Release Notes: - Fixed a bug that caused Zed to render at 60fps even on ProMotion displays. - Fixed a bug that could saturate the main thread event loop in certain circumstances. --------- Co-authored-by: Thorsten <thorsten@zed.dev> Co-authored-by: Nathan <nathan@zed.dev> Co-authored-by: Max <max@zed.dev>
3 lines
60 B
C
3 lines
60 B
C
#include <dispatch/dispatch.h>
|
|
#include <dispatch/source.h>
|