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oak-gpui/crates/ui/src/prelude.rs
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Marshall Bowers 90f4c70a82 Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
2024-01-15 11:34:06 -05:00

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883 B
Rust

//! The prelude of this crate. When building UI in Zed you almost always want to import this.
pub use gpui::prelude::*;
pub use gpui::{
div, px, relative, rems, AbsoluteLength, DefiniteLength, Div, Element, ElementId,
InteractiveElement, ParentElement, Pixels, Rems, RenderOnce, SharedString, Styled, ViewContext,
WindowContext,
};
pub use crate::clickable::*;
pub use crate::disableable::*;
pub use crate::fixed::*;
pub use crate::selectable::*;
pub use crate::styles::{vh, vw};
pub use crate::visible_on_hover::*;
pub use crate::{h_flex, v_flex};
pub use crate::{Button, ButtonSize, ButtonStyle, IconButton, SelectableButton};
pub use crate::{ButtonCommon, Color, StyledExt};
pub use crate::{Headline, HeadlineSize};
pub use crate::{Icon, IconName, IconPosition, IconSize};
pub use crate::{Label, LabelCommon, LabelSize, LineHeightStyle};
pub use theme::ActiveTheme;