Chatted with @as-cii about limitations in the `Window::parent_view_id()` API (see: https://github.com/zed-industries/zed/pull/24182/commits/662153dcfdd80804f4041761c09c4a309d79f6d4) and realized that I shouldn't be using the dispatch tree's data structures as they are layout dependent. I've introduced a new stack to `Window`, `rendered_entity_stack`, that tracks exactly which view's elements are being drawn. As such, I've also been able to remove the `Option<>` around the previous API. Release Notes: - N/A