Files
oak-gpui/crates/title_bar/src/title_bar_settings.rs
T
d5cc1cbaa9 title_bar: Add setting to always show menu for Linux and Windows (#34139)
Closes #22869

Release Notes:

- Added `show_menus` setting to always show menu bar for Linux and
Windows.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-07-09 09:44:11 -07:00

63 lines
1.8 KiB
Rust

use db::anyhow;
use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
use settings::{Settings, SettingsSources};
#[derive(Copy, Clone, Deserialize, Debug)]
pub struct TitleBarSettings {
pub show_branch_icon: bool,
pub show_onboarding_banner: bool,
pub show_user_picture: bool,
pub show_branch_name: bool,
pub show_project_items: bool,
pub show_sign_in: bool,
pub show_menus: bool,
}
#[derive(Copy, Clone, Default, Serialize, Deserialize, JsonSchema, Debug)]
pub struct TitleBarSettingsContent {
/// Whether to show the branch icon beside branch switcher in the title bar.
///
/// Default: false
pub show_branch_icon: Option<bool>,
/// Whether to show onboarding banners in the title bar.
///
/// Default: true
pub show_onboarding_banner: Option<bool>,
/// Whether to show user avatar in the title bar.
///
/// Default: true
pub show_user_picture: Option<bool>,
/// Whether to show the branch name button in the titlebar.
///
/// Default: true
pub show_branch_name: Option<bool>,
/// Whether to show the project host and name in the titlebar.
///
/// Default: true
pub show_project_items: Option<bool>,
/// Whether to show the sign in button in the title bar.
///
/// Default: true
pub show_sign_in: Option<bool>,
/// Whether to show the menus in the title bar.
///
/// Default: false
pub show_menus: Option<bool>,
}
impl Settings for TitleBarSettings {
const KEY: Option<&'static str> = Some("title_bar");
type FileContent = TitleBarSettingsContent;
fn load(sources: SettingsSources<Self::FileContent>, _: &mut gpui::App) -> anyhow::Result<Self>
where
Self: Sized,
{
sources.json_merge()
}
fn import_from_vscode(_: &settings::VsCodeSettings, _: &mut Self::FileContent) {}
}