Files
oak-gpui/crates/workspace/src/tasks.rs
T
Anthony Eid 8add90d7cb Set up Rust debugger code runner tasks (#27571)
## Summary 
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.

Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.

## Architecture

At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.

When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.

Release Notes:

- N/A
2025-03-29 02:10:40 -04:00

76 lines
2.2 KiB
Rust

use gpui::Context;
use project::TaskSourceKind;
use remote::ConnectionState;
use task::{ResolvedTask, TaskContext, TaskTemplate};
use crate::Workspace;
pub fn schedule_task(
workspace: &mut Workspace,
task_source_kind: TaskSourceKind,
task_to_resolve: &TaskTemplate,
task_cx: &TaskContext,
omit_history: bool,
cx: &mut Context<Workspace>,
) {
match workspace.project.read(cx).ssh_connection_state(cx) {
None | Some(ConnectionState::Connected) => {}
Some(
ConnectionState::Connecting
| ConnectionState::Disconnected
| ConnectionState::HeartbeatMissed
| ConnectionState::Reconnecting,
) => {
log::warn!("Cannot schedule tasks when disconnected from a remote host");
return;
}
}
if let Some(spawn_in_terminal) =
task_to_resolve.resolve_task(&task_source_kind.to_id_base(), task_cx)
{
schedule_resolved_task(
workspace,
task_source_kind,
spawn_in_terminal,
omit_history,
cx,
);
}
}
pub fn schedule_resolved_task(
workspace: &mut Workspace,
task_source_kind: TaskSourceKind,
mut resolved_task: ResolvedTask,
omit_history: bool,
cx: &mut Context<Workspace>,
) {
let debug_config = resolved_task.resolved_debug_adapter_config();
if let Some(spawn_in_terminal) = resolved_task.resolved.take() {
if let Some(debug_config) = debug_config {
workspace
.debug_task_queue
.insert(resolved_task.id.clone(), debug_config);
}
if !omit_history {
resolved_task.resolved = Some(spawn_in_terminal.clone());
workspace.project().update(cx, |project, cx| {
if let Some(task_inventory) =
project.task_store().read(cx).task_inventory().cloned()
{
task_inventory.update(cx, |inventory, _| {
inventory.task_scheduled(task_source_kind, resolved_task);
})
}
});
}
cx.emit(crate::Event::SpawnTask {
action: Box::new(spawn_in_terminal),
});
}
}