This PR extracts the `SlashCommand` trait (along with the `SlashCommandRegistry`) from the `assistant` crate. This will allow us to register slash commands from extensions without having to make `extension` depend on `assistant`. Release Notes: - N/A
246 lines
8.2 KiB
Rust
246 lines
8.2 KiB
Rust
use anyhow::Result;
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use editor::{CompletionProvider, Editor};
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use fuzzy::{match_strings, StringMatchCandidate};
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use gpui::{AppContext, Model, Task, ViewContext};
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use language::{Anchor, Buffer, CodeLabel, Documentation, LanguageServerId, ToPoint};
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use parking_lot::{Mutex, RwLock};
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use rope::Point;
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use std::{
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ops::Range,
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sync::{
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atomic::{AtomicBool, Ordering::SeqCst},
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Arc,
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},
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};
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pub use assistant_slash_command::{
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SlashCommand, SlashCommandCleanup, SlashCommandInvocation, SlashCommandRegistry,
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};
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pub mod current_file_command;
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pub mod file_command;
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pub mod prompt_command;
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pub(crate) struct SlashCommandCompletionProvider {
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commands: Arc<SlashCommandRegistry>,
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cancel_flag: Mutex<Arc<AtomicBool>>,
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}
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pub(crate) struct SlashCommandLine {
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/// The range within the line containing the command name.
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pub name: Range<usize>,
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/// The range within the line containing the command argument.
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pub argument: Option<Range<usize>>,
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}
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impl SlashCommandCompletionProvider {
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pub fn new(commands: Arc<SlashCommandRegistry>) -> Self {
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Self {
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cancel_flag: Mutex::new(Arc::new(AtomicBool::new(false))),
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commands,
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}
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}
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fn complete_command_name(
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&self,
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command_name: &str,
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range: Range<Anchor>,
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cx: &mut AppContext,
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) -> Task<Result<Vec<project::Completion>>> {
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let candidates = self
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.commands
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.command_names()
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.into_iter()
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.enumerate()
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.map(|(ix, def)| StringMatchCandidate {
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id: ix,
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string: def.to_string(),
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char_bag: def.as_ref().into(),
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})
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.collect::<Vec<_>>();
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let commands = self.commands.clone();
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let command_name = command_name.to_string();
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let executor = cx.background_executor().clone();
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executor.clone().spawn(async move {
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let matches = match_strings(
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&candidates,
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&command_name,
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true,
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usize::MAX,
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&Default::default(),
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executor,
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)
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.await;
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Ok(matches
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.into_iter()
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.filter_map(|mat| {
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let command = commands.command(&mat.string)?;
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let mut new_text = mat.string.clone();
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if command.requires_argument() {
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new_text.push(' ');
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}
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Some(project::Completion {
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old_range: range.clone(),
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documentation: Some(Documentation::SingleLine(command.description())),
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new_text,
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label: CodeLabel::plain(mat.string, None),
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server_id: LanguageServerId(0),
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lsp_completion: Default::default(),
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})
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})
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.collect())
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})
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}
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fn complete_command_argument(
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&self,
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command_name: &str,
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argument: String,
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range: Range<Anchor>,
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cx: &mut AppContext,
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) -> Task<Result<Vec<project::Completion>>> {
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let new_cancel_flag = Arc::new(AtomicBool::new(false));
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let mut flag = self.cancel_flag.lock();
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flag.store(true, SeqCst);
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*flag = new_cancel_flag.clone();
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if let Some(command) = self.commands.command(command_name) {
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let completions = command.complete_argument(argument, new_cancel_flag.clone(), cx);
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cx.background_executor().spawn(async move {
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Ok(completions
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.await?
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.into_iter()
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.map(|arg| project::Completion {
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old_range: range.clone(),
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label: CodeLabel::plain(arg.clone(), None),
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new_text: arg.clone(),
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documentation: None,
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server_id: LanguageServerId(0),
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lsp_completion: Default::default(),
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})
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.collect())
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})
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} else {
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cx.background_executor()
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.spawn(async move { Ok(Vec::new()) })
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}
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}
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}
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impl CompletionProvider for SlashCommandCompletionProvider {
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fn completions(
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&self,
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buffer: &Model<Buffer>,
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buffer_position: Anchor,
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cx: &mut ViewContext<Editor>,
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) -> Task<Result<Vec<project::Completion>>> {
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let task = buffer.update(cx, |buffer, cx| {
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let position = buffer_position.to_point(buffer);
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let line_start = Point::new(position.row, 0);
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let mut lines = buffer.text_for_range(line_start..position).lines();
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let line = lines.next()?;
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let call = SlashCommandLine::parse(line)?;
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let name = &line[call.name.clone()];
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if let Some(argument) = call.argument {
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let start = buffer.anchor_after(Point::new(position.row, argument.start as u32));
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let argument = line[argument.clone()].to_string();
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Some(self.complete_command_argument(name, argument, start..buffer_position, cx))
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} else {
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let start = buffer.anchor_after(Point::new(position.row, call.name.start as u32));
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Some(self.complete_command_name(name, start..buffer_position, cx))
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}
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});
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task.unwrap_or_else(|| Task::ready(Ok(Vec::new())))
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}
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fn resolve_completions(
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&self,
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_: Model<Buffer>,
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_: Vec<usize>,
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_: Arc<RwLock<Box<[project::Completion]>>>,
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_: &mut ViewContext<Editor>,
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) -> Task<Result<bool>> {
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Task::ready(Ok(true))
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}
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fn apply_additional_edits_for_completion(
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&self,
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_: Model<Buffer>,
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_: project::Completion,
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_: bool,
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_: &mut ViewContext<Editor>,
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) -> Task<Result<Option<language::Transaction>>> {
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Task::ready(Ok(None))
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}
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fn is_completion_trigger(
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&self,
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buffer: &Model<Buffer>,
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position: language::Anchor,
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_text: &str,
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_trigger_in_words: bool,
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cx: &mut ViewContext<Editor>,
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) -> bool {
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let buffer = buffer.read(cx);
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let position = position.to_point(buffer);
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let line_start = Point::new(position.row, 0);
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let mut lines = buffer.text_for_range(line_start..position).lines();
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if let Some(line) = lines.next() {
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SlashCommandLine::parse(line).is_some()
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} else {
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false
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}
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}
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}
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impl SlashCommandLine {
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pub(crate) fn parse(line: &str) -> Option<Self> {
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let mut call: Option<Self> = None;
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let mut ix = 0;
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for c in line.chars() {
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let next_ix = ix + c.len_utf8();
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if let Some(call) = &mut call {
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// The command arguments start at the first non-whitespace character
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// after the command name, and continue until the end of the line.
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if let Some(argument) = &mut call.argument {
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if (*argument).is_empty() && c.is_whitespace() {
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argument.start = next_ix;
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}
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argument.end = next_ix;
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}
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// The command name ends at the first whitespace character.
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else if !call.name.is_empty() {
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if c.is_whitespace() {
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call.argument = Some(next_ix..next_ix);
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} else {
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call.name.end = next_ix;
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}
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}
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// The command name must begin with a letter.
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else if c.is_alphabetic() {
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call.name.end = next_ix;
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} else {
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return None;
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}
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}
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// Commands start with a slash.
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else if c == '/' {
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call = Some(SlashCommandLine {
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name: next_ix..next_ix,
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argument: None,
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});
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}
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// The line can't contain anything before the slash except for whitespace.
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else if !c.is_whitespace() {
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return None;
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}
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ix = next_ix;
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}
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call
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}
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}
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