Files
oak-gpui/zed/src/editor/buffer/selection.rs
T
Max BrunsfeldandAntonio Scandurra 510f20411a Get cursor movement working with byte columns
Introduce `clip_point` and `clip_offset` methods on `Rope`, `Buffer`, and `FoldMap`.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-05-20 12:47:08 +02:00

111 lines
2.9 KiB
Rust

use crate::{
editor::{
buffer::{Anchor, Buffer, Point, ToPoint},
display_map::DisplayMap,
Bias, DisplayPoint,
},
time,
};
use gpui::AppContext;
use std::{cmp::Ordering, mem, ops::Range};
pub type SelectionSetId = time::Lamport;
pub type SelectionsVersion = usize;
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum SelectionGoal {
None,
Column(u32),
ColumnRange { start: u32, end: u32 },
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Selection {
pub id: usize,
pub start: Anchor,
pub end: Anchor,
pub reversed: bool,
pub goal: SelectionGoal,
}
impl Selection {
pub fn head(&self) -> &Anchor {
if self.reversed {
&self.start
} else {
&self.end
}
}
pub fn set_head(&mut self, buffer: &Buffer, cursor: Anchor) {
if cursor.cmp(self.tail(), buffer).unwrap() < Ordering::Equal {
if !self.reversed {
mem::swap(&mut self.start, &mut self.end);
self.reversed = true;
}
self.start = cursor;
} else {
if self.reversed {
mem::swap(&mut self.start, &mut self.end);
self.reversed = false;
}
self.end = cursor;
}
}
pub fn tail(&self) -> &Anchor {
if self.reversed {
&self.end
} else {
&self.start
}
}
pub fn range(&self, buffer: &Buffer) -> Range<Point> {
let start = self.start.to_point(buffer);
let end = self.end.to_point(buffer);
if self.reversed {
end..start
} else {
start..end
}
}
pub fn display_range(&self, map: &DisplayMap, app: &AppContext) -> Range<DisplayPoint> {
let start = self.start.to_display_point(map, app);
let end = self.end.to_display_point(map, app);
if self.reversed {
end..start
} else {
start..end
}
}
pub fn buffer_rows_for_display_rows(
&self,
include_end_if_at_line_start: bool,
map: &DisplayMap,
ctx: &AppContext,
) -> (Range<u32>, Range<u32>) {
let display_start = self.start.to_display_point(map, ctx);
let buffer_start =
DisplayPoint::new(display_start.row(), 0).to_buffer_point(map, Bias::Left, ctx);
let mut display_end = self.end.to_display_point(map, ctx);
if !include_end_if_at_line_start
&& display_end.row() != map.max_point(ctx).row()
&& display_start.row() != display_end.row()
&& display_end.column() == 0
{
*display_end.row_mut() -= 1;
}
let buffer_end = DisplayPoint::new(display_end.row(), map.line_len(display_end.row(), ctx))
.to_buffer_point(map, Bias::Left, ctx);
(
buffer_start.row..buffer_end.row + 1,
display_start.row()..display_end.row() + 1,
)
}
}