This PR mainlines the current state of new GPUI2-based UI from the `gpui2-ui` branch. Release Notes: - N/A --------- Co-authored-by: Nate Butler <iamnbutler@gmail.com> Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com> Co-authored-by: Nate <nate@zed.dev>
174 lines
7.0 KiB
Rust
174 lines
7.0 KiB
Rust
use std::sync::Arc;
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use chrono::DateTime;
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use gpui2::geometry::{relative, rems, Size};
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use crate::{
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hello_world_rust_editor_with_status_example, prelude::*, random_players_with_call_status,
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Livestream,
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};
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use crate::{
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theme, v_stack, ChatMessage, ChatPanel, EditorPane, Pane, PaneGroup, Panel, PanelAllowedSides,
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PanelSide, ProjectPanel, SplitDirection, StatusBar, Terminal, TitleBar,
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};
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#[derive(Element, Default)]
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pub struct WorkspaceElement {
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left_panel_scroll_state: ScrollState,
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right_panel_scroll_state: ScrollState,
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tab_bar_scroll_state: ScrollState,
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bottom_panel_scroll_state: ScrollState,
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}
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impl WorkspaceElement {
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fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
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let theme = theme(cx).clone();
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let temp_size = rems(36.).into();
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let root_group = PaneGroup::new_groups(
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vec![
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PaneGroup::new_panes(
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vec![
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Pane::new(
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ScrollState::default(),
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Size {
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width: relative(1.).into(),
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height: temp_size,
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},
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|_, payload| {
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let theme = payload.downcast_ref::<Arc<Theme>>().unwrap();
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vec![EditorPane::new(hello_world_rust_editor_with_status_example(
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&theme,
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))
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.into_any()]
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},
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Box::new(theme.clone()),
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),
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Pane::new(
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ScrollState::default(),
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Size {
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width: relative(1.).into(),
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height: temp_size,
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},
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|_, _| vec![Terminal::new().into_any()],
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Box::new(()),
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),
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],
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SplitDirection::Vertical,
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),
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PaneGroup::new_panes(
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vec![Pane::new(
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ScrollState::default(),
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Size {
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width: relative(1.).into(),
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height: relative(1.).into(),
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},
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|_, payload| {
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let theme = payload.downcast_ref::<Arc<Theme>>().unwrap();
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vec![EditorPane::new(hello_world_rust_editor_with_status_example(
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&theme,
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))
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.into_any()]
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},
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Box::new(theme.clone()),
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)],
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SplitDirection::Vertical,
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),
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],
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SplitDirection::Horizontal,
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);
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div()
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.size_full()
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.flex()
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.flex_col()
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.font("Zed Sans Extended")
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.gap_0()
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.justify_start()
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.items_start()
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.text_color(theme.lowest.base.default.foreground)
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.fill(theme.lowest.base.default.background)
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.child(TitleBar::new(cx).set_livestream(Some(Livestream {
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players: random_players_with_call_status(7),
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channel: Some("gpui2-ui".to_string()),
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})))
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.child(
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div()
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.flex_1()
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.w_full()
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.flex()
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.flex_row()
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.overflow_hidden()
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.border_t()
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.border_b()
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.border_color(theme.lowest.base.default.border)
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.child(
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Panel::new(
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self.left_panel_scroll_state.clone(),
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|_, payload| vec![ProjectPanel::new(ScrollState::default()).into_any()],
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Box::new(()),
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)
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.side(PanelSide::Left),
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)
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.child(
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v_stack()
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.flex_1()
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.h_full()
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.child(
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div()
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.flex()
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.flex_1()
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// CSS Hack: Flex 1 has to have a set height to properly fill the space
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// Or it will give you a height of 0
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.h_px()
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.child(root_group),
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)
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.child(
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Panel::new(
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self.bottom_panel_scroll_state.clone(),
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|_, _| vec![Terminal::new().into_any()],
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Box::new(()),
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)
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.allowed_sides(PanelAllowedSides::BottomOnly)
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.side(PanelSide::Bottom),
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),
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)
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.child(
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Panel::new(
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self.right_panel_scroll_state.clone(),
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|_, payload| {
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vec![ChatPanel::new(ScrollState::default())
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.with_messages(vec![
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ChatMessage::new(
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"osiewicz".to_string(),
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"is this thing on?".to_string(),
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DateTime::parse_from_rfc3339(
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"2023-09-27T15:40:52.707Z",
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)
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.unwrap()
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.naive_local(),
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),
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ChatMessage::new(
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"maxdeviant".to_string(),
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"Reading you loud and clear!".to_string(),
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DateTime::parse_from_rfc3339(
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"2023-09-28T15:40:52.707Z",
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)
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.unwrap()
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.naive_local(),
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),
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])
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.into_any()]
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},
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Box::new(()),
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)
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.side(PanelSide::Right),
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),
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)
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.child(StatusBar::new())
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}
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}
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