Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e.
Release Notes:
- N/A
23 lines
530 B
Rust
23 lines
530 B
Rust
mod dispatcher;
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mod headless;
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mod platform;
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#[cfg(any(feature = "wayland", feature = "x11"))]
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mod text_system;
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#[cfg(feature = "wayland")]
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mod wayland;
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#[cfg(feature = "x11")]
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mod x11;
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#[cfg(any(feature = "wayland", feature = "x11"))]
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mod xdg_desktop_portal;
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pub(crate) use dispatcher::*;
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pub(crate) use headless::*;
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pub(crate) use platform::*;
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#[cfg(any(feature = "wayland", feature = "x11"))]
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pub(crate) use text_system::*;
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#[cfg(feature = "wayland")]
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pub(crate) use wayland::*;
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#[cfg(feature = "x11")]
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pub(crate) use x11::*;
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