serde 1.0.221 introduced serde_core into the build graph, which should render explicitly depending on serde_derive for faster build times an obsolote method. Besides, I'm not even sure if that worked for us. My hunch is that at least one of our deps would have `serde` with derive feature enabled.. and then, most of the crates using `serde_derive` explicitly were also depending on gpui, which depended on `serde`.. thus, we wouldn't have gained anything from explicit dep on `serde_derive` Release Notes: - N/A
37 lines
1.1 KiB
Rust
37 lines
1.1 KiB
Rust
use anyhow::Result;
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use gpui::App;
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use settings::{Settings, SettingsKey, SettingsSources, SettingsUi};
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#[derive(Deserialize, Debug)]
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pub struct CallSettings {
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pub mute_on_join: bool,
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pub share_on_join: bool,
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}
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/// Configuration of voice calls in Zed.
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#[derive(Clone, Default, Serialize, Deserialize, JsonSchema, Debug, SettingsUi, SettingsKey)]
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#[settings_key(key = "calls")]
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pub struct CallSettingsContent {
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/// Whether the microphone should be muted when joining a channel or a call.
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///
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/// Default: false
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pub mute_on_join: Option<bool>,
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/// Whether your current project should be shared when joining an empty channel.
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///
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/// Default: false
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pub share_on_join: Option<bool>,
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}
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impl Settings for CallSettings {
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type FileContent = CallSettingsContent;
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fn load(sources: SettingsSources<Self::FileContent>, _: &mut App) -> Result<Self> {
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sources.json_merge()
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}
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fn import_from_vscode(_vscode: &settings::VsCodeSettings, _current: &mut Self::FileContent) {}
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}
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