone().render(window, cx).into_any_element()
|
|
}),
|
|
NewSessionMode::Custom => self.custom_mode.update(cx, |this, cx| {
|
|
this.clone().render(dap_menu, window, cx).into_any_element()
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|
}),
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|
NewSessionMode::Launch => v_flex()
|
|
.w(rems(34.))
|
|
.child(self.launch_picker.clone())
|
|
.into_any_element(),
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|
}
|
|
}
|
|
|
|
fn mode_focus_handle(&self, cx: &App) -> FocusHandle {
|
|
match self.mode {
|
|
NewSessionMode::Attach => self.attach_mode.read(cx).attach_picker.focus_handle(cx),
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|
NewSessionMode::Custom => self.custom_mode.read(cx).program.focus_handle(cx),
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|
NewSessionMode::Launch => self.launch_picker.focus_handle(cx),
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|
}
|
|
}
|
|
|
|
fn debug_scenario(&self, debugger: &str, cx: &App) -> Option<DebugScenario> {
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|
let request = match self.mode {
|
|
NewSessionMode::Custom => Some(DebugRequest::Launch(
|
|
self.custom_mode.read(cx).debug_request(cx),
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|
)),
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|
NewSessionMode::Attach => Some(DebugRequest::Attach(
|
|
self.attach_mode.read(cx).debug_request(),
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|
)),
|
|
_ => None,
|
|
}?;
|
|
let label = suggested_label(&request, debugger);
|
|
|
|
let stop_on_entry = if let NewSessionMode::Custom = &self.mode {
|
|
Some(self.custom_mode.read(cx).stop_on_entry.selected())
|
|
} else {
|
|
None
|
|
};
|
|
|
|
Some(DebugScenario {
|
|
adapter: debugger.to_owned().into(),
|
|
label,
|
|
request: Some(request),
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|
initialize_args: None,
|
|
tcp_connection: None,
|
|
stop_on_entry,
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|
build: None,
|
|
})
|
|
}
|
|
|
|
fn start_new_session(&self, window: &mut Window, cx: &mut Context<Self>) {
|
|
let Some(debugger) = self.debugger.as_ref() else {
|
|
return;
|
|
};
|
|
|
|
if let NewSessionMode::Launch = &self.mode {
|
|
self.launch_picker.update(cx, |picker, cx| {
|
|
picker.delegate.confirm(false, window, cx);
|
|
});
|
|
return;
|
|
}
|
|
|
|
let Some(config) = self.debug_scenario(debugger, cx) else {
|
|
log::error!("debug config not found in mode: {}", self.mode);
|
|
return;
|
|
};
|
|
|
|
let debug_panel = self.debug_panel.clone();
|
|
let Some(task_contexts) = self.task_contexts(cx) else {
|
|
return;
|
|
};
|
|
let task_context = task_contexts.active_context().cloned().unwrap_or_default();
|
|
let worktree_id = task_contexts.worktree();
|
|
cx.spawn_in(window, async move |this, cx| {
|
|
debug_panel.update_in(cx, |debug_panel, window, cx| {
|
|
debug_panel.start_session(config, task_context, None, worktree_id, window, cx)
|
|
})?;
|
|
this.update(cx, |_, cx| {
|
|
cx.emit(DismissEvent);
|
|
})
|
|
.ok();
|
|
anyhow::Ok(())
|
|
})
|
|
.detach_and_log_err(cx);
|
|
}
|
|
|
|
fn update_attach_picker(
|
|
attach: &Entity<AttachMode>,
|
|
adapter: &DebugAdapterName,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
attach.update(cx, |this, cx| {
|
|
if adapter != &this.definition.adapter {
|
|
this.definition.adapter = adapter.clone();
|
|
|
|
this.attach_picker.update(cx, |this, cx| {
|
|
this.picker.update(cx, |this, cx| {
|
|
this.delegate.definition.adapter = adapter.clone();
|
|
this.focus(window, cx);
|
|
})
|
|
});
|
|
}
|
|
|
|
cx.notify();
|
|
})
|
|
}
|
|
|
|
fn task_contexts<'a>(&self, cx: &'a mut Context<Self>) -> Option<&'a TaskContexts> {
|
|
self.launch_picker.read(cx).delegate.task_contexts.as_ref()
|
|
}
|
|
|
|
fn adapter_drop_down_menu(
|
|
&mut self,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) -> ui::DropdownMenu {
|
|
let workspace = self.workspace.clone();
|
|
let weak = cx.weak_entity();
|
|
let active_buffer = self.task_contexts(cx).and_then(|tc| {
|
|
tc.active_item_context
|
|
.as_ref()
|
|
.and_then(|aic| aic.1.as_ref().map(|l| l.buffer.clone()))
|
|
});
|
|
|
|
let active_buffer_language = active_buffer
|
|
.and_then(|buffer| buffer.read(cx).language())
|
|
.cloned();
|
|
|
|
let mut available_adapters = workspace
|
|
.update(cx, |_, cx| DapRegistry::global(cx).enumerate_adapters())
|
|
.unwrap_or_default();
|
|
if let Some(language) = active_buffer_language {
|
|
available_adapters.sort_by_key(|adapter| {
|
|
language
|
|
.config()
|
|
.debuggers
|
|
.get_index_of(adapter.0.as_ref())
|
|
.unwrap_or(usize::MAX)
|
|
});
|
|
}
|
|
|
|
if self.debugger.is_none() {
|
|
self.debugger = available_adapters.first().cloned();
|
|
}
|
|
|
|
let label = self
|
|
.debugger
|
|
.as_ref()
|
|
.map(|d| d.0.clone())
|
|
.unwrap_or_else(|| SELECT_DEBUGGER_LABEL.clone());
|
|
|
|
DropdownMenu::new(
|
|
"dap-adapter-picker",
|
|
label,
|
|
ContextMenu::build(window, cx, move |mut menu, _, _| {
|
|
let setter_for_name = |name: DebugAdapterName| {
|
|
let weak = weak.clone();
|
|
move |window: &mut Window, cx: &mut App| {
|
|
weak.update(cx, |this, cx| {
|
|
this.debugger = Some(name.clone());
|
|
cx.notify();
|
|
if let NewSessionMode::Attach = &this.mode {
|
|
Self::update_attach_picker(&this.attach_mode, &name, window, cx);
|
|
}
|
|
})
|
|
.ok();
|
|
}
|
|
};
|
|
|
|
for adapter in available_adapters.into_iter() {
|
|
menu = menu.entry(adapter.0.clone(), None, setter_for_name(adapter.clone()));
|
|
}
|
|
|
|
menu
|
|
}),
|
|
)
|
|
}
|
|
}
|
|
|
|
static SELECT_DEBUGGER_LABEL: SharedString = SharedString::new_static("Select Debugger");
|
|
|
|
#[derive(Clone)]
|
|
enum NewSessionMode {
|
|
Custom,
|
|
Attach,
|
|
Launch,
|
|
}
|
|
|
|
impl std::fmt::Display for NewSessionMode {
|
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
let mode = match self {
|
|
NewSessionMode::Launch => "Launch".to_owned(),
|
|
NewSessionMode::Attach => "Attach".to_owned(),
|
|
NewSessionMode::Custom => "Custom".to_owned(),
|
|
};
|
|
|
|
write!(f, "{}", mode)
|
|
}
|
|
}
|
|
|
|
impl Focusable for NewSessionMode {
|
|
fn focus_handle(&self, cx: &App) -> FocusHandle {
|
|
cx.focus_handle()
|
|
}
|
|
}
|
|
|
|
fn render_editor(editor: &Entity<Editor>, window: &mut Window, cx: &App) -> impl IntoElement {
|
|
let settings = ThemeSettings::get_global(cx);
|
|
let theme = cx.theme();
|
|
|
|
let text_style = TextStyle {
|
|
color: cx.theme().colors().text,
|
|
font_family: settings.buffer_font.family.clone(),
|
|
font_features: settings.buffer_font.features.clone(),
|
|
font_size: settings.buffer_font_size(cx).into(),
|
|
font_weight: settings.buffer_font.weight,
|
|
line_height: relative(settings.buffer_line_height.value()),
|
|
background_color: Some(theme.colors().editor_background),
|
|
..Default::default()
|
|
};
|
|
|
|
let element = EditorElement::new(
|
|
editor,
|
|
EditorStyle {
|
|
background: theme.colors().editor_background,
|
|
local_player: theme.players().local(),
|
|
text: text_style,
|
|
..Default::default()
|
|
},
|
|
);
|
|
|
|
div()
|
|
.rounded_md()
|
|
.p_1()
|
|
.border_1()
|
|
.border_color(theme.colors().border_variant)
|
|
.when(
|
|
editor.focus_handle(cx).contains_focused(window, cx),
|
|
|this| this.border_color(theme.colors().border_focused),
|
|
)
|
|
.child(element)
|
|
.bg(theme.colors().editor_background)
|
|
}
|
|
|
|
impl Render for NewSessionModal {
|
|
fn render(
|
|
&mut self,
|
|
window: &mut ui::Window,
|
|
cx: &mut ui::Context<Self>,
|
|
) -> impl ui::IntoElement {
|
|
let this = cx.weak_entity().clone();
|
|
|
|
v_flex()
|
|
.size_full()
|
|
.w(rems(34.))
|
|
.key_context("Pane")
|
|
.elevation_3(cx)
|
|
.bg(cx.theme().colors().elevated_surface_background)
|
|
.on_action(cx.listener(|_, _: &menu::Cancel, _, cx| {
|
|
cx.emit(DismissEvent);
|
|
}))
|
|
.on_action(
|
|
cx.listener(|this, _: &pane::ActivatePreviousItem, window, cx| {
|
|
this.mode = match this.mode {
|
|
NewSessionMode::Attach => NewSessionMode::Launch,
|
|
NewSessionMode::Launch => NewSessionMode::Attach,
|
|
_ => {
|
|
return;
|
|
}
|
|
};
|
|
|
|
this.mode_focus_handle(cx).focus(window);
|
|
}),
|
|
)
|
|
.on_action(cx.listener(|this, _: &pane::ActivateNextItem, window, cx| {
|
|
this.mode = match this.mode {
|
|
NewSessionMode::Attach => NewSessionMode::Launch,
|
|
NewSessionMode::Launch => NewSessionMode::Attach,
|
|
_ => {
|
|
return;
|
|
}
|
|
};
|
|
|
|
this.mode_focus_handle(cx).focus(window);
|
|
}))
|
|
.child(
|
|
h_flex()
|
|
.w_full()
|
|
.justify_around()
|
|
.p_2()
|
|
.child(
|
|
h_flex()
|
|
.justify_start()
|
|
.w_full()
|
|
.child(
|
|
ToggleButton::new("debugger-session-ui-picker-button", "Launch")
|
|
.size(ButtonSize::Default)
|
|
.style(ui::ButtonStyle::Subtle)
|
|
.toggle_state(matches!(self.mode, NewSessionMode::Launch))
|
|
.on_click(cx.listener(|this, _, window, cx| {
|
|
this.mode = NewSessionMode::Launch;
|
|
this.mode_focus_handle(cx).focus(window);
|
|
cx.notify();
|
|
}))
|
|
.first(),
|
|
)
|
|
.child(
|
|
ToggleButton::new("debugger-session-ui-attach-button", "Attach")
|
|
.size(ButtonSize::Default)
|
|
.toggle_state(matches!(self.mode, NewSessionMode::Attach))
|
|
.style(ui::ButtonStyle::Subtle)
|
|
.on_click(cx.listener(|this, _, window, cx| {
|
|
this.mode = NewSessionMode::Attach;
|
|
|
|
if let Some(debugger) = this.debugger.as_ref() {
|
|
Self::update_attach_picker(
|
|
&this.attach_mode,
|
|
&debugger,
|
|
window,
|
|
cx,
|
|
);
|
|
}
|
|
this.mode_focus_handle(cx).focus(window);
|
|
cx.notify();
|
|
}))
|
|
.last(),
|
|
),
|
|
)
|
|
.justify_between()
|
|
.border_color(cx.theme().colors().border_variant)
|
|
.border_b_1(),
|
|
)
|
|
.child(v_flex().child(self.render_mode(window, cx)))
|
|
.child(
|
|
h_flex()
|
|
.justify_between()
|
|
.gap_2()
|
|
.p_2()
|
|
.border_color(cx.theme().colors().border_variant)
|
|
.border_t_1()
|
|
.w_full()
|
|
.child(match self.mode {
|
|
NewSessionMode::Attach => {
|
|
div().child(self.adapter_drop_down_menu(window, cx))
|
|
}
|
|
NewSessionMode::Launch => div().child(
|
|
Button::new("new-session-modal-custom", "Custom").on_click({
|
|
let this = cx.weak_entity();
|
|
move |_, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.mode = NewSessionMode::Custom;
|
|
this.mode_focus_handle(cx).focus(window);
|
|
})
|
|
.ok();
|
|
}
|
|
}),
|
|
),
|
|
NewSessionMode::Custom => h_flex()
|
|
.child(
|
|
Button::new("new-session-modal-back", "Save to .zed/debug.json...")
|
|
.on_click(cx.listener(|this, _, window, cx| {
|
|
let Some(save_scenario) = this
|
|
.debugger
|
|
.as_ref()
|
|
.and_then(|debugger| this.debug_scenario(&debugger, cx))
|
|
.zip(
|
|
this.task_contexts(cx)
|
|
.and_then(|tcx| tcx.worktree()),
|
|
)
|
|
.and_then(|(scenario, worktree_id)| {
|
|
this.debug_panel
|
|
.update(cx, |panel, cx| {
|
|
panel.save_scenario(
|
|
&scenario,
|
|
worktree_id,
|
|
window,
|
|
cx,
|
|
)
|
|
})
|
|
.ok()
|
|
})
|
|
else {
|
|
return;
|
|
};
|
|
|
|
this.save_scenario_state = Some(SaveScenarioState::Saving);
|
|
|
|
cx.spawn(async move |this, cx| {
|
|
let res = save_scenario.await;
|
|
|
|
this.update(cx, |this, _| match res {
|
|
Ok(saved_file) => {
|
|
this.save_scenario_state =
|
|
Some(SaveScenarioState::Saved(saved_file))
|
|
}
|
|
Err(error) => {
|
|
this.save_scenario_state =
|
|
Some(SaveScenarioState::Failed(
|
|
error.to_string().into(),
|
|
))
|
|
}
|
|
})
|
|
.ok();
|
|
|
|
cx.background_executor()
|
|
.timer(Duration::from_secs(2))
|
|
.await;
|
|
this.update(cx, |this, _| {
|
|
this.save_scenario_state.take()
|
|
})
|
|
.ok();
|
|
})
|
|
.detach();
|
|
}))
|
|
.disabled(
|
|
self.debugger.is_none()
|
|
|| self
|
|
.custom_mode
|
|
.read(cx)
|
|
.program
|
|
.read(cx)
|
|
.is_empty(cx)
|
|
|| self.save_scenario_state.is_some(),
|
|
),
|
|
)
|
|
.when_some(self.save_scenario_state.as_ref(), {
|
|
let this_entity = this.clone();
|
|
|
|
move |this, save_state| match save_state {
|
|
SaveScenarioState::Saved(saved_path) => this.child(
|
|
IconButton::new(
|
|
"new-session-modal-go-to-file",
|
|
IconName::ArrowUpRight,
|
|
)
|
|
.icon_size(IconSize::Small)
|
|
.icon_color(Color::Muted)
|
|
.on_click({
|
|
let this_entity = this_entity.clone();
|
|
let saved_path = saved_path.clone();
|
|
move |_, window, cx| {
|
|
window
|
|
.spawn(cx, {
|
|
let this_entity = this_entity.clone();
|
|
let saved_path = saved_path.clone();
|
|
|
|
async move |cx| {
|
|
this_entity
|
|
.update_in(
|
|
cx,
|
|
|this, window, cx| {
|
|
this.workspace.update(
|
|
cx,
|
|
|workspace, cx| {
|
|
workspace.open_path(
|
|
saved_path
|
|
.clone(),
|
|
None,
|
|
true,
|
|
window,
|
|
cx,
|
|
)
|
|
},
|
|
)
|
|
},
|
|
)??
|
|
.await?;
|
|
|
|
this_entity
|
|
.update(cx, |_, cx| {
|
|
cx.emit(DismissEvent)
|
|
})
|
|
.ok();
|
|
|
|
anyhow::Ok(())
|
|
}
|
|
})
|
|
.detach();
|
|
}
|
|
}),
|
|
),
|
|
SaveScenarioState::Saving => this.child(
|
|
Icon::new(IconName::Spinner)
|
|
.size(IconSize::Small)
|
|
.color(Color::Muted)
|
|
.with_animation(
|
|
"Spinner",
|
|
Animation::new(Duration::from_secs(3)).repeat(),
|
|
|icon, delta| {
|
|
icon.transform(Transformation::rotate(
|
|
percentage(delta),
|
|
))
|
|
},
|
|
),
|
|
),
|
|
SaveScenarioState::Failed(error_msg) => this.child(
|
|
IconButton::new("Failed Scenario Saved", IconName::X)
|
|
.icon_size(IconSize::Small)
|
|
.icon_color(Color::Error)
|
|
.tooltip(ui::Tooltip::text(error_msg.clone())),
|
|
),
|
|
}
|
|
}),
|
|
})
|
|
.child(
|
|
Button::new("debugger-spawn", "Start")
|
|
.on_click(cx.listener(|this, _, window, cx| match &this.mode {
|
|
NewSessionMode::Launch => {
|
|
this.launch_picker.update(cx, |picker, cx| {
|
|
picker.delegate.confirm(true, window, cx)
|
|
})
|
|
}
|
|
_ => this.start_new_session(window, cx),
|
|
}))
|
|
.disabled(match self.mode {
|
|
NewSessionMode::Launch => {
|
|
!self.launch_picker.read(cx).delegate.matches.is_empty()
|
|
}
|
|
NewSessionMode::Attach => {
|
|
self.debugger.is_none()
|
|
|| self
|
|
.attach_mode
|
|
.read(cx)
|
|
.attach_picker
|
|
.read(cx)
|
|
.picker
|
|
.read(cx)
|
|
.delegate
|
|
.match_count()
|
|
== 0
|
|
}
|
|
NewSessionMode::Custom => {
|
|
self.debugger.is_none()
|
|
|| self.custom_mode.read(cx).program.read(cx).is_empty(cx)
|
|
}
|
|
}),
|
|
),
|
|
)
|
|
}
|
|
}
|
|
|
|
impl EventEmitter<DismissEvent> for NewSessionModal {}
|
|
impl Focusable for NewSessionModal {
|
|
fn focus_handle(&self, cx: &ui::App) -> gpui::FocusHandle {
|
|
self.mode_focus_handle(cx)
|
|
}
|
|
}
|
|
|
|
impl ModalView for NewSessionModal {}
|
|
|
|
impl RenderOnce for AttachMode {
|
|
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
|
|
v_flex()
|
|
.w_full()
|
|
.track_focus(&self.attach_picker.focus_handle(cx))
|
|
.child(self.attach_picker.clone())
|
|
}
|
|
}
|
|
|
|
#[derive(Clone)]
|
|
pub(super) struct CustomMode {
|
|
program: Entity<Editor>,
|
|
cwd: Entity<Editor>,
|
|
stop_on_entry: ToggleState,
|
|
}
|
|
|
|
impl CustomMode {
|
|
pub(super) fn new(
|
|
past_launch_config: Option<LaunchRequest>,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> Entity<Self> {
|
|
let (past_program, past_cwd) = past_launch_config
|
|
.map(|config| (Some(config.program), config.cwd))
|
|
.unwrap_or_else(|| (None, None));
|
|
|
|
let program = cx.new(|cx| Editor::single_line(window, cx));
|
|
program.update(cx, |this, cx| {
|
|
this.set_placeholder_text("Run", cx);
|
|
|
|
if let Some(past_program) = past_program {
|
|
this.set_text(past_program, window, cx);
|
|
};
|
|
});
|
|
let cwd = cx.new(|cx| Editor::single_line(window, cx));
|
|
cwd.update(cx, |this, cx| {
|
|
this.set_placeholder_text("Working Directory", cx);
|
|
if let Some(past_cwd) = past_cwd {
|
|
this.set_text(past_cwd.to_string_lossy(), window, cx);
|
|
};
|
|
});
|
|
cx.new(|_| Self {
|
|
program,
|
|
cwd,
|
|
stop_on_entry: ToggleState::Unselected,
|
|
})
|
|
}
|
|
|
|
fn load(&mut self, cwd: PathBuf, window: &mut Window, cx: &mut App) {
|
|
self.cwd.update(cx, |editor, cx| {
|
|
if editor.is_empty(cx) {
|
|
editor.set_text(cwd.to_string_lossy(), window, cx);
|
|
}
|
|
});
|
|
}
|
|
|
|
pub(super) fn debug_request(&self, cx: &App) -> task::LaunchRequest {
|
|
let path = self.cwd.read(cx).text(cx);
|
|
if cfg!(windows) {
|
|
return task::LaunchRequest {
|
|
program: self.program.read(cx).text(cx),
|
|
cwd: path.is_empty().not().then(|| PathBuf::from(path)),
|
|
args: Default::default(),
|
|
env: Default::default(),
|
|
};
|
|
}
|
|
let command = self.program.read(cx).text(cx);
|
|
let mut args = shlex::split(&command).into_iter().flatten().peekable();
|
|
let mut env = FxHashMap::default();
|
|
while args.peek().is_some_and(|arg| arg.contains('=')) {
|
|
let arg = args.next().unwrap();
|
|
let (lhs, rhs) = arg.split_once('=').unwrap();
|
|
env.insert(lhs.to_string(), rhs.to_string());
|
|
}
|
|
|
|
let program = if let Some(program) = args.next() {
|
|
program
|
|
} else {
|
|
env = FxHashMap::default();
|
|
command
|
|
};
|
|
|
|
let args = args.collect::<Vec<_>>();
|
|
|
|
let (program, path) = resolve_paths(program, path);
|
|
|
|
task::LaunchRequest {
|
|
program,
|
|
cwd: path.is_empty().not().then(|| PathBuf::from(path)),
|
|
args,
|
|
env,
|
|
}
|
|
}
|
|
|
|
fn render(
|
|
&mut self,
|
|
adapter_menu: DropdownMenu,
|
|
window: &mut Window,
|
|
cx: &mut ui::Context<Self>,
|
|
) -> impl IntoElement {
|
|
v_flex()
|
|
.p_2()
|
|
.w_full()
|
|
.gap_3()
|
|
.track_focus(&self.program.focus_handle(cx))
|
|
.child(
|
|
h_flex()
|
|
.child(
|
|
Label::new("Debugger")
|
|
.size(ui::LabelSize::Small)
|
|
.color(Color::Muted),
|
|
)
|
|
.gap(ui::DynamicSpacing::Base08.rems(cx))
|
|
.child(adapter_menu),
|
|
)
|
|
.child(render_editor(&self.program, window, cx))
|
|
.child(render_editor(&self.cwd, window, cx))
|
|
.child(
|
|
CheckboxWithLabel::new(
|
|
"debugger-stop-on-entry",
|
|
Label::new("Stop on Entry")
|
|
.size(ui::LabelSize::Small)
|
|
.color(Color::Muted),
|
|
self.stop_on_entry,
|
|
{
|
|
let this = cx.weak_entity();
|
|
move |state, _, cx| {
|
|
this.update(cx, |this, _| {
|
|
this.stop_on_entry = *state;
|
|
})
|
|
.ok();
|
|
}
|
|
},
|
|
)
|
|
.checkbox_position(ui::IconPosition::End),
|
|
)
|
|
}
|
|
}
|
|
|
|
#[derive(Clone)]
|
|
pub(super) struct AttachMode {
|
|
pub(super) definition: DebugTaskDefinition,
|
|
pub(super) attach_picker: Entity<AttachModal>,
|
|
}
|
|
|
|
impl AttachMode {
|
|
pub(super) fn new(
|
|
debugger: Option<DebugAdapterName>,
|
|
workspace: WeakEntity<Workspace>,
|
|
window: &mut Window,
|
|
cx: &mut Context<NewSessionModal>,
|
|
) -> Entity<Self> {
|
|
let definition = DebugTaskDefinition {
|
|
adapter: debugger.unwrap_or(DebugAdapterName("".into())),
|
|
label: "Attach New Session Setup".into(),
|
|
request: dap::DebugRequest::Attach(task::AttachRequest { process_id: None }),
|
|
initialize_args: None,
|
|
tcp_connection: None,
|
|
stop_on_entry: Some(false),
|
|
};
|
|
let attach_picker = cx.new(|cx| {
|
|
let modal = AttachModal::new(definition.clone(), workspace, false, window, cx);
|
|
window.focus(&modal.focus_handle(cx));
|
|
|
|
modal
|
|
});
|
|
|
|
cx.new(|_| Self {
|
|
definition,
|
|
attach_picker,
|
|
})
|
|
}
|
|
pub(super) fn debug_request(&self) -> task::AttachRequest {
|
|
task::AttachRequest { process_id: None }
|
|
}
|
|
}
|
|
|
|
pub(super) struct DebugScenarioDelegate {
|
|
task_store: Entity<TaskStore>,
|
|
candidates: Vec<(Option<TaskSourceKind>, DebugScenario)>,
|
|
selected_index: usize,
|
|
matches: Vec<StringMatch>,
|
|
prompt: String,
|
|
debug_panel: WeakEntity<DebugPanel>,
|
|
task_contexts: Option<TaskContexts>,
|
|
divider_index: Option<usize>,
|
|
last_used_candidate_index: Option<usize>,
|
|
}
|
|
|
|
impl DebugScenarioDelegate {
|
|
pub(super) fn new(debug_panel: WeakEntity<DebugPanel>, task_store: Entity<TaskStore>) -> Self {
|
|
Self {
|
|
task_store,
|
|
candidates: Vec::default(),
|
|
selected_index: 0,
|
|
matches: Vec::new(),
|
|
prompt: String::new(),
|
|
debug_panel,
|
|
task_contexts: None,
|
|
divider_index: None,
|
|
last_used_candidate_index: None,
|
|
}
|
|
}
|
|
|
|
fn get_scenario_kind(
|
|
languages: &Arc<LanguageRegistry>,
|
|
dap_registry: &DapRegistry,
|
|
scenario: DebugScenario,
|
|
) -> (Option<TaskSourceKind>, DebugScenario) {
|
|
let language_names = languages.language_names();
|
|
let language = dap_registry
|
|
.adapter_language(&scenario.adapter)
|
|
.map(|language| TaskSourceKind::Language {
|
|
name: language.into(),
|
|
});
|
|
|
|
let language = language.or_else(|| {
|
|
scenario
|
|
.request
|
|
.as_ref()
|
|
.and_then(|request| match request {
|
|
DebugRequest::Launch(launch) => launch
|
|
.program
|
|
.rsplit_once(".")
|
|
.and_then(|split| languages.language_name_for_extension(split.1))
|
|
.map(|name| TaskSourceKind::Language { name: name.into() }),
|
|
_ => None,
|
|
})
|
|
.or_else(|| {
|
|
scenario.label.split_whitespace().find_map(|word| {
|
|
language_names
|
|
.iter()
|
|
.find(|name| name.eq_ignore_ascii_case(word))
|
|
.map(|name| TaskSourceKind::Language {
|
|
name: name.to_owned().into(),
|
|
})
|
|
})
|
|
})
|
|
});
|
|
|
|
(language, scenario)
|
|
}
|
|
|
|
pub fn task_contexts_loaded(
|
|
&mut self,
|
|
task_contexts: TaskContexts,
|
|
languages: Arc<LanguageRegistry>,
|
|
_window: &mut Window,
|
|
cx: &mut Context<Picker<Self>>,
|
|
) {
|
|
self.task_contexts = Some(task_contexts);
|
|
|
|
let (recent, scenarios) = self
|
|
.task_store
|
|
.update(cx, |task_store, cx| {
|
|
task_store.task_inventory().map(|inventory| {
|
|
inventory.update(cx, |inventory, cx| {
|
|
inventory.list_debug_scenarios(self.task_contexts.as_ref().unwrap(), cx)
|
|
})
|
|
})
|
|
})
|
|
.unwrap_or_default();
|
|
|
|
if !recent.is_empty() {
|
|
self.last_used_candidate_index = Some(recent.len() - 1);
|
|
}
|
|
|
|
let dap_registry = cx.global::<DapRegistry>();
|
|
|
|
self.candidates = recent
|
|
.into_iter()
|
|
.map(|scenario| Self::get_scenario_kind(&languages, &dap_registry, scenario))
|
|
.chain(scenarios.into_iter().map(|(kind, scenario)| {
|
|
let (language, scenario) =
|
|
Self::get_scenario_kind(&languages, &dap_registry, scenario);
|
|
(language.or(Some(kind)), scenario)
|
|
}))
|
|
.collect();
|
|
}
|
|
}
|
|
|
|
impl PickerDelegate for DebugScenarioDelegate {
|
|
type ListItem = ui::ListItem;
|
|
|
|
fn match_count(&self) -> usize {
|
|
self.matches.len()
|
|
}
|
|
|
|
fn selected_index(&self) -> usize {
|
|
self.selected_index
|
|
}
|
|
|
|
fn set_selected_index(
|
|
&mut self,
|
|
ix: usize,
|
|
_window: &mut Window,
|
|
_cx: &mut Context<picker::Picker<Self>>,
|
|
) {
|
|
self.selected_index = ix;
|
|
}
|
|
|
|
fn placeholder_text(&self, _window: &mut Window, _cx: &mut App) -> std::sync::Arc<str> {
|
|
"".into()
|
|
}
|
|
|
|
fn update_matches(
|
|
&mut self,
|
|
query: String,
|
|
window: &mut Window,
|
|
cx: &mut Context<picker::Picker<Self>>,
|
|
) -> gpui::Task<()> {
|
|
let candidates = self.candidates.clone();
|
|
|
|
cx.spawn_in(window, async move |picker, cx| {
|
|
let candidates: Vec<_> = candidates
|
|
.into_iter()
|
|
.enumerate()
|
|
.map(|(index, (_, candidate))| {
|
|
StringMatchCandidate::new(index, candidate.label.as_ref())
|
|
})
|
|
.collect();
|
|
|
|
let matches = fuzzy::match_strings(
|
|
&candidates,
|
|
&query,
|
|
true,
|
|
1000,
|
|
&Default::default(),
|
|
cx.background_executor().clone(),
|
|
)
|
|
.await;
|
|
|
|
picker
|
|
.update(cx, |picker, _| {
|
|
let delegate = &mut picker.delegate;
|
|
|
|
delegate.matches = matches;
|
|
delegate.prompt = query;
|
|
|
|
delegate.divider_index = delegate.last_used_candidate_index.and_then(|index| {
|
|
let index = delegate
|
|
.matches
|
|
.partition_point(|matching_task| matching_task.candidate_id <= index);
|
|
Some(index).and_then(|index| (index != 0).then(|| index - 1))
|
|
});
|
|
|
|
if delegate.matches.is_empty() {
|
|
delegate.selected_index = 0;
|
|
} else {
|
|
delegate.selected_index =
|
|
delegate.selected_index.min(delegate.matches.len() - 1);
|
|
}
|
|
})
|
|
.log_err();
|
|
})
|
|
}
|
|
|
|
fn separators_after_indices(&self) -> Vec<usize> {
|
|
if let Some(i) = self.divider_index {
|
|
vec![i]
|
|
} else {
|
|
Vec::new()
|
|
}
|
|
}
|
|
|
|
fn confirm(&mut self, _: bool, window: &mut Window, cx: &mut Context<picker::Picker<Self>>) {
|
|
let debug_scenario = self
|
|
.matches
|
|
.get(self.selected_index())
|
|
.and_then(|match_candidate| self.candidates.get(match_candidate.candidate_id).cloned());
|
|
|
|
let Some((_, mut debug_scenario)) = debug_scenario else {
|
|
return;
|
|
};
|
|
|
|
let (task_context, worktree_id) = self
|
|
.task_contexts
|
|
.as_ref()
|
|
.and_then(|task_contexts| {
|
|
Some((
|
|
task_contexts.active_context().cloned()?,
|
|
task_contexts.worktree(),
|
|
))
|
|
})
|
|
.unwrap_or_default();
|
|
|
|
if let Some(launch_config) =
|
|
debug_scenario
|
|
.request
|
|
.as_mut()
|
|
.and_then(|request| match request {
|
|
DebugRequest::Launch(launch) => Some(launch),
|
|
_ => None,
|
|
})
|
|
{
|
|
let (program, _) = resolve_paths(launch_config.program.clone(), String::new());
|
|
launch_config.program = program;
|
|
}
|
|
|
|
self.debug_panel
|
|
.update(cx, |panel, cx| {
|
|
panel.start_session(debug_scenario, task_context, None, worktree_id, window, cx);
|
|
})
|
|
.ok();
|
|
|
|
cx.emit(DismissEvent);
|
|
}
|
|
|
|
fn dismissed(&mut self, _: &mut Window, cx: &mut Context<picker::Picker<Self>>) {
|
|
cx.emit(DismissEvent);
|
|
}
|
|
|
|
fn render_match(
|
|
&self,
|
|
ix: usize,
|
|
selected: bool,
|
|
window: &mut Window,
|
|
cx: &mut Context<picker::Picker<Self>>,
|
|
) -> Option<Self::ListItem> {
|
|
let hit = &self.matches[ix];
|
|
|
|
let highlighted_location = HighlightedMatch {
|
|
text: hit.string.clone(),
|
|
highlight_positions: hit.positions.clone(),
|
|
char_count: hit.string.chars().count(),
|
|
color: Color::Default,
|
|
};
|
|
let task_kind = &self.candidates[hit.candidate_id].0;
|
|
|
|
let icon = match task_kind {
|
|
Some(TaskSourceKind::Lsp(..)) => Some(Icon::new(IconName::Bolt)),
|
|
Some(TaskSourceKind::UserInput) => Some(Icon::new(IconName::Terminal)),
|
|
Some(TaskSourceKind::AbsPath { .. }) => Some(Icon::new(IconName::Settings)),
|
|
Some(TaskSourceKind::Worktree { .. }) => Some(Icon::new(IconName::FileTree)),
|
|
Some(TaskSourceKind::Language { name }) => file_icons::FileIcons::get(cx)
|
|
.get_icon_for_type(&name.to_lowercase(), cx)
|
|
.map(Icon::from_path),
|
|
None => Some(Icon::new(IconName::HistoryRerun)),
|
|
}
|
|
.map(|icon| icon.color(Color::Muted).size(ui::IconSize::Small));
|
|
|
|
Some(
|
|
ListItem::new(SharedString::from(format!("debug-scenario-selection-{ix}")))
|
|
.inset(true)
|
|
.start_slot::<Icon>(icon)
|
|
.spacing(ListItemSpacing::Sparse)
|
|
.toggle_state(selected)
|
|
.child(highlighted_location.render(window, cx)),
|
|
)
|
|
}
|
|
}
|
|
|
|
fn resolve_paths(program: String, path: String) -> (String, String) {
|
|
let program = if let Some(program) = program.strip_prefix('~') {
|
|
format!(
|
|
"$ZED_WORKTREE_ROOT{}{}",
|
|
std::path::MAIN_SEPARATOR,
|
|
&program
|
|
)
|
|
} else if !program.starts_with(std::path::MAIN_SEPARATOR) {
|
|
format!(
|
|
"$ZED_WORKTREE_ROOT{}{}",
|
|
std::path::MAIN_SEPARATOR,
|
|
&program
|
|
)
|
|
} else {
|
|
program
|
|
};
|
|
|
|
let path = if path.starts_with('~') && !path.is_empty() {
|
|
format!(
|
|
"$ZED_WORKTREE_ROOT{}{}",
|
|
std::path::MAIN_SEPARATOR,
|
|
&path[1..]
|
|
)
|
|
} else if !path.starts_with(std::path::MAIN_SEPARATOR) && !path.is_empty() {
|
|
format!("$ZED_WORKTREE_ROOT{}{}", std::path::MAIN_SEPARATOR, &path)
|
|
} else {
|
|
path
|
|
};
|
|
|
|
(program, path)
|
|
}
|