Files
oak-gpui/crates/component_preview/src/component_preview.rs
T
Marshall Bowers aceab76ae4 gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
2025-03-06 17:57:31 +00:00

233 lines
7.4 KiB
Rust

//! # Component Preview
//!
//! A view for exploring Zed components.
use component::{components, ComponentMetadata};
use gpui::{list, prelude::*, uniform_list, App, EventEmitter, FocusHandle, Focusable, Window};
use gpui::{ListState, ScrollHandle, UniformListScrollHandle};
use ui::{prelude::*, ListItem};
use workspace::{item::ItemEvent, Item, Workspace, WorkspaceId};
pub fn init(cx: &mut App) {
cx.observe_new(|workspace: &mut Workspace, _, _cx| {
workspace.register_action(
|workspace, _: &workspace::OpenComponentPreview, window, cx| {
let component_preview = cx.new(|cx| ComponentPreview::new(window, cx));
workspace.add_item_to_active_pane(
Box::new(component_preview),
None,
true,
window,
cx,
)
},
);
})
.detach();
}
struct ComponentPreview {
focus_handle: FocusHandle,
_view_scroll_handle: ScrollHandle,
nav_scroll_handle: UniformListScrollHandle,
components: Vec<ComponentMetadata>,
component_list: ListState,
selected_index: usize,
}
impl ComponentPreview {
pub fn new(_window: &mut Window, cx: &mut Context<Self>) -> Self {
let components = components().all_sorted();
let initial_length = components.len();
let component_list = ListState::new(initial_length, gpui::ListAlignment::Top, px(500.0), {
let this = cx.entity().downgrade();
move |ix, window: &mut Window, cx: &mut App| {
this.update(cx, |this, cx| {
this.render_preview(ix, window, cx).into_any_element()
})
.unwrap()
}
});
Self {
focus_handle: cx.focus_handle(),
_view_scroll_handle: ScrollHandle::new(),
nav_scroll_handle: UniformListScrollHandle::new(),
components,
component_list,
selected_index: 0,
}
}
fn scroll_to_preview(&mut self, ix: usize, cx: &mut Context<Self>) {
self.component_list.scroll_to_reveal_item(ix);
self.selected_index = ix;
cx.notify();
}
fn get_component(&self, ix: usize) -> ComponentMetadata {
self.components[ix].clone()
}
fn render_sidebar_entry(
&self,
ix: usize,
selected: bool,
cx: &Context<Self>,
) -> impl IntoElement {
let component = self.get_component(ix);
ListItem::new(ix)
.child(Label::new(component.name().clone()).color(Color::Default))
.selectable(true)
.toggle_state(selected)
.inset(true)
.on_click(cx.listener(move |this, _, _, cx| {
this.scroll_to_preview(ix, cx);
}))
}
fn render_preview(
&self,
ix: usize,
window: &mut Window,
cx: &mut Context<Self>,
) -> impl IntoElement {
let component = self.get_component(ix);
let name = component.name();
let scope = component.scope();
let description = component.description();
v_flex()
.py_2()
.child(
v_flex()
.border_1()
.border_color(cx.theme().colors().border)
.rounded_sm()
.w_full()
.gap_4()
.py_4()
.px_6()
.flex_none()
.child(
v_flex()
.gap_1()
.child(
h_flex()
.gap_1()
.text_xl()
.child(div().child(name))
.when_some(scope, |this, scope| {
this.child(div().opacity(0.5).child(format!("({})", scope)))
}),
)
.when_some(description, |this, description| {
this.child(
div()
.text_ui_sm(cx)
.text_color(cx.theme().colors().text_muted)
.max_w(px(600.0))
.child(description),
)
}),
)
.when_some(component.preview(), |this, preview| {
this.child(preview(window, cx))
}),
)
.into_any_element()
}
}
impl Render for ComponentPreview {
fn render(&mut self, _window: &mut Window, cx: &mut Context<'_, Self>) -> impl IntoElement {
h_flex()
.id("component-preview")
.key_context("ComponentPreview")
.items_start()
.overflow_hidden()
.size_full()
.track_focus(&self.focus_handle)
.px_2()
.bg(cx.theme().colors().editor_background)
.child(
uniform_list(
cx.entity().clone(),
"component-nav",
self.components.len(),
move |this, range, _window, cx| {
range
.map(|ix| this.render_sidebar_entry(ix, ix == this.selected_index, cx))
.collect()
},
)
.track_scroll(self.nav_scroll_handle.clone())
.pt_4()
.w(px(240.))
.h_full()
.flex_grow(),
)
.child(
v_flex()
.id("component-list")
.px_8()
.pt_4()
.size_full()
.child(
list(self.component_list.clone())
.flex_grow()
.with_sizing_behavior(gpui::ListSizingBehavior::Auto),
),
)
}
}
impl EventEmitter<ItemEvent> for ComponentPreview {}
impl Focusable for ComponentPreview {
fn focus_handle(&self, _: &App) -> gpui::FocusHandle {
self.focus_handle.clone()
}
}
impl Item for ComponentPreview {
type Event = ItemEvent;
fn tab_content_text(&self, _window: &Window, _cx: &App) -> Option<SharedString> {
Some("Component Preview".into())
}
fn telemetry_event_text(&self) -> Option<&'static str> {
None
}
fn show_toolbar(&self) -> bool {
false
}
fn clone_on_split(
&self,
_workspace_id: Option<WorkspaceId>,
window: &mut Window,
cx: &mut Context<Self>,
) -> Option<gpui::Entity<Self>>
where
Self: Sized,
{
Some(cx.new(|cx| Self::new(window, cx)))
}
fn to_item_events(event: &Self::Event, mut f: impl FnMut(workspace::item::ItemEvent)) {
f(*event)
}
}
// TODO: impl serializable item for component preview so it will restore with the workspace
// ref: https://github.com/zed-industries/zed/blob/32201ac70a501e63dfa2ade9c00f85aea2d4dd94/crates/image_viewer/src/image_viewer.rs#L199
// Use `ImageViewer` as a model for how to do it, except it'll be even simpler