249 lines
7.5 KiB
Rust
249 lines
7.5 KiB
Rust
use crate::Context;
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use anyhow::{anyhow, Result};
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use derive_more::{Deref, DerefMut};
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use parking_lot::{RwLock, RwLockUpgradableReadGuard};
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use slotmap::{SecondaryMap, SlotMap};
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use std::{
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any::Any,
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marker::PhantomData,
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mem,
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sync::{
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atomic::{AtomicUsize, Ordering::SeqCst},
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Arc, Weak,
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},
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};
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slotmap::new_key_type! { pub struct EntityId; }
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pub(crate) struct EntityMap(Arc<RwLock<EntityMapState>>);
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struct EntityMapState {
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ref_counts: SlotMap<EntityId, AtomicUsize>,
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entities: SecondaryMap<EntityId, Box<dyn Any + Send + Sync>>,
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dropped_entities: Vec<(EntityId, Box<dyn Any + Send + Sync>)>,
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}
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impl EntityMap {
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pub fn new() -> Self {
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Self(Arc::new(RwLock::new(EntityMapState {
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ref_counts: SlotMap::with_key(),
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entities: SecondaryMap::new(),
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dropped_entities: Vec::new(),
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})))
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}
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/// Reserve a slot for an entity, which you can subsequently use with `insert`.
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pub fn reserve<T: 'static + Send + Sync>(&self) -> Slot<T> {
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let id = self.0.write().ref_counts.insert(1.into());
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Slot(Handle::new(id, Arc::downgrade(&self.0)))
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}
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/// Insert an entity into a slot obtained by calling `reserve`.
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pub fn insert<T: 'static + Any + Send + Sync>(&self, slot: Slot<T>, entity: T) -> Handle<T> {
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let handle = slot.0;
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self.0.write().entities.insert(handle.id, Box::new(entity));
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handle
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}
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/// Move an entity to the stack.
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pub fn lease<T: 'static + Send + Sync>(&self, handle: &Handle<T>) -> Lease<T> {
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let id = handle.id;
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let entity = Some(
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self.0
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.write()
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.entities
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.remove(id)
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.expect("Circular entity lease. Is the entity already being updated?")
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.downcast::<T>()
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.unwrap(),
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);
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Lease { id, entity }
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}
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/// Return an entity after moving it to the stack.
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pub fn end_lease<T: 'static + Send + Sync>(&mut self, mut lease: Lease<T>) {
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self.0
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.write()
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.entities
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.insert(lease.id, lease.entity.take().unwrap());
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}
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pub fn weak_handle<T: 'static + Send + Sync>(&self, id: EntityId) -> WeakHandle<T> {
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WeakHandle {
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id,
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entity_type: PhantomData,
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entity_map: Arc::downgrade(&self.0),
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}
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}
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pub fn take_dropped(&self) -> Vec<(EntityId, Box<dyn Any + Send + Sync>)> {
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mem::take(&mut self.0.write().dropped_entities)
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}
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}
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pub struct Lease<T> {
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entity: Option<Box<T>>,
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pub id: EntityId,
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}
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impl<T> core::ops::Deref for Lease<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.entity.as_ref().unwrap()
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}
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}
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impl<T> core::ops::DerefMut for Lease<T> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.entity.as_mut().unwrap()
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}
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}
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impl<T> Drop for Lease<T> {
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fn drop(&mut self) {
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if self.entity.is_some() {
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// We don't panic here, because other panics can cause us to drop the lease without ending it cleanly.
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log::error!("Leases must be ended with EntityMap::end_lease")
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}
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}
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}
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#[derive(Deref, DerefMut)]
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pub struct Slot<T: Send + Sync + 'static>(Handle<T>);
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pub struct Handle<T: Send + Sync> {
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pub(crate) id: EntityId,
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entity_type: PhantomData<T>,
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entity_map: Weak<RwLock<EntityMapState>>,
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}
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impl<T: 'static + Send + Sync> Handle<T> {
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fn new(id: EntityId, entity_map: Weak<RwLock<EntityMapState>>) -> Self {
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Self {
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id,
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entity_type: PhantomData,
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entity_map,
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}
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}
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pub fn downgrade(&self) -> WeakHandle<T> {
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WeakHandle {
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id: self.id,
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entity_type: self.entity_type,
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entity_map: self.entity_map.clone(),
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}
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}
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/// Update the entity referenced by this handle with the given function.
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///
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/// The update function receives a context appropriate for its environment.
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/// When updating in an `AppContext`, it receives a `ModelContext`.
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/// When updating an a `WindowContext`, it receives a `ViewContext`.
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pub fn update<C: Context, R>(
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&self,
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cx: &mut C,
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update: impl FnOnce(&mut T, &mut C::EntityContext<'_, '_, T>) -> R,
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) -> C::Result<R> {
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cx.update_entity(self, update)
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}
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}
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impl<T: Send + Sync> Clone for Handle<T> {
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fn clone(&self) -> Self {
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if let Some(entity_map) = self.entity_map.upgrade() {
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let entity_map = entity_map.read();
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let count = entity_map
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.ref_counts
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.get(self.id)
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.expect("detected over-release of a handle");
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let prev_count = count.fetch_add(1, SeqCst);
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assert_ne!(prev_count, 0, "Detected over-release of a handle.");
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}
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Self {
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id: self.id,
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entity_type: PhantomData,
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entity_map: self.entity_map.clone(),
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}
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}
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}
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impl<T: Send + Sync> Drop for Handle<T> {
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fn drop(&mut self) {
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if let Some(entity_map) = self.entity_map.upgrade() {
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let entity_map = entity_map.upgradable_read();
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let count = entity_map
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.ref_counts
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.get(self.id)
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.expect("Detected over-release of a handle.");
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let prev_count = count.fetch_sub(1, SeqCst);
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assert_ne!(prev_count, 0, "Detected over-release of a handle.");
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if prev_count == 1 {
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// We were the last reference to this entity, so we can remove it.
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let mut entity_map = RwLockUpgradableReadGuard::upgrade(entity_map);
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let entity = entity_map
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.entities
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.remove(self.id)
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.expect("entity was removed twice");
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entity_map.ref_counts.remove(self.id);
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entity_map.dropped_entities.push((self.id, entity));
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}
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}
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}
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}
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pub struct WeakHandle<T> {
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pub(crate) id: EntityId,
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entity_type: PhantomData<T>,
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entity_map: Weak<RwLock<EntityMapState>>,
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}
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impl<T: 'static + Send + Sync> Clone for WeakHandle<T> {
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fn clone(&self) -> Self {
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Self {
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id: self.id,
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entity_type: self.entity_type,
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entity_map: self.entity_map.clone(),
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}
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}
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}
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impl<T: Send + Sync + 'static> WeakHandle<T> {
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pub fn upgrade(&self, _: &impl Context) -> Option<Handle<T>> {
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let entity_map = &self.entity_map.upgrade()?;
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entity_map
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.read()
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.ref_counts
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.get(self.id)?
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.fetch_add(1, SeqCst);
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Some(Handle {
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id: self.id,
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entity_type: self.entity_type,
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entity_map: self.entity_map.clone(),
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})
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}
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/// Update the entity referenced by this handle with the given function if
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/// the referenced entity still exists. Returns an error if the entity has
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/// been released.
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///
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/// The update function receives a context appropriate for its environment.
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/// When updating in an `AppContext`, it receives a `ModelContext`.
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/// When updating an a `WindowContext`, it receives a `ViewContext`.
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pub fn update<C: Context, R>(
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&self,
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cx: &mut C,
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update: impl FnOnce(&mut T, &mut C::EntityContext<'_, '_, T>) -> R,
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) -> Result<R>
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where
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Result<C::Result<R>>: crate::Flatten<R>,
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{
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crate::Flatten::flatten(
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self.upgrade(cx)
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.ok_or_else(|| anyhow!("entity release"))
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.map(|this| cx.update_entity(&this, update)),
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)
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}
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}
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