561 lines
17 KiB
Rust
561 lines
17 KiB
Rust
use crate::{
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Active, Anonymous, AnyElement, AppContext, BorrowWindow, Bounds, Click, DispatchPhase, Element,
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ElementFocusability, ElementId, ElementIdentity, EventListeners, FocusHandle, Focusable, Hover,
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Identified, Interactive, IntoAnyElement, KeyDownEvent, LayoutId, MouseClickEvent,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, NonFocusable, Overflow, ParentElement, Pixels,
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Point, ScrollWheelEvent, SharedString, Style, StyleRefinement, Styled, ViewContext,
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};
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use collections::HashMap;
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use parking_lot::Mutex;
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use refineable::Refineable;
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use smallvec::SmallVec;
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use std::sync::Arc;
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#[derive(Default)]
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pub struct DivState {
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active_state: Arc<Mutex<ActiveState>>,
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pending_click: Arc<Mutex<Option<MouseDownEvent>>>,
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}
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#[derive(Copy, Clone, Default, Eq, PartialEq)]
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struct ActiveState {
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group: bool,
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element: bool,
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}
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impl ActiveState {
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pub fn is_none(&self) -> bool {
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!self.group && !self.element
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}
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}
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#[derive(Default)]
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struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
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pub fn group_bounds(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
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cx.default_global::<GroupBounds>()
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.0
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.get(name)
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.and_then(|bounds_stack| bounds_stack.last().cloned())
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}
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#[derive(Default, Clone)]
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pub struct ScrollState(Arc<Mutex<Point<Pixels>>>);
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impl ScrollState {
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pub fn x(&self) -> Pixels {
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self.0.lock().x
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}
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pub fn set_x(&self, value: Pixels) {
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self.0.lock().x = value;
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}
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pub fn y(&self) -> Pixels {
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self.0.lock().y
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}
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pub fn set_y(&self, value: Pixels) {
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self.0.lock().y = value;
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}
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}
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pub fn div<V>() -> Div<Anonymous, NonFocusable, V>
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where
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V: 'static + Send + Sync,
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{
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Div {
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identity: Anonymous,
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focusability: NonFocusable,
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children: SmallVec::new(),
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group: None,
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base_style: StyleRefinement::default(),
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hover_style: StyleRefinement::default(),
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group_hover: None,
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active_style: StyleRefinement::default(),
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group_active: None,
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listeners: EventListeners::default(),
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}
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}
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pub struct Div<I: ElementIdentity, F: ElementFocusability, V: 'static + Send + Sync> {
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identity: I,
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focusability: F,
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children: SmallVec<[AnyElement<V>; 2]>,
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group: Option<SharedString>,
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base_style: StyleRefinement,
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hover_style: StyleRefinement,
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group_hover: Option<GroupStyle>,
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active_style: StyleRefinement,
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group_active: Option<GroupStyle>,
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listeners: EventListeners<V>,
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}
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struct GroupStyle {
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group: SharedString,
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style: StyleRefinement,
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}
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impl<F, V> Div<Anonymous, F, V>
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where
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F: ElementFocusability,
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V: 'static + Send + Sync,
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{
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pub fn id(self, id: impl Into<ElementId>) -> Div<Identified, F, V> {
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Div {
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identity: Identified(id.into()),
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focusability: self.focusability,
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children: self.children,
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group: self.group,
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base_style: self.base_style,
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hover_style: self.hover_style,
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group_hover: self.group_hover,
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active_style: self.active_style,
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group_active: self.group_active,
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listeners: self.listeners,
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}
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}
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}
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impl<I, F, V> Div<I, F, V>
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where
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I: ElementIdentity,
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F: ElementFocusability,
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V: 'static + Send + Sync,
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{
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pub fn group(mut self, group: impl Into<SharedString>) -> Self {
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self.group = Some(group.into());
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self
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}
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pub fn z_index(mut self, z_index: u32) -> Self {
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self.base_style.z_index = Some(z_index);
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self
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}
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pub fn overflow_hidden(mut self) -> Self {
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self.base_style.overflow.x = Some(Overflow::Hidden);
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self.base_style.overflow.y = Some(Overflow::Hidden);
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self
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}
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pub fn overflow_hidden_x(mut self) -> Self {
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self.base_style.overflow.x = Some(Overflow::Hidden);
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self
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}
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pub fn overflow_hidden_y(mut self) -> Self {
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self.base_style.overflow.y = Some(Overflow::Hidden);
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self
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}
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pub fn overflow_scroll(mut self, _scroll_state: ScrollState) -> Self {
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// todo!("impl scrolling")
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// self.scroll_state = Some(scroll_state);
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self.base_style.overflow.x = Some(Overflow::Scroll);
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self.base_style.overflow.y = Some(Overflow::Scroll);
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self
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}
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pub fn overflow_x_scroll(mut self, _scroll_state: ScrollState) -> Self {
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// todo!("impl scrolling")
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// self.scroll_state = Some(scroll_state);
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self.base_style.overflow.x = Some(Overflow::Scroll);
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self
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}
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pub fn overflow_y_scroll(mut self, _scroll_state: ScrollState) -> Self {
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// todo!("impl scrolling")
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// self.scroll_state = Some(scroll_state);
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self.base_style.overflow.y = Some(Overflow::Scroll);
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self
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}
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fn with_element_id<R>(
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&mut self,
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cx: &mut ViewContext<V>,
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f: impl FnOnce(&mut Self, &mut ViewContext<V>) -> R,
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) -> R {
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if let Some(id) = self.id() {
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cx.with_element_id(id, |cx| f(self, cx))
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} else {
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f(self, cx)
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}
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}
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pub fn compute_style(
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&self,
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bounds: Bounds<Pixels>,
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state: &DivState,
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cx: &mut ViewContext<V>,
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) -> Style {
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let mut computed_style = Style::default();
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computed_style.refine(&self.base_style);
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let mouse_position = cx.mouse_position();
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if let Some(group_hover) = self.group_hover.as_ref() {
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if let Some(group_bounds) = group_bounds(&group_hover.group, cx) {
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if group_bounds.contains_point(&mouse_position) {
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computed_style.refine(&group_hover.style);
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}
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}
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}
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if bounds.contains_point(&mouse_position) {
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computed_style.refine(&self.hover_style);
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}
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let active_state = *state.active_state.lock();
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if active_state.group {
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if let Some(GroupStyle { style, .. }) = self.group_active.as_ref() {
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computed_style.refine(style);
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}
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}
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if active_state.element {
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computed_style.refine(&self.active_style);
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}
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computed_style
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}
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fn paint_hover_listeners(
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&self,
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bounds: Bounds<Pixels>,
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group_bounds: Option<Bounds<Pixels>>,
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cx: &mut ViewContext<V>,
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) {
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if let Some(group_bounds) = group_bounds {
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paint_hover_listener(group_bounds, cx);
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}
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if self.hover_style.is_some() {
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paint_hover_listener(bounds, cx);
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}
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}
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fn paint_active_listener(
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&self,
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bounds: Bounds<Pixels>,
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group_bounds: Option<Bounds<Pixels>>,
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active_state: Arc<Mutex<ActiveState>>,
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cx: &mut ViewContext<V>,
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) {
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if active_state.lock().is_none() {
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cx.on_mouse_event(move |_view, down: &MouseDownEvent, phase, cx| {
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if phase == DispatchPhase::Bubble {
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let group =
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group_bounds.map_or(false, |bounds| bounds.contains_point(&down.position));
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let element = bounds.contains_point(&down.position);
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if group || element {
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*active_state.lock() = ActiveState { group, element };
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cx.notify();
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}
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}
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});
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} else {
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cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| {
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if phase == DispatchPhase::Capture {
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*active_state.lock() = ActiveState::default();
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cx.notify();
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}
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});
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}
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}
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fn paint_event_listeners(
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&self,
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bounds: Bounds<Pixels>,
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pending_click: Arc<Mutex<Option<MouseDownEvent>>>,
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cx: &mut ViewContext<V>,
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) {
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let click_listeners = self.listeners.mouse_click.clone();
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let mouse_down = pending_click.lock().clone();
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if let Some(mouse_down) = mouse_down {
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cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
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if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
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let mouse_click = MouseClickEvent {
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down: mouse_down.clone(),
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up: event.clone(),
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};
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for listener in &click_listeners {
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listener(state, &mouse_click, cx);
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}
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}
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*pending_click.lock() = None;
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});
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} else {
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cx.on_mouse_event(move |_state, event: &MouseDownEvent, phase, _cx| {
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if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
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*pending_click.lock() = Some(event.clone());
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}
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});
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}
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for listener in self.listeners.mouse_down.iter().cloned() {
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cx.on_mouse_event(move |state, event: &MouseDownEvent, phase, cx| {
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listener(state, event, &bounds, phase, cx);
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})
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}
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for listener in self.listeners.mouse_up.iter().cloned() {
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cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
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listener(state, event, &bounds, phase, cx);
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})
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}
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for listener in self.listeners.mouse_move.iter().cloned() {
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cx.on_mouse_event(move |state, event: &MouseMoveEvent, phase, cx| {
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listener(state, event, &bounds, phase, cx);
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})
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}
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for listener in self.listeners.scroll_wheel.iter().cloned() {
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cx.on_mouse_event(move |state, event: &ScrollWheelEvent, phase, cx| {
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listener(state, event, &bounds, phase, cx);
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})
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}
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}
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}
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impl<I, V> Div<I, NonFocusable, V>
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where
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I: ElementIdentity,
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V: 'static + Send + Sync,
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{
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pub fn focusable(self, handle: &FocusHandle) -> Div<I, Focusable, V> {
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Div {
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identity: self.identity,
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focusability: handle.clone().into(),
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children: self.children,
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group: self.group,
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base_style: self.base_style,
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hover_style: self.hover_style,
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group_hover: self.group_hover,
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active_style: self.active_style,
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group_active: self.group_active,
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listeners: self.listeners,
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}
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}
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}
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impl<I, V> Div<I, Focusable, V>
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where
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I: ElementIdentity,
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V: 'static + Send + Sync,
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{
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pub fn on_key_down<F>(
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mut self,
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listener: impl Fn(&mut V, &KeyDownEvent, DispatchPhase, &mut ViewContext<V>)
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+ Send
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+ Sync
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+ 'static,
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) -> Self {
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self.listeners.key_down.push(Arc::new(listener));
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self
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}
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}
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impl<I, F, V> Element for Div<I, F, V>
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where
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I: ElementIdentity,
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F: ElementFocusability,
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V: 'static + Send + Sync,
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{
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type ViewState = V;
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type ElementState = DivState;
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fn id(&self) -> Option<ElementId> {
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self.identity.id()
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}
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fn layout(
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&mut self,
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view_state: &mut Self::ViewState,
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element_state: Option<Self::ElementState>,
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cx: &mut ViewContext<Self::ViewState>,
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) -> (LayoutId, Self::ElementState) {
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let element_state = element_state.unwrap_or_default();
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let style = self.compute_style(Bounds::default(), &element_state, cx);
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style.apply_text_style(cx, |cx| {
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self.with_element_id(cx, |this, cx| {
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let layout_ids = this
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.children
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.iter_mut()
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.map(|child| child.layout(view_state, cx))
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.collect::<Vec<_>>();
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let layout_id = cx.request_layout(&style, layout_ids);
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(layout_id, element_state)
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})
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})
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}
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fn paint(
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&mut self,
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bounds: Bounds<Pixels>,
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view_state: &mut Self::ViewState,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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) {
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self.with_element_id(cx, |this, cx| {
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cx.with_key_listeners(
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this.focusability.focus_handle().cloned(),
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this.listeners.key_down.clone(),
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this.listeners.key_up.clone(),
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|cx| {
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if let Some(group) = this.group.clone() {
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cx.default_global::<GroupBounds>()
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.0
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.entry(group)
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.or_default()
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.push(bounds);
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}
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let hover_group_bounds = this
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.group_hover
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.as_ref()
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.and_then(|group_hover| group_bounds(&group_hover.group, cx));
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let active_group_bounds = this
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.group_active
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.as_ref()
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.and_then(|group_active| group_bounds(&group_active.group, cx));
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let style = this.compute_style(bounds, element_state, cx);
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let z_index = style.z_index.unwrap_or(0);
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// Paint background and event handlers.
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cx.stack(z_index, |cx| {
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cx.stack(0, |cx| {
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style.paint(bounds, cx);
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this.paint_hover_listeners(bounds, hover_group_bounds, cx);
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this.paint_active_listener(
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bounds,
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active_group_bounds,
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element_state.active_state.clone(),
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cx,
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);
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this.paint_event_listeners(
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bounds,
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element_state.pending_click.clone(),
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cx,
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);
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});
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cx.stack(1, |cx| {
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style.apply_text_style(cx, |cx| {
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style.apply_overflow(bounds, cx, |cx| {
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for child in &mut this.children {
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child.paint(view_state, None, cx);
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}
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})
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})
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});
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});
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if let Some(group) = this.group.as_ref() {
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cx.default_global::<GroupBounds>()
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.0
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.get_mut(group)
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.unwrap()
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.pop();
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}
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},
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)
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})
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}
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}
|
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|
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impl<I, F, V> IntoAnyElement<V> for Div<I, F, V>
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where
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I: ElementIdentity,
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F: ElementFocusability,
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V: 'static + Send + Sync,
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{
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fn into_any(self) -> AnyElement<V> {
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AnyElement::new(self)
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}
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}
|
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|
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impl<I, F, V> ParentElement for Div<I, F, V>
|
|
where
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I: ElementIdentity,
|
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F: ElementFocusability,
|
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V: 'static + Send + Sync,
|
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{
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
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&mut self.children
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}
|
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}
|
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|
|
impl<I, F, V> Styled for Div<I, F, V>
|
|
where
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I: ElementIdentity,
|
|
F: ElementFocusability,
|
|
V: 'static + Send + Sync,
|
|
{
|
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fn style(&mut self) -> &mut StyleRefinement {
|
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&mut self.base_style
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}
|
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}
|
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|
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impl<I, F, V> Interactive for Div<I, F, V>
|
|
where
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I: ElementIdentity,
|
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F: ElementFocusability,
|
|
V: 'static + Send + Sync,
|
|
{
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fn listeners(&mut self) -> &mut EventListeners<V> {
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&mut self.listeners
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}
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}
|
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|
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impl<I, F, V> Hover for Div<I, F, V>
|
|
where
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I: ElementIdentity,
|
|
F: ElementFocusability,
|
|
V: 'static + Send + Sync,
|
|
{
|
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fn set_hover_style(&mut self, group: Option<SharedString>, style: StyleRefinement) {
|
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if let Some(group) = group {
|
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self.group_hover = Some(GroupStyle { group, style });
|
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} else {
|
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self.hover_style = style;
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}
|
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}
|
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}
|
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|
|
impl<F, V> Click for Div<Identified, F, V>
|
|
where
|
|
F: ElementFocusability,
|
|
V: 'static + Send + Sync,
|
|
{
|
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}
|
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|
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impl<F, V> Active for Div<Identified, F, V>
|
|
where
|
|
F: ElementFocusability,
|
|
V: 'static + Send + Sync,
|
|
{
|
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fn set_active_style(&mut self, group: Option<SharedString>, style: StyleRefinement) {
|
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if let Some(group) = group {
|
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self.group_active = Some(GroupStyle { group, style });
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} else {
|
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self.active_style = style;
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}
|
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}
|
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}
|
|
|
|
fn paint_hover_listener<V>(bounds: Bounds<Pixels>, cx: &mut ViewContext<V>)
|
|
where
|
|
V: 'static + Send + Sync,
|
|
{
|
|
let hovered = bounds.contains_point(&cx.mouse_position());
|
|
cx.on_mouse_event(move |_, event: &MouseMoveEvent, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
if bounds.contains_point(&event.position) != hovered {
|
|
cx.notify();
|
|
}
|
|
}
|
|
});
|
|
}
|