It's not comprehensive enough to start linting on `style` group, but hey, it's a start. Release Notes: - N/A
111 lines
2.9 KiB
Rust
111 lines
2.9 KiB
Rust
use crate::{
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Bounds, Element, ElementId, GlobalElementId, IntoElement, LayoutId, ObjectFit, Pixels, Style,
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StyleRefinement, Styled, WindowContext,
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};
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#[cfg(target_os = "macos")]
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use media::core_video::CVImageBuffer;
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use refineable::Refineable;
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/// A source of a surface's content.
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub enum SurfaceSource {
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/// A macOS image buffer from CoreVideo
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#[cfg(target_os = "macos")]
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Surface(CVImageBuffer),
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}
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#[cfg(target_os = "macos")]
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impl From<CVImageBuffer> for SurfaceSource {
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fn from(value: CVImageBuffer) -> Self {
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SurfaceSource::Surface(value)
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}
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}
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/// A surface element.
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pub struct Surface {
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source: SurfaceSource,
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object_fit: ObjectFit,
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style: StyleRefinement,
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}
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/// Create a new surface element.
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pub fn surface(source: impl Into<SurfaceSource>) -> Surface {
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Surface {
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source: source.into(),
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object_fit: ObjectFit::Contain,
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style: Default::default(),
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}
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}
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impl Surface {
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/// Set the object fit for the image.
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pub fn object_fit(mut self, object_fit: ObjectFit) -> Self {
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self.object_fit = object_fit;
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self
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}
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}
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impl Element for Surface {
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type RequestLayoutState = ();
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type PrepaintState = ();
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fn id(&self) -> Option<ElementId> {
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None
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}
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fn request_layout(
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&mut self,
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_global_id: Option<&GlobalElementId>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::RequestLayoutState) {
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let mut style = Style::default();
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style.refine(&self.style);
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let layout_id = cx.request_layout(style, []);
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(layout_id, ())
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}
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fn prepaint(
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&mut self,
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_global_id: Option<&GlobalElementId>,
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_bounds: Bounds<Pixels>,
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_request_layout: &mut Self::RequestLayoutState,
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_cx: &mut WindowContext,
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) -> Self::PrepaintState {
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}
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fn paint(
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&mut self,
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_global_id: Option<&GlobalElementId>,
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#[cfg_attr(not(target_os = "macos"), allow(unused_variables))] bounds: Bounds<Pixels>,
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_: &mut Self::RequestLayoutState,
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_: &mut Self::PrepaintState,
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#[cfg_attr(not(target_os = "macos"), allow(unused_variables))] cx: &mut WindowContext,
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) {
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match &self.source {
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#[cfg(target_os = "macos")]
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SurfaceSource::Surface(surface) => {
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let size = crate::size(surface.width().into(), surface.height().into());
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let new_bounds = self.object_fit.get_bounds(bounds, size);
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// TODO: Add support for corner_radii
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cx.paint_surface(new_bounds, surface.clone());
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}
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#[allow(unreachable_patterns)]
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_ => {}
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}
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}
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}
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impl IntoElement for Surface {
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type Element = Self;
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fn into_element(self) -> Self::Element {
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self
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}
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}
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impl Styled for Surface {
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fn style(&mut self) -> &mut StyleRefinement {
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&mut self.style
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}
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}
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