Also, allow arbitrary types to be used as Actions via the impl_actions macro Co-authored-by: Nathan Sobo <nathan@zed.dev> Co-authored-by: Keith Simmons <keith@zed.dev>
95 lines
2.2 KiB
Rust
95 lines
2.2 KiB
Rust
pub use buffer_search::BufferSearchBar;
|
|
use editor::{Anchor, MultiBufferSnapshot};
|
|
use gpui::{impl_actions, MutableAppContext};
|
|
pub use project_search::{ProjectSearchBar, ProjectSearchView};
|
|
use std::{
|
|
cmp::{self, Ordering},
|
|
ops::Range,
|
|
};
|
|
|
|
pub mod buffer_search;
|
|
pub mod project_search;
|
|
|
|
pub fn init(cx: &mut MutableAppContext) {
|
|
buffer_search::init(cx);
|
|
project_search::init(cx);
|
|
}
|
|
|
|
#[derive(Clone)]
|
|
pub struct ToggleSearchOption(pub SearchOption);
|
|
|
|
#[derive(Clone)]
|
|
pub struct SelectMatch(pub Direction);
|
|
|
|
impl_actions!(search, [ToggleSearchOption, SelectMatch]);
|
|
|
|
#[derive(Clone, Copy)]
|
|
pub enum SearchOption {
|
|
WholeWord,
|
|
CaseSensitive,
|
|
Regex,
|
|
}
|
|
|
|
#[derive(Clone, Copy, PartialEq, Eq)]
|
|
pub enum Direction {
|
|
Prev,
|
|
Next,
|
|
}
|
|
|
|
pub(crate) fn active_match_index(
|
|
ranges: &[Range<Anchor>],
|
|
cursor: &Anchor,
|
|
buffer: &MultiBufferSnapshot,
|
|
) -> Option<usize> {
|
|
if ranges.is_empty() {
|
|
None
|
|
} else {
|
|
match ranges.binary_search_by(|probe| {
|
|
if probe.end.cmp(&cursor, &*buffer).is_lt() {
|
|
Ordering::Less
|
|
} else if probe.start.cmp(&cursor, &*buffer).is_gt() {
|
|
Ordering::Greater
|
|
} else {
|
|
Ordering::Equal
|
|
}
|
|
}) {
|
|
Ok(i) | Err(i) => Some(cmp::min(i, ranges.len() - 1)),
|
|
}
|
|
}
|
|
}
|
|
|
|
pub(crate) fn match_index_for_direction(
|
|
ranges: &[Range<Anchor>],
|
|
cursor: &Anchor,
|
|
mut index: usize,
|
|
direction: Direction,
|
|
buffer: &MultiBufferSnapshot,
|
|
) -> usize {
|
|
if ranges[index].start.cmp(&cursor, &buffer).is_gt() {
|
|
if direction == Direction::Prev {
|
|
if index == 0 {
|
|
index = ranges.len() - 1;
|
|
} else {
|
|
index -= 1;
|
|
}
|
|
}
|
|
} else if ranges[index].end.cmp(&cursor, &buffer).is_lt() {
|
|
if direction == Direction::Next {
|
|
index = 0;
|
|
}
|
|
} else if direction == Direction::Prev {
|
|
if index == 0 {
|
|
index = ranges.len() - 1;
|
|
} else {
|
|
index -= 1;
|
|
}
|
|
} else if direction == Direction::Next {
|
|
if index == ranges.len() - 1 {
|
|
index = 0
|
|
} else {
|
|
index += 1;
|
|
}
|
|
};
|
|
index
|
|
}
|