Files
oak-gpui/crates/ui/src/prelude.rs
T
Marshall Bowers c1f1c5e75f ui: Refine TitleBar component (#9415)
This PR continues the refinements to the `TitleBar` component.

Here are the notable changes:

- `KeyBindingDisplay` and `PlatformStyle` have been unified into a
single `PlatformStyle`.
- This provides us a consistent way for adapting UI to different
platform styles.
- `PlatformTitlebar` has been renamed to `TitleBar`.
  - The `Platform` prefix was irrelevant.
- The Windows window controls have been factored out into a separate
module and have been componentized.

<img width="1283" alt="Screenshot 2024-03-15 at 3 34 38 PM"
src="https://github.com/zed-industries/zed/assets/1486634/07da391f-828b-48bf-8849-58863f4ccce7">

> I'm missing the Segoe Fluent Icons font, so that's why the aren't
rendering properly.

Release Notes:

- N/A
2024-03-15 15:48:07 -04:00

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928 B
Rust

//! The prelude of this crate. When building UI in Zed you almost always want to import this.
pub use gpui::prelude::*;
pub use gpui::{
div, px, relative, rems, AbsoluteLength, DefiniteLength, Div, Element, ElementContext,
ElementId, InteractiveElement, ParentElement, Pixels, Rems, RenderOnce, SharedString, Styled,
ViewContext, WindowContext,
};
pub use crate::clickable::*;
pub use crate::disableable::*;
pub use crate::fixed::*;
pub use crate::selectable::*;
pub use crate::styles::{rems_from_px, vh, vw, PlatformStyle};
pub use crate::visible_on_hover::*;
pub use crate::{h_flex, v_flex};
pub use crate::{Button, ButtonSize, ButtonStyle, IconButton, SelectableButton};
pub use crate::{ButtonCommon, Color, StyledExt};
pub use crate::{Headline, HeadlineSize};
pub use crate::{Icon, IconName, IconPosition, IconSize};
pub use crate::{Label, LabelCommon, LabelSize, LineHeightStyle};
pub use theme::ActiveTheme;