Closes https://github.com/zed-industries/zed/issues/39259 - Fixes import of `editor.fontFamily` (we were looking for the wrong key) - Adds basic support for the CSS font-family syntax used by VS Code, including font fallback Release Notes: - N/A
742 lines
26 KiB
Rust
742 lines
26 KiB
Rust
use crate::{
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Appearance, DEFAULT_ICON_THEME_NAME, SyntaxTheme, Theme, status_colors_refinement,
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syntax_overrides, theme_colors_refinement,
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};
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use collections::HashMap;
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use derive_more::{Deref, DerefMut};
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use gpui::{
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App, Context, Font, FontFallbacks, FontStyle, FontWeight, Global, Pixels, Subscription, Window,
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px,
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};
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use refineable::Refineable;
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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pub use settings::{FontFamilyName, IconThemeName, ThemeMode, ThemeName};
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use settings::{Settings, SettingsContent};
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use std::sync::Arc;
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const MIN_FONT_SIZE: Pixels = px(6.0);
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const MAX_FONT_SIZE: Pixels = px(100.0);
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const MIN_LINE_HEIGHT: f32 = 1.0;
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#[derive(
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Debug,
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Default,
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PartialEq,
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Eq,
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PartialOrd,
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Ord,
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Hash,
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Clone,
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Copy,
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Serialize,
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Deserialize,
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JsonSchema,
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)]
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/// Specifies the density of the UI.
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/// Note: This setting is still experimental. See [this tracking issue](https://github.com/zed-industries/zed/issues/18078)
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#[serde(rename_all = "snake_case")]
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pub enum UiDensity {
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/// A denser UI with tighter spacing and smaller elements.
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#[serde(alias = "compact")]
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Compact,
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#[default]
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#[serde(alias = "default")]
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/// The default UI density.
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Default,
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#[serde(alias = "comfortable")]
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/// A looser UI with more spacing and larger elements.
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Comfortable,
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}
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impl UiDensity {
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/// The spacing ratio of a given density.
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/// TODO: Standardize usage throughout the app or remove
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pub fn spacing_ratio(self) -> f32 {
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match self {
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UiDensity::Compact => 0.75,
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UiDensity::Default => 1.0,
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UiDensity::Comfortable => 1.25,
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}
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}
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}
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impl From<String> for UiDensity {
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fn from(s: String) -> Self {
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match s.as_str() {
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"compact" => Self::Compact,
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"default" => Self::Default,
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"comfortable" => Self::Comfortable,
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_ => Self::default(),
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}
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}
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}
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impl From<UiDensity> for String {
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fn from(val: UiDensity) -> Self {
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match val {
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UiDensity::Compact => "compact".to_string(),
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UiDensity::Default => "default".to_string(),
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UiDensity::Comfortable => "comfortable".to_string(),
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}
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}
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}
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impl From<settings::UiDensity> for UiDensity {
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fn from(val: settings::UiDensity) -> Self {
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match val {
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settings::UiDensity::Compact => Self::Compact,
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settings::UiDensity::Default => Self::Default,
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settings::UiDensity::Comfortable => Self::Comfortable,
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}
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}
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}
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/// Customizable settings for the UI and theme system.
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#[derive(Clone, PartialEq)]
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pub struct ThemeSettings {
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/// The UI font size. Determines the size of text in the UI,
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/// as well as the size of a [gpui::Rems] unit.
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///
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/// Changing this will impact the size of all UI elements.
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ui_font_size: Pixels,
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/// The font used for UI elements.
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pub ui_font: Font,
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/// The font size used for buffers, and the terminal.
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///
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/// The terminal font size can be overridden using it's own setting.
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buffer_font_size: Pixels,
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/// The font used for buffers, and the terminal.
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///
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/// The terminal font family can be overridden using it's own setting.
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pub buffer_font: Font,
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/// The agent font size. Determines the size of text in the agent panel. Falls back to the UI font size if unset.
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agent_ui_font_size: Option<Pixels>,
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/// The agent buffer font size. Determines the size of user messages in the agent panel.
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agent_buffer_font_size: Option<Pixels>,
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/// The line height for buffers, and the terminal.
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///
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/// Changing this may affect the spacing of some UI elements.
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///
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/// The terminal font family can be overridden using it's own setting.
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pub buffer_line_height: BufferLineHeight,
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/// The current theme selection.
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pub theme: ThemeSelection,
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/// Manual overrides for the active theme.
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///
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/// Note: This setting is still experimental. See [this tracking issue](https://github.com/zed-industries/zed/issues/18078)
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pub experimental_theme_overrides: Option<settings::ThemeStyleContent>,
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/// Manual overrides per theme
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pub theme_overrides: HashMap<String, settings::ThemeStyleContent>,
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/// The current icon theme selection.
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pub icon_theme: IconThemeSelection,
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/// The density of the UI.
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/// Note: This setting is still experimental. See [this tracking issue](
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pub ui_density: UiDensity,
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/// The amount of fading applied to unnecessary code.
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pub unnecessary_code_fade: f32,
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}
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pub(crate) const DEFAULT_LIGHT_THEME: &'static str = "One Light";
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pub(crate) const DEFAULT_DARK_THEME: &'static str = "One Dark";
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/// Returns the name of the default theme for the given [`Appearance`].
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pub fn default_theme(appearance: Appearance) -> &'static str {
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match appearance {
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Appearance::Light => DEFAULT_LIGHT_THEME,
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Appearance::Dark => DEFAULT_DARK_THEME,
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}
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}
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/// The appearance of the system.
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#[derive(Debug, Clone, Copy, Deref)]
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pub struct SystemAppearance(pub Appearance);
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impl Default for SystemAppearance {
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fn default() -> Self {
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Self(Appearance::Dark)
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}
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}
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#[derive(Deref, DerefMut, Default)]
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struct GlobalSystemAppearance(SystemAppearance);
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impl Global for GlobalSystemAppearance {}
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impl SystemAppearance {
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/// Initializes the [`SystemAppearance`] for the application.
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pub fn init(cx: &mut App) {
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*cx.default_global::<GlobalSystemAppearance>() =
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GlobalSystemAppearance(SystemAppearance(cx.window_appearance().into()));
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}
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/// Returns the global [`SystemAppearance`].
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pub fn global(cx: &App) -> Self {
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cx.global::<GlobalSystemAppearance>().0
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}
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/// Returns a mutable reference to the global [`SystemAppearance`].
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pub fn global_mut(cx: &mut App) -> &mut Self {
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cx.global_mut::<GlobalSystemAppearance>()
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}
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}
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#[derive(Default)]
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struct BufferFontSize(Pixels);
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impl Global for BufferFontSize {}
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#[derive(Default)]
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pub(crate) struct UiFontSize(Pixels);
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impl Global for UiFontSize {}
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/// In-memory override for the font size in the agent panel.
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#[derive(Default)]
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pub struct AgentFontSize(Pixels);
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impl Global for AgentFontSize {}
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/// Represents the selection of a theme, which can be either static or dynamic.
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#[derive(Clone, Debug, Serialize, Deserialize, JsonSchema, PartialEq, Eq)]
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#[serde(untagged)]
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pub enum ThemeSelection {
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/// A static theme selection, represented by a single theme name.
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Static(ThemeName),
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/// A dynamic theme selection, which can change based the [ThemeMode].
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Dynamic {
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/// The mode used to determine which theme to use.
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#[serde(default)]
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mode: ThemeMode,
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/// The theme to use for light mode.
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light: ThemeName,
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/// The theme to use for dark mode.
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dark: ThemeName,
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},
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}
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impl From<settings::ThemeSelection> for ThemeSelection {
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fn from(selection: settings::ThemeSelection) -> Self {
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match selection {
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settings::ThemeSelection::Static(theme) => ThemeSelection::Static(theme),
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settings::ThemeSelection::Dynamic { mode, light, dark } => {
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ThemeSelection::Dynamic { mode, light, dark }
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}
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}
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}
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}
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impl ThemeSelection {
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/// Returns the theme name for the selected [ThemeMode].
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pub fn name(&self, system_appearance: Appearance) -> ThemeName {
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match self {
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Self::Static(theme) => theme.clone(),
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Self::Dynamic { mode, light, dark } => match mode {
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ThemeMode::Light => light.clone(),
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ThemeMode::Dark => dark.clone(),
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ThemeMode::System => match system_appearance {
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Appearance::Light => light.clone(),
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Appearance::Dark => dark.clone(),
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},
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},
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}
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}
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/// Returns the [ThemeMode] for the [ThemeSelection].
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pub fn mode(&self) -> Option<ThemeMode> {
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match self {
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ThemeSelection::Static(_) => None,
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ThemeSelection::Dynamic { mode, .. } => Some(*mode),
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}
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}
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}
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/// Represents the selection of an icon theme, which can be either static or dynamic.
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub enum IconThemeSelection {
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/// A static icon theme selection, represented by a single icon theme name.
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Static(IconThemeName),
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/// A dynamic icon theme selection, which can change based on the [`ThemeMode`].
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Dynamic {
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/// The mode used to determine which theme to use.
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mode: ThemeMode,
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/// The icon theme to use for light mode.
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light: IconThemeName,
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/// The icon theme to use for dark mode.
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dark: IconThemeName,
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},
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}
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impl From<settings::IconThemeSelection> for IconThemeSelection {
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fn from(selection: settings::IconThemeSelection) -> Self {
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match selection {
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settings::IconThemeSelection::Static(theme) => IconThemeSelection::Static(theme),
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settings::IconThemeSelection::Dynamic { mode, light, dark } => {
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IconThemeSelection::Dynamic { mode, light, dark }
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}
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}
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}
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}
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impl IconThemeSelection {
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/// Returns the icon theme name based on the given [`Appearance`].
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pub fn name(&self, system_appearance: Appearance) -> IconThemeName {
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match self {
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Self::Static(theme) => theme.clone(),
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Self::Dynamic { mode, light, dark } => match mode {
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ThemeMode::Light => light.clone(),
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ThemeMode::Dark => dark.clone(),
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ThemeMode::System => match system_appearance {
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Appearance::Light => light.clone(),
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Appearance::Dark => dark.clone(),
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},
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},
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}
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}
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/// Returns the [`ThemeMode`] for the [`IconThemeSelection`].
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pub fn mode(&self) -> Option<ThemeMode> {
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match self {
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IconThemeSelection::Static(_) => None,
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IconThemeSelection::Dynamic { mode, .. } => Some(*mode),
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}
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}
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}
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// impl ThemeSettingsContent {
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/// Sets the theme for the given appearance to the theme with the specified name.
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pub fn set_theme(
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current: &mut SettingsContent,
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theme_name: impl Into<Arc<str>>,
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appearance: Appearance,
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) {
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if let Some(selection) = current.theme.theme.as_mut() {
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let theme_to_update = match selection {
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settings::ThemeSelection::Static(theme) => theme,
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settings::ThemeSelection::Dynamic { mode, light, dark } => match mode {
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ThemeMode::Light => light,
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ThemeMode::Dark => dark,
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ThemeMode::System => match appearance {
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Appearance::Light => light,
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Appearance::Dark => dark,
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},
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},
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};
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*theme_to_update = ThemeName(theme_name.into());
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} else {
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current.theme.theme = Some(settings::ThemeSelection::Static(ThemeName(
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theme_name.into(),
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)));
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}
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}
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/// Sets the icon theme for the given appearance to the icon theme with the specified name.
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pub fn set_icon_theme(
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current: &mut SettingsContent,
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icon_theme_name: IconThemeName,
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appearance: Appearance,
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) {
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if let Some(selection) = current.theme.icon_theme.as_mut() {
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let icon_theme_to_update = match selection {
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settings::IconThemeSelection::Static(theme) => theme,
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settings::IconThemeSelection::Dynamic { mode, light, dark } => match mode {
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ThemeMode::Light => light,
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ThemeMode::Dark => dark,
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ThemeMode::System => match appearance {
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Appearance::Light => light,
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Appearance::Dark => dark,
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},
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},
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};
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*icon_theme_to_update = icon_theme_name;
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} else {
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current.theme.icon_theme = Some(settings::IconThemeSelection::Static(icon_theme_name));
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}
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}
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/// Sets the mode for the theme.
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pub fn set_mode(content: &mut SettingsContent, mode: ThemeMode) {
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let theme = content.theme.as_mut();
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if let Some(selection) = theme.theme.as_mut() {
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match selection {
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settings::ThemeSelection::Static(theme) => {
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// If the theme was previously set to a single static theme,
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// we don't know whether it was a light or dark theme, so we
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// just use it for both.
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*selection = settings::ThemeSelection::Dynamic {
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mode,
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light: theme.clone(),
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dark: theme.clone(),
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};
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}
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settings::ThemeSelection::Dynamic {
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mode: mode_to_update,
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..
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} => *mode_to_update = mode,
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}
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} else {
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theme.theme = Some(settings::ThemeSelection::Dynamic {
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mode,
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light: ThemeName(DEFAULT_LIGHT_THEME.into()),
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dark: ThemeName(DEFAULT_DARK_THEME.into()),
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});
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}
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if let Some(selection) = theme.icon_theme.as_mut() {
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match selection {
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settings::IconThemeSelection::Static(icon_theme) => {
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// If the icon theme was previously set to a single static
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// theme, we don't know whether it was a light or dark
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// theme, so we just use it for both.
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*selection = settings::IconThemeSelection::Dynamic {
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mode,
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light: icon_theme.clone(),
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dark: icon_theme.clone(),
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};
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}
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settings::IconThemeSelection::Dynamic {
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mode: mode_to_update,
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..
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} => *mode_to_update = mode,
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}
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} else {
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theme.icon_theme = Some(settings::IconThemeSelection::Static(IconThemeName(
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DEFAULT_ICON_THEME_NAME.into(),
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)));
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}
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}
|
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// }
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|
|
/// The buffer's line height.
|
|
#[derive(Clone, Copy, Debug, PartialEq, Default)]
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|
pub enum BufferLineHeight {
|
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/// A less dense line height.
|
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#[default]
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Comfortable,
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/// The default line height.
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Standard,
|
|
/// A custom line height, where 1.0 is the font's height. Must be at least 1.0.
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Custom(f32),
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}
|
|
|
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impl From<settings::BufferLineHeight> for BufferLineHeight {
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fn from(value: settings::BufferLineHeight) -> Self {
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match value {
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settings::BufferLineHeight::Comfortable => BufferLineHeight::Comfortable,
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settings::BufferLineHeight::Standard => BufferLineHeight::Standard,
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|
settings::BufferLineHeight::Custom(line_height) => {
|
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BufferLineHeight::Custom(line_height)
|
|
}
|
|
}
|
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}
|
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}
|
|
|
|
impl BufferLineHeight {
|
|
/// Returns the value of the line height.
|
|
pub fn value(&self) -> f32 {
|
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match self {
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|
BufferLineHeight::Comfortable => 1.618,
|
|
BufferLineHeight::Standard => 1.3,
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|
BufferLineHeight::Custom(line_height) => *line_height,
|
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}
|
|
}
|
|
}
|
|
|
|
impl ThemeSettings {
|
|
/// Returns the buffer font size.
|
|
pub fn buffer_font_size(&self, cx: &App) -> Pixels {
|
|
let font_size = cx
|
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.try_global::<BufferFontSize>()
|
|
.map(|size| size.0)
|
|
.unwrap_or(self.buffer_font_size);
|
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clamp_font_size(font_size)
|
|
}
|
|
|
|
/// Returns the UI font size.
|
|
pub fn ui_font_size(&self, cx: &App) -> Pixels {
|
|
let font_size = cx
|
|
.try_global::<UiFontSize>()
|
|
.map(|size| size.0)
|
|
.unwrap_or(self.ui_font_size);
|
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clamp_font_size(font_size)
|
|
}
|
|
|
|
/// Returns the agent panel font size. Falls back to the UI font size if unset.
|
|
pub fn agent_ui_font_size(&self, cx: &App) -> Pixels {
|
|
cx.try_global::<AgentFontSize>()
|
|
.map(|size| size.0)
|
|
.or(self.agent_ui_font_size)
|
|
.map(clamp_font_size)
|
|
.unwrap_or_else(|| self.ui_font_size(cx))
|
|
}
|
|
|
|
/// Returns the agent panel buffer font size.
|
|
pub fn agent_buffer_font_size(&self, cx: &App) -> Pixels {
|
|
cx.try_global::<AgentFontSize>()
|
|
.map(|size| size.0)
|
|
.or(self.agent_buffer_font_size)
|
|
.map(clamp_font_size)
|
|
.unwrap_or_else(|| self.buffer_font_size(cx))
|
|
}
|
|
|
|
/// Returns the buffer font size, read from the settings.
|
|
///
|
|
/// The real buffer font size is stored in-memory, to support temporary font size changes.
|
|
/// Use [`Self::buffer_font_size`] to get the real font size.
|
|
pub fn buffer_font_size_settings(&self) -> Pixels {
|
|
self.buffer_font_size
|
|
}
|
|
|
|
/// Returns the UI font size, read from the settings.
|
|
///
|
|
/// The real UI font size is stored in-memory, to support temporary font size changes.
|
|
/// Use [`Self::ui_font_size`] to get the real font size.
|
|
pub fn ui_font_size_settings(&self) -> Pixels {
|
|
self.ui_font_size
|
|
}
|
|
|
|
/// Returns the agent font size, read from the settings.
|
|
///
|
|
/// The real agent font size is stored in-memory, to support temporary font size changes.
|
|
/// Use [`Self::agent_ui_font_size`] to get the real font size.
|
|
pub fn agent_ui_font_size_settings(&self) -> Option<Pixels> {
|
|
self.agent_ui_font_size
|
|
}
|
|
|
|
/// Returns the agent buffer font size, read from the settings.
|
|
///
|
|
/// The real agent buffer font size is stored in-memory, to support temporary font size changes.
|
|
/// Use [`Self::agent_buffer_font_size`] to get the real font size.
|
|
pub fn agent_buffer_font_size_settings(&self) -> Option<Pixels> {
|
|
self.agent_buffer_font_size
|
|
}
|
|
|
|
// TODO: Rename: `line_height` -> `buffer_line_height`
|
|
/// Returns the buffer's line height.
|
|
pub fn line_height(&self) -> f32 {
|
|
f32::max(self.buffer_line_height.value(), MIN_LINE_HEIGHT)
|
|
}
|
|
|
|
/// Applies the theme overrides, if there are any, to the current theme.
|
|
pub fn apply_theme_overrides(&self, mut arc_theme: Arc<Theme>) -> Arc<Theme> {
|
|
// Apply the old overrides setting first, so that the new setting can override those.
|
|
if let Some(experimental_theme_overrides) = &self.experimental_theme_overrides {
|
|
let mut theme = (*arc_theme).clone();
|
|
ThemeSettings::modify_theme(&mut theme, experimental_theme_overrides);
|
|
arc_theme = Arc::new(theme);
|
|
}
|
|
|
|
if let Some(theme_overrides) = self.theme_overrides.get(arc_theme.name.as_ref()) {
|
|
let mut theme = (*arc_theme).clone();
|
|
ThemeSettings::modify_theme(&mut theme, theme_overrides);
|
|
arc_theme = Arc::new(theme);
|
|
}
|
|
|
|
arc_theme
|
|
}
|
|
|
|
fn modify_theme(base_theme: &mut Theme, theme_overrides: &settings::ThemeStyleContent) {
|
|
if let Some(window_background_appearance) = theme_overrides.window_background_appearance {
|
|
base_theme.styles.window_background_appearance = window_background_appearance.into();
|
|
}
|
|
let status_color_refinement = status_colors_refinement(&theme_overrides.status);
|
|
|
|
base_theme.styles.colors.refine(&theme_colors_refinement(
|
|
&theme_overrides.colors,
|
|
&status_color_refinement,
|
|
));
|
|
base_theme.styles.status.refine(&status_color_refinement);
|
|
base_theme.styles.player.merge(&theme_overrides.players);
|
|
base_theme.styles.accents.merge(&theme_overrides.accents);
|
|
base_theme.styles.syntax = SyntaxTheme::merge(
|
|
base_theme.styles.syntax.clone(),
|
|
syntax_overrides(&theme_overrides),
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Observe changes to the adjusted buffer font size.
|
|
pub fn observe_buffer_font_size_adjustment<V: 'static>(
|
|
cx: &mut Context<V>,
|
|
f: impl 'static + Fn(&mut V, &mut Context<V>),
|
|
) -> Subscription {
|
|
cx.observe_global::<BufferFontSize>(f)
|
|
}
|
|
|
|
/// Gets the font size, adjusted by the difference between the current buffer font size and the one set in the settings.
|
|
pub fn adjusted_font_size(size: Pixels, cx: &App) -> Pixels {
|
|
let adjusted_font_size =
|
|
if let Some(BufferFontSize(adjusted_size)) = cx.try_global::<BufferFontSize>() {
|
|
let buffer_font_size = ThemeSettings::get_global(cx).buffer_font_size;
|
|
let delta = *adjusted_size - buffer_font_size;
|
|
size + delta
|
|
} else {
|
|
size
|
|
};
|
|
clamp_font_size(adjusted_font_size)
|
|
}
|
|
|
|
/// Adjusts the buffer font size.
|
|
pub fn adjust_buffer_font_size(cx: &mut App, f: impl FnOnce(Pixels) -> Pixels) {
|
|
let buffer_font_size = ThemeSettings::get_global(cx).buffer_font_size;
|
|
let adjusted_size = cx
|
|
.try_global::<BufferFontSize>()
|
|
.map_or(buffer_font_size, |adjusted_size| adjusted_size.0);
|
|
cx.set_global(BufferFontSize(clamp_font_size(f(adjusted_size))));
|
|
cx.refresh_windows();
|
|
}
|
|
|
|
/// Resets the buffer font size to the default value.
|
|
pub fn reset_buffer_font_size(cx: &mut App) {
|
|
if cx.has_global::<BufferFontSize>() {
|
|
cx.remove_global::<BufferFontSize>();
|
|
cx.refresh_windows();
|
|
}
|
|
}
|
|
|
|
// TODO: Make private, change usages to use `get_ui_font_size` instead.
|
|
#[allow(missing_docs)]
|
|
pub fn setup_ui_font(window: &mut Window, cx: &mut App) -> gpui::Font {
|
|
let (ui_font, ui_font_size) = {
|
|
let theme_settings = ThemeSettings::get_global(cx);
|
|
let font = theme_settings.ui_font.clone();
|
|
(font, theme_settings.ui_font_size(cx))
|
|
};
|
|
|
|
window.set_rem_size(ui_font_size);
|
|
ui_font
|
|
}
|
|
|
|
/// Sets the adjusted UI font size.
|
|
pub fn adjust_ui_font_size(cx: &mut App, f: impl FnOnce(Pixels) -> Pixels) {
|
|
let ui_font_size = ThemeSettings::get_global(cx).ui_font_size(cx);
|
|
let adjusted_size = cx
|
|
.try_global::<UiFontSize>()
|
|
.map_or(ui_font_size, |adjusted_size| adjusted_size.0);
|
|
cx.set_global(UiFontSize(clamp_font_size(f(adjusted_size))));
|
|
cx.refresh_windows();
|
|
}
|
|
|
|
/// Resets the UI font size to the default value.
|
|
pub fn reset_ui_font_size(cx: &mut App) {
|
|
if cx.has_global::<UiFontSize>() {
|
|
cx.remove_global::<UiFontSize>();
|
|
cx.refresh_windows();
|
|
}
|
|
}
|
|
|
|
/// Sets the adjusted font size of agent responses in the agent panel.
|
|
pub fn adjust_agent_ui_font_size(cx: &mut App, f: impl FnOnce(Pixels) -> Pixels) {
|
|
let agent_ui_font_size = ThemeSettings::get_global(cx).agent_ui_font_size(cx);
|
|
let adjusted_size = cx
|
|
.try_global::<AgentFontSize>()
|
|
.map_or(agent_ui_font_size, |adjusted_size| adjusted_size.0);
|
|
cx.set_global(AgentFontSize(clamp_font_size(f(adjusted_size))));
|
|
cx.refresh_windows();
|
|
}
|
|
|
|
/// Resets the agent response font size in the agent panel to the default value.
|
|
pub fn reset_agent_ui_font_size(cx: &mut App) {
|
|
if cx.has_global::<AgentFontSize>() {
|
|
cx.remove_global::<AgentFontSize>();
|
|
cx.refresh_windows();
|
|
}
|
|
}
|
|
|
|
/// Sets the adjusted font size of user messages in the agent panel.
|
|
pub fn adjust_agent_buffer_font_size(cx: &mut App, f: impl FnOnce(Pixels) -> Pixels) {
|
|
let agent_buffer_font_size = ThemeSettings::get_global(cx).agent_buffer_font_size(cx);
|
|
let adjusted_size = cx
|
|
.try_global::<AgentFontSize>()
|
|
.map_or(agent_buffer_font_size, |adjusted_size| adjusted_size.0);
|
|
cx.set_global(AgentFontSize(clamp_font_size(f(adjusted_size))));
|
|
cx.refresh_windows();
|
|
}
|
|
|
|
/// Resets the user message font size in the agent panel to the default value.
|
|
pub fn reset_agent_buffer_font_size(cx: &mut App) {
|
|
if cx.has_global::<AgentFontSize>() {
|
|
cx.remove_global::<AgentFontSize>();
|
|
cx.refresh_windows();
|
|
}
|
|
}
|
|
|
|
/// Ensures font size is within the valid range.
|
|
pub fn clamp_font_size(size: Pixels) -> Pixels {
|
|
size.clamp(MIN_FONT_SIZE, MAX_FONT_SIZE)
|
|
}
|
|
|
|
fn clamp_font_weight(weight: f32) -> FontWeight {
|
|
FontWeight(weight.clamp(100., 950.))
|
|
}
|
|
|
|
/// font fallback from settings
|
|
pub fn font_fallbacks_from_settings(
|
|
fallbacks: Option<Vec<settings::FontFamilyName>>,
|
|
) -> Option<FontFallbacks> {
|
|
fallbacks.map(|fallbacks| {
|
|
FontFallbacks::from_fonts(
|
|
fallbacks
|
|
.into_iter()
|
|
.map(|font_family| font_family.0.to_string())
|
|
.collect(),
|
|
)
|
|
})
|
|
}
|
|
|
|
impl settings::Settings for ThemeSettings {
|
|
fn from_settings(content: &settings::SettingsContent) -> Self {
|
|
let content = &content.theme;
|
|
let theme_selection: ThemeSelection = content.theme.clone().unwrap().into();
|
|
let icon_theme_selection: IconThemeSelection = content.icon_theme.clone().unwrap().into();
|
|
Self {
|
|
ui_font_size: clamp_font_size(content.ui_font_size.unwrap().into()),
|
|
ui_font: Font {
|
|
family: content.ui_font_family.as_ref().unwrap().0.clone().into(),
|
|
features: content.ui_font_features.clone().unwrap(),
|
|
fallbacks: font_fallbacks_from_settings(content.ui_font_fallbacks.clone()),
|
|
weight: clamp_font_weight(content.ui_font_weight.unwrap().0),
|
|
style: Default::default(),
|
|
},
|
|
buffer_font: Font {
|
|
family: content
|
|
.buffer_font_family
|
|
.as_ref()
|
|
.unwrap()
|
|
.0
|
|
.clone()
|
|
.into(),
|
|
features: content.buffer_font_features.clone().unwrap(),
|
|
fallbacks: font_fallbacks_from_settings(content.buffer_font_fallbacks.clone()),
|
|
weight: clamp_font_weight(content.buffer_font_weight.unwrap().0),
|
|
style: FontStyle::default(),
|
|
},
|
|
buffer_font_size: clamp_font_size(content.buffer_font_size.unwrap().into()),
|
|
buffer_line_height: content.buffer_line_height.unwrap().into(),
|
|
agent_ui_font_size: content.agent_ui_font_size.map(Into::into),
|
|
agent_buffer_font_size: content.agent_buffer_font_size.map(Into::into),
|
|
theme: theme_selection,
|
|
experimental_theme_overrides: content.experimental_theme_overrides.clone(),
|
|
theme_overrides: content.theme_overrides.clone(),
|
|
icon_theme: icon_theme_selection,
|
|
ui_density: content.ui_density.unwrap_or_default().into(),
|
|
unnecessary_code_fade: content.unnecessary_code_fade.unwrap().0.clamp(0.0, 0.9),
|
|
}
|
|
}
|
|
|
|
fn import_from_vscode(vscode: &settings::VsCodeSettings, current: &mut SettingsContent) {
|
|
vscode.from_f32_setting("editor.fontWeight", &mut current.theme.buffer_font_weight);
|
|
vscode.from_f32_setting("editor.fontSize", &mut current.theme.buffer_font_size);
|
|
vscode.font_family_setting(
|
|
"editor.fontFamily",
|
|
&mut current.theme.buffer_font_family,
|
|
&mut current.theme.buffer_font_fallbacks,
|
|
)
|
|
// TODO: possibly map editor.fontLigatures to buffer_font_features?
|
|
}
|
|
}
|