Files
oak-gpui/crates/gpui/src/platform.rs
T
Piotr Osiewicz 8fbc88b708 Load embedded fonts directly from .rdata instead of cloning (#6932)
The fonts we embed in Zed binary (Zed Sans & Zed Mono) weigh about 30Mb in total and we are cloning them several times during startup and loading of embedded assets (once explicitly in Zed and then under the hood in font-kit). Moreover, after loading we have at least 2 copies of each font in our program; one in .rdata and the other on the heap for use by font-kit.
This commit does away with that distinction (we're no longer allocating the font data) and slightly relaxes the interface of `TextSystem::add_fonts` by expecting one to pass `Cow<[u8]>` instead of `Arc<Vec<u8>>`. Additionally, `AssetSource::get` now returns `Cow<'static, [u8]>` instead of `Cow<'self, [u8]>`; all existing implementations conform with that change.

Note that this optimization takes effect only in Release builds, as the library we use for asset embedding - rust-embed - embeds the assets only in Release mode and in Dev builds it simply loads data from disk. Thus it returns `Cow<[u8]>` in it's interface. Therefore, we still copy that memory around in Dev builds, but that's not really an issue. 
This patch makes no assumptions about the build profile we're running under, that's just an intrinsic property of rust-embed.

Tl;dr: this should shave off about 30Mb of memory usage and a fair chunk (~30ms) of startup time.

Release Notes:
- Improved startup time and memory usage.
2024-01-29 10:06:57 +01:00

781 lines
24 KiB
Rust

mod app_menu;
mod keystroke;
#[cfg(target_os = "macos")]
mod mac;
#[cfg(any(test, feature = "test-support"))]
mod test;
use crate::{
Action, AnyWindowHandle, AsyncWindowContext, BackgroundExecutor, Bounds, DevicePixels, Font,
FontId, FontMetrics, FontRun, ForegroundExecutor, GlobalPixels, GlyphId, Keymap, LineLayout,
Pixels, PlatformInput, Point, RenderGlyphParams, RenderImageParams, RenderSvgParams, Result,
Scene, SharedString, Size, Task, TaskLabel, WindowContext,
};
use anyhow::anyhow;
use async_task::Runnable;
use futures::channel::oneshot;
use parking::Unparker;
use seahash::SeaHasher;
use serde::{Deserialize, Serialize};
use std::borrow::Cow;
use std::hash::{Hash, Hasher};
use std::time::Duration;
use std::{
any::Any,
fmt::{self, Debug, Display},
ops::Range,
path::{Path, PathBuf},
rc::Rc,
str::FromStr,
sync::Arc,
};
use uuid::Uuid;
pub use app_menu::*;
pub use keystroke::*;
#[cfg(target_os = "macos")]
pub(crate) use mac::*;
#[cfg(any(test, feature = "test-support"))]
pub(crate) use test::*;
use time::UtcOffset;
#[cfg(target_os = "macos")]
pub(crate) fn current_platform() -> Rc<dyn Platform> {
Rc::new(MacPlatform::new())
}
pub(crate) trait Platform: 'static {
fn background_executor(&self) -> BackgroundExecutor;
fn foreground_executor(&self) -> ForegroundExecutor;
fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
fn quit(&self);
fn restart(&self);
fn activate(&self, ignoring_other_apps: bool);
fn hide(&self);
fn hide_other_apps(&self);
fn unhide_other_apps(&self);
fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
fn display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>>;
fn active_window(&self) -> Option<AnyWindowHandle>;
fn open_window(
&self,
handle: AnyWindowHandle,
options: WindowOptions,
) -> Box<dyn PlatformWindow>;
fn set_display_link_output_callback(
&self,
display_id: DisplayId,
callback: Box<dyn FnMut() + Send>,
);
fn start_display_link(&self, display_id: DisplayId);
fn stop_display_link(&self, display_id: DisplayId);
fn open_url(&self, url: &str);
fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
fn prompt_for_paths(
&self,
options: PathPromptOptions,
) -> oneshot::Receiver<Option<Vec<PathBuf>>>;
fn prompt_for_new_path(&self, directory: &Path) -> oneshot::Receiver<Option<PathBuf>>;
fn reveal_path(&self, path: &Path);
fn on_become_active(&self, callback: Box<dyn FnMut()>);
fn on_resign_active(&self, callback: Box<dyn FnMut()>);
fn on_quit(&self, callback: Box<dyn FnMut()>);
fn on_reopen(&self, callback: Box<dyn FnMut()>);
fn on_event(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>);
fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>);
fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>);
fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
fn os_name(&self) -> &'static str;
fn os_version(&self) -> Result<SemanticVersion>;
fn app_version(&self) -> Result<SemanticVersion>;
fn app_path(&self) -> Result<PathBuf>;
fn local_timezone(&self) -> UtcOffset;
fn double_click_interval(&self) -> Duration;
fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
fn set_cursor_style(&self, style: CursorStyle);
fn should_auto_hide_scrollbars(&self) -> bool;
fn write_to_clipboard(&self, item: ClipboardItem);
fn read_from_clipboard(&self) -> Option<ClipboardItem>;
fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>>;
fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>>;
fn delete_credentials(&self, url: &str) -> Task<Result<()>>;
}
/// A handle to a platform's display, e.g. a monitor or laptop screen.
pub trait PlatformDisplay: Send + Sync + Debug {
/// Get the ID for this display
fn id(&self) -> DisplayId;
/// Returns a stable identifier for this display that can be persisted and used
/// across system restarts.
fn uuid(&self) -> Result<Uuid>;
/// Get the bounds for this display
fn bounds(&self) -> Bounds<GlobalPixels>;
}
/// An opaque identifier for a hardware display
#[derive(PartialEq, Eq, Hash, Copy, Clone)]
pub struct DisplayId(pub(crate) u32);
impl Debug for DisplayId {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "DisplayId({})", self.0)
}
}
unsafe impl Send for DisplayId {}
pub(crate) trait PlatformWindow {
fn bounds(&self) -> WindowBounds;
fn content_size(&self) -> Size<Pixels>;
fn scale_factor(&self) -> f32;
fn titlebar_height(&self) -> Pixels;
fn appearance(&self) -> WindowAppearance;
fn display(&self) -> Rc<dyn PlatformDisplay>;
fn mouse_position(&self) -> Point<Pixels>;
fn modifiers(&self) -> Modifiers;
fn as_any_mut(&mut self) -> &mut dyn Any;
fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
fn prompt(
&self,
level: PromptLevel,
msg: &str,
detail: Option<&str>,
answers: &[&str],
) -> oneshot::Receiver<usize>;
fn activate(&self);
fn set_title(&mut self, title: &str);
fn set_edited(&mut self, edited: bool);
fn show_character_palette(&self);
fn minimize(&self);
fn zoom(&self);
fn toggle_full_screen(&self);
fn on_request_frame(&self, callback: Box<dyn FnMut()>);
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>);
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>);
fn on_moved(&self, callback: Box<dyn FnMut()>);
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
fn on_close(&self, callback: Box<dyn FnOnce()>);
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool;
fn invalidate(&self);
fn draw(&self, scene: &Scene);
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
#[cfg(any(test, feature = "test-support"))]
fn as_test(&mut self) -> Option<&mut TestWindow> {
None
}
}
/// This type is public so that our test macro can generate and use it, but it should not
/// be considered part of our public API.
#[doc(hidden)]
pub trait PlatformDispatcher: Send + Sync {
fn is_main_thread(&self) -> bool;
fn dispatch(&self, runnable: Runnable, label: Option<TaskLabel>);
fn dispatch_on_main_thread(&self, runnable: Runnable);
fn dispatch_after(&self, duration: Duration, runnable: Runnable);
fn tick(&self, background_only: bool) -> bool;
fn park(&self);
fn unparker(&self) -> Unparker;
#[cfg(any(test, feature = "test-support"))]
fn as_test(&self) -> Option<&TestDispatcher> {
None
}
}
pub(crate) trait PlatformTextSystem: Send + Sync {
fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()>;
fn all_font_names(&self) -> Vec<String>;
fn all_font_families(&self) -> Vec<String>;
fn font_id(&self, descriptor: &Font) -> Result<FontId>;
fn font_metrics(&self, font_id: FontId) -> FontMetrics;
fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>>;
fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>;
fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>>;
fn rasterize_glyph(
&self,
params: &RenderGlyphParams,
raster_bounds: Bounds<DevicePixels>,
) -> Result<(Size<DevicePixels>, Vec<u8>)>;
fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
fn wrap_line(
&self,
text: &str,
font_id: FontId,
font_size: Pixels,
width: Pixels,
) -> Vec<usize>;
}
/// Basic metadata about the current application and operating system.
#[derive(Clone, Debug)]
pub struct AppMetadata {
/// The name of the current operating system
pub os_name: &'static str,
/// The operating system's version
pub os_version: Option<SemanticVersion>,
/// The current version of the application
pub app_version: Option<SemanticVersion>,
}
#[derive(PartialEq, Eq, Hash, Clone)]
pub(crate) enum AtlasKey {
Glyph(RenderGlyphParams),
Svg(RenderSvgParams),
Image(RenderImageParams),
}
impl AtlasKey {
pub(crate) fn texture_kind(&self) -> AtlasTextureKind {
match self {
AtlasKey::Glyph(params) => {
if params.is_emoji {
AtlasTextureKind::Polychrome
} else {
AtlasTextureKind::Monochrome
}
}
AtlasKey::Svg(_) => AtlasTextureKind::Monochrome,
AtlasKey::Image(_) => AtlasTextureKind::Polychrome,
}
}
}
impl From<RenderGlyphParams> for AtlasKey {
fn from(params: RenderGlyphParams) -> Self {
Self::Glyph(params)
}
}
impl From<RenderSvgParams> for AtlasKey {
fn from(params: RenderSvgParams) -> Self {
Self::Svg(params)
}
}
impl From<RenderImageParams> for AtlasKey {
fn from(params: RenderImageParams) -> Self {
Self::Image(params)
}
}
pub(crate) trait PlatformAtlas: Send + Sync {
fn get_or_insert_with<'a>(
&self,
key: &AtlasKey,
build: &mut dyn FnMut() -> Result<(Size<DevicePixels>, Cow<'a, [u8]>)>,
) -> Result<AtlasTile>;
}
#[derive(Clone, Debug, PartialEq, Eq)]
#[repr(C)]
pub(crate) struct AtlasTile {
pub(crate) texture_id: AtlasTextureId,
pub(crate) tile_id: TileId,
pub(crate) bounds: Bounds<DevicePixels>,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
#[repr(C)]
pub(crate) struct AtlasTextureId {
// We use u32 instead of usize for Metal Shader Language compatibility
pub(crate) index: u32,
pub(crate) kind: AtlasTextureKind,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
#[repr(C)]
pub(crate) enum AtlasTextureKind {
Monochrome = 0,
Polychrome = 1,
Path = 2,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
#[repr(C)]
pub(crate) struct TileId(pub(crate) u32);
impl From<etagere::AllocId> for TileId {
fn from(id: etagere::AllocId) -> Self {
Self(id.serialize())
}
}
impl From<TileId> for etagere::AllocId {
fn from(id: TileId) -> Self {
Self::deserialize(id.0)
}
}
pub(crate) struct PlatformInputHandler {
cx: AsyncWindowContext,
handler: Box<dyn InputHandler>,
}
impl PlatformInputHandler {
pub fn new(cx: AsyncWindowContext, handler: Box<dyn InputHandler>) -> Self {
Self { cx, handler }
}
fn selected_text_range(&mut self) -> Option<Range<usize>> {
self.cx
.update(|cx| self.handler.selected_text_range(cx))
.ok()
.flatten()
}
fn marked_text_range(&mut self) -> Option<Range<usize>> {
self.cx
.update(|cx| self.handler.marked_text_range(cx))
.ok()
.flatten()
}
fn text_for_range(&mut self, range_utf16: Range<usize>) -> Option<String> {
self.cx
.update(|cx| self.handler.text_for_range(range_utf16, cx))
.ok()
.flatten()
}
fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
self.cx
.update(|cx| {
self.handler
.replace_text_in_range(replacement_range, text, cx);
})
.ok();
}
fn replace_and_mark_text_in_range(
&mut self,
range_utf16: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
) {
self.cx
.update(|cx| {
self.handler.replace_and_mark_text_in_range(
range_utf16,
new_text,
new_selected_range,
cx,
)
})
.ok();
}
fn unmark_text(&mut self) {
self.cx.update(|cx| self.handler.unmark_text(cx)).ok();
}
fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
self.cx
.update(|cx| self.handler.bounds_for_range(range_utf16, cx))
.ok()
.flatten()
}
pub(crate) fn flush_pending_input(&mut self, input: &str, cx: &mut WindowContext) {
let Some(range) = self.handler.selected_text_range(cx) else {
return;
};
self.handler.replace_text_in_range(Some(range), input, cx);
}
}
/// Zed's interface for handling text input from the platform's IME system
/// This is currently a 1:1 exposure of the NSTextInputClient API:
///
/// <https://developer.apple.com/documentation/appkit/nstextinputclient>
pub trait InputHandler: 'static {
/// Get the range of the user's currently selected text, if any
/// Corresponds to [selectedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438242-selectedrange)
///
/// Return value is in terms of UTF-16 characters, from 0 to the length of the document
fn selected_text_range(&mut self, cx: &mut WindowContext) -> Option<Range<usize>>;
/// Get the range of the currently marked text, if any
/// Corresponds to [markedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438250-markedrange)
///
/// Return value is in terms of UTF-16 characters, from 0 to the length of the document
fn marked_text_range(&mut self, cx: &mut WindowContext) -> Option<Range<usize>>;
/// Get the text for the given document range in UTF-16 characters
/// Corresponds to [attributedSubstring(forProposedRange: actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438238-attributedsubstring)
///
/// range_utf16 is in terms of UTF-16 characters
fn text_for_range(
&mut self,
range_utf16: Range<usize>,
cx: &mut WindowContext,
) -> Option<String>;
/// Replace the text in the given document range with the given text
/// Corresponds to [insertText(_:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438258-inserttext)
///
/// replacement_range is in terms of UTF-16 characters
fn replace_text_in_range(
&mut self,
replacement_range: Option<Range<usize>>,
text: &str,
cx: &mut WindowContext,
);
/// Replace the text in the given document range with the given text,
/// and mark the given text as part of of an IME 'composing' state
/// Corresponds to [setMarkedText(_:selectedRange:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438246-setmarkedtext)
///
/// range_utf16 is in terms of UTF-16 characters
/// new_selected_range is in terms of UTF-16 characters
fn replace_and_mark_text_in_range(
&mut self,
range_utf16: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
cx: &mut WindowContext,
);
/// Remove the IME 'composing' state from the document
/// Corresponds to [unmarkText()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438239-unmarktext)
fn unmark_text(&mut self, cx: &mut WindowContext);
/// Get the bounds of the given document range in screen coordinates
/// Corresponds to [firstRect(forCharacterRange:actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438240-firstrect)
///
/// This is used for positioning the IME candidate window
fn bounds_for_range(
&mut self,
range_utf16: Range<usize>,
cx: &mut WindowContext,
) -> Option<Bounds<Pixels>>;
}
/// The variables that can be configured when creating a new window
#[derive(Debug)]
pub struct WindowOptions {
/// The initial bounds of the window
pub bounds: WindowBounds,
/// The titlebar configuration of the window
pub titlebar: Option<TitlebarOptions>,
/// Whether the window should be centered on the screen
pub center: bool,
/// Whether the window should be focused when created
pub focus: bool,
/// Whether the window should be shown when created
pub show: bool,
/// The kind of window to create
pub kind: WindowKind,
/// Whether the window should be movable by the user
pub is_movable: bool,
/// The display to create the window on
pub display_id: Option<DisplayId>,
}
impl Default for WindowOptions {
fn default() -> Self {
Self {
bounds: WindowBounds::default(),
titlebar: Some(TitlebarOptions {
title: Default::default(),
appears_transparent: Default::default(),
traffic_light_position: Default::default(),
}),
center: false,
focus: true,
show: true,
kind: WindowKind::Normal,
is_movable: true,
display_id: None,
}
}
}
/// The options that can be configured for a window's titlebar
#[derive(Debug, Default)]
pub struct TitlebarOptions {
/// The initial title of the window
pub title: Option<SharedString>,
/// Whether the titlebar should appear transparent
pub appears_transparent: bool,
/// The position of the macOS traffic light buttons
pub traffic_light_position: Option<Point<Pixels>>,
}
/// The kind of window to create
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum WindowKind {
/// A normal application window
Normal,
/// A window that appears above all other windows, usually used for alerts or popups
/// use sparingly!
PopUp,
}
/// Which bounds algorithm to use for the initial size a window
#[derive(Copy, Clone, Debug, PartialEq, Default)]
pub enum WindowBounds {
/// The window should be full screen, on macOS this corresponds to the full screen feature
Fullscreen,
/// Make the window as large as the current display's size.
#[default]
Maximized,
/// Set the window to the given size in pixels
Fixed(Bounds<GlobalPixels>),
}
/// The appearance of the window, as defined by the operating system
/// On macOS, this corresponds to named [NSAppearance](https://developer.apple.com/documentation/appkit/nsappearance)
/// values
#[derive(Copy, Clone, Debug)]
pub enum WindowAppearance {
/// A light appearance
///
/// on macOS, this corresponds to the `aqua` appearance
Light,
/// A light appearance with vibrant colors
///
/// on macOS, this corresponds to the `NSAppearanceNameVibrantLight` appearance
VibrantLight,
/// A dark appearance
///
/// on macOS, this corresponds to the `darkAqua` appearance
Dark,
/// A dark appearance with vibrant colors
///
/// on macOS, this corresponds to the `NSAppearanceNameVibrantDark` appearance
VibrantDark,
}
impl Default for WindowAppearance {
fn default() -> Self {
Self::Light
}
}
/// The options that can be configured for a file dialog prompt
#[derive(Copy, Clone, Debug)]
pub struct PathPromptOptions {
/// Should the prompt allow files to be selected?
pub files: bool,
/// Should the prompt allow directories to be selected?
pub directories: bool,
/// Should the prompt allow multiple files to be selected?
pub multiple: bool,
}
/// What kind of prompt styling to show
#[derive(Copy, Clone, Debug)]
pub enum PromptLevel {
/// A prompt that is shown when the user should be notified of something
Info,
/// A prompt that is shown when the user needs to be warned of a potential problem
Warning,
/// A prompt that is shown when a critical problem has occurred
Critical,
}
/// The style of the cursor (pointer)
#[derive(Copy, Clone, Debug)]
pub enum CursorStyle {
/// The default cursor
Arrow,
/// A text input cursor
/// corresponds to the CSS cursor value `text`
IBeam,
/// A crosshair cursor
/// corresponds to the CSS cursor value `crosshair`
Crosshair,
/// A closed hand cursor
/// corresponds to the CSS cursor value `grabbing`
ClosedHand,
/// An open hand cursor
/// corresponds to the CSS cursor value `grab`
OpenHand,
/// A pointing hand cursor
/// corresponds to the CSS cursor value `pointer`
PointingHand,
/// A resize left cursor
/// corresponds to the CSS cursor value `w-resize`
ResizeLeft,
/// A resize right cursor
/// corresponds to the CSS cursor value `e-resize`
ResizeRight,
/// A resize cursor to the left and right
/// corresponds to the CSS cursor value `col-resize`
ResizeLeftRight,
/// A resize up cursor
/// corresponds to the CSS cursor value `n-resize`
ResizeUp,
/// A resize down cursor
/// corresponds to the CSS cursor value `s-resize`
ResizeDown,
/// A resize cursor directing up and down
/// corresponds to the CSS cursor value `row-resize`
ResizeUpDown,
/// A cursor indicating that something will disappear if moved here
/// Does not correspond to a CSS cursor value
DisappearingItem,
/// A text input cursor for vertical layout
/// corresponds to the CSS cursor value `vertical-text`
IBeamCursorForVerticalLayout,
/// A cursor indicating that the operation is not allowed
/// corresponds to the CSS cursor value `not-allowed`
OperationNotAllowed,
/// A cursor indicating that the operation will result in a link
/// corresponds to the CSS cursor value `alias`
DragLink,
/// A cursor indicating that the operation will result in a copy
/// corresponds to the CSS cursor value `copy`
DragCopy,
/// A cursor indicating that the operation will result in a context menu
/// corresponds to the CSS cursor value `context-menu`
ContextualMenu,
}
impl Default for CursorStyle {
fn default() -> Self {
Self::Arrow
}
}
/// A datastructure representing a semantic version number
#[derive(Clone, Copy, Debug, Default, Eq, Ord, PartialEq, PartialOrd, Serialize)]
pub struct SemanticVersion {
major: usize,
minor: usize,
patch: usize,
}
impl FromStr for SemanticVersion {
type Err = anyhow::Error;
fn from_str(s: &str) -> Result<Self> {
let mut components = s.trim().split('.');
let major = components
.next()
.ok_or_else(|| anyhow!("missing major version number"))?
.parse()?;
let minor = components
.next()
.ok_or_else(|| anyhow!("missing minor version number"))?
.parse()?;
let patch = components
.next()
.ok_or_else(|| anyhow!("missing patch version number"))?
.parse()?;
Ok(Self {
major,
minor,
patch,
})
}
}
impl Display for SemanticVersion {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}.{}.{}", self.major, self.minor, self.patch)
}
}
/// A clipboard item that should be copied to the clipboard
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ClipboardItem {
pub(crate) text: String,
pub(crate) metadata: Option<String>,
}
impl ClipboardItem {
/// Create a new clipboard item with the given text
pub fn new(text: String) -> Self {
Self {
text,
metadata: None,
}
}
/// Create a new clipboard item with the given text and metadata
pub fn with_metadata<T: Serialize>(mut self, metadata: T) -> Self {
self.metadata = Some(serde_json::to_string(&metadata).unwrap());
self
}
/// Get the text of the clipboard item
pub fn text(&self) -> &String {
&self.text
}
/// Get the metadata of the clipboard item
pub fn metadata<T>(&self) -> Option<T>
where
T: for<'a> Deserialize<'a>,
{
self.metadata
.as_ref()
.and_then(|m| serde_json::from_str(m).ok())
}
pub(crate) fn text_hash(text: &str) -> u64 {
let mut hasher = SeaHasher::new();
text.hash(&mut hasher);
hasher.finish()
}
}