At RustConf we were demo'ing zed, and it continually popped open the chat panel. We're usually inured to this because the Chat panel doesn't open unless a Guest is in the channel, but it made me sad that we were showing a long stream of vacuous comments and unresponded to questions on every demo screen. We may bring chat back in the future, but we need more thought on the UX, and we need to rebuild the backend to not use the existing collab server that we're trying to move off of. Release Notes: - Removed the chat feature from Zed (Sorry to the 5 of you who use this on the regular!)
68 lines
1.9 KiB
Rust
68 lines
1.9 KiB
Rust
use std::sync::Arc;
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use call::Room;
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use client::ChannelId;
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use gpui::{Entity, TestAppContext};
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mod channel_buffer_tests;
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mod channel_guest_tests;
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mod channel_tests;
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mod editor_tests;
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mod following_tests;
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mod git_tests;
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mod integration_tests;
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mod notification_tests;
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mod random_channel_buffer_tests;
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mod random_project_collaboration_tests;
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mod randomized_test_helpers;
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mod remote_editing_collaboration_tests;
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mod test_server;
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use language::{Language, LanguageConfig, LanguageMatcher, tree_sitter_rust};
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pub use randomized_test_helpers::{
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RandomizedTest, TestError, UserTestPlan, run_randomized_test, save_randomized_test_plan,
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};
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pub use test_server::{TestClient, TestServer};
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#[derive(Debug, Eq, PartialEq)]
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struct RoomParticipants {
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remote: Vec<String>,
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pending: Vec<String>,
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}
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fn room_participants(room: &Entity<Room>, cx: &mut TestAppContext) -> RoomParticipants {
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room.read_with(cx, |room, _| {
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let mut remote = room
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.remote_participants()
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.values()
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.map(|participant| participant.user.github_login.clone().to_string())
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.collect::<Vec<_>>();
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let mut pending = room
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.pending_participants()
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.iter()
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.map(|user| user.github_login.clone().to_string())
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.collect::<Vec<_>>();
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remote.sort();
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pending.sort();
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RoomParticipants { remote, pending }
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})
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}
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fn channel_id(room: &Entity<Room>, cx: &mut TestAppContext) -> Option<ChannelId> {
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cx.read(|cx| room.read(cx).channel_id())
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}
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fn rust_lang() -> Arc<Language> {
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Arc::new(Language::new(
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LanguageConfig {
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name: "Rust".into(),
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matcher: LanguageMatcher {
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path_suffixes: vec!["rs".to_string()],
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..Default::default()
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},
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..Default::default()
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},
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Some(tree_sitter_rust::LANGUAGE.into()),
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))
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}
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