Files
oak-gpui/crates/ui/src/components/indicator.rs
T
Danilo LealandNate Butler 82427e1ffb Add new DecoratedIcon component (#20516)
This PR creates a new, revamped `DecoratedIcon` component that enables
using different SVGs, one for the knockout background and another for
the actual icon. That's different than what we were doing before—copying
the SVG and using slightly different positioning—because we wanted to
unlock an aligned knockout effect, which was particularly hard to do
with non-simple shapes such as an X.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
2024-11-11 19:09:02 -03:00

117 lines
3.2 KiB
Rust

#![allow(missing_docs)]
use crate::{prelude::*, AnyIcon};
#[derive(Default)]
enum IndicatorKind {
#[default]
Dot,
Bar,
Icon(AnyIcon),
}
#[derive(IntoElement)]
pub struct Indicator {
kind: IndicatorKind,
border_color: Option<Color>,
pub color: Color,
}
impl Indicator {
pub fn dot() -> Self {
Self {
kind: IndicatorKind::Dot,
border_color: None,
color: Color::Default,
}
}
pub fn bar() -> Self {
Self {
kind: IndicatorKind::Bar,
border_color: None,
color: Color::Default,
}
}
pub fn icon(icon: impl Into<AnyIcon>) -> Self {
Self {
kind: IndicatorKind::Icon(icon.into()),
border_color: None,
color: Color::Default,
}
}
pub fn color(mut self, color: Color) -> Self {
self.color = color;
self
}
pub fn border_color(mut self, color: Color) -> Self {
self.border_color = Some(color);
self
}
}
impl RenderOnce for Indicator {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
let container = div().flex_none();
let container = if let Some(border_color) = self.border_color {
if matches!(self.kind, IndicatorKind::Dot | IndicatorKind::Bar) {
container.border_1().border_color(border_color.color(cx))
} else {
container
}
} else {
container
};
match self.kind {
IndicatorKind::Icon(icon) => container
.child(icon.map(|icon| icon.custom_size(rems_from_px(8.)).color(self.color))),
IndicatorKind::Dot => container
.w_1p5()
.h_1p5()
.rounded_full()
.bg(self.color.color(cx)),
IndicatorKind::Bar => container
.w_full()
.h_1p5()
.rounded_t_md()
.bg(self.color.color(cx)),
}
}
}
impl ComponentPreview for Indicator {
fn description() -> impl Into<Option<&'static str>> {
"An indicator visually represents a status or state."
}
fn examples(_: &WindowContext) -> Vec<ComponentExampleGroup<Self>> {
vec![
example_group_with_title(
"Types",
vec![
single_example("Dot", Indicator::dot().color(Color::Info)),
single_example("Bar", Indicator::bar().color(Color::Player(2))),
single_example(
"Icon",
Indicator::icon(Icon::new(IconName::Check).color(Color::Success)),
),
],
),
example_group_with_title(
"Examples",
vec![
single_example("Info", Indicator::dot().color(Color::Info)),
single_example("Success", Indicator::dot().color(Color::Success)),
single_example("Warning", Indicator::dot().color(Color::Warning)),
single_example("Error", Indicator::dot().color(Color::Error)),
],
),
]
}
}