Files
oak-gpui/crates/ui2/src/components/avatar.rs
T

63 lines
1.3 KiB
Rust

use std::sync::Arc;
use crate::prelude::*;
use gpui::{img, ImageData, ImageSource, Img, IntoElement};
#[derive(Debug, Default, PartialEq, Clone)]
pub enum Shape {
#[default]
Circle,
RoundedRectangle,
}
#[derive(IntoElement)]
pub struct Avatar {
src: ImageSource,
shape: Shape,
}
impl RenderOnce for Avatar {
type Rendered = Img;
fn render(self, _: &mut WindowContext) -> Self::Rendered {
let mut img = img();
if self.shape == Shape::Circle {
img = img.rounded_full();
} else {
img = img.rounded_md();
}
img.source(self.src.clone())
.size_4()
// todo!(Pull the avatar fallback background from the theme.)
.bg(gpui::red())
}
}
impl Avatar {
pub fn uri(src: impl Into<SharedString>) -> Self {
Self {
src: src.into().into(),
shape: Shape::Circle,
}
}
pub fn data(src: Arc<ImageData>) -> Self {
Self {
src: src.into(),
shape: Shape::Circle,
}
}
pub fn source(src: ImageSource) -> Self {
Self {
src,
shape: Shape::Circle,
}
}
pub fn shape(mut self, shape: Shape) -> Self {
self.shape = shape;
self
}
}