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oak-team/oak-gpui
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c55d99022e6a00036283df7ae4bce79fd00bf9f2
oak-gpui/zed/src
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Antonio ScandurraandNathan Sobo c55d99022e Handle non-precise scroll events in BufferElement
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-03-31 16:25:21 +02:00
..
editor
Handle non-precise scroll events in BufferElement
2021-03-31 16:25:21 +02:00
sum_tree
Ensure FoldMap always contains at least one transform
2021-03-29 10:18:28 +02:00
workspace
Render borders correctly when only a subset of the border is visible
2021-03-31 14:53:34 +02:00
worktree
Return tasks from spawn and spawn_stream
2021-03-18 20:10:32 -06:00
assets.rs
WIP: Get everything compiling again and keep window open
2021-03-19 12:12:10 -06:00
file_finder.rs
wip
2021-03-30 12:36:18 -07:00
lib.rs
Add file_finder module
2021-03-21 10:50:07 -06:00
main.rs
Extract platform-dependant FontSystem
2021-03-24 16:51:28 +01:00
operation_queue.rs
WIP on rebuilding with extracted UI framework
2021-03-18 13:13:31 -06:00
settings.rs
Start on painting the editor
2021-03-25 17:36:29 +01:00
test.rs
Get workspace module in and compiling
2021-03-18 15:52:46 -06:00
time.rs
WIP on rebuilding with extracted UI framework
2021-03-18 13:13:31 -06:00
timer.rs
WIP on rebuilding with extracted UI framework
2021-03-18 13:13:31 -06:00
util.rs
WIP on rebuilding with extracted UI framework
2021-03-18 13:13:31 -06:00
watch.rs
Update old usages of ctx.spawn to detach the associated task
2021-03-26 14:15:01 +01:00
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