This PR separates out the associated constant `KEY` from the `Settings` trait into a new trait `SettingsKey`. This allows for the key trait to be derived using attributes to specify the path so that the new `SettingsUi` derive macro can use the same attributes to determine top level settings paths thereby removing the need to duplicate the path in both `Settings::KEY` and `#[settings_ui(path = "...")]` Co-authored-by: Ben Kunkle <ben@zed.dev> Release Notes: - N/A --------- Co-authored-by: Ben Kunkle <ben@zed.dev>
397 lines
14 KiB
Rust
397 lines
14 KiB
Rust
use std::num::NonZeroUsize;
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use crate::DockPosition;
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use anyhow::Result;
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use collections::HashMap;
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use gpui::App;
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use settings::{Settings, SettingsKey, SettingsSources, SettingsUi};
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#[derive(Deserialize)]
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pub struct WorkspaceSettings {
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pub active_pane_modifiers: ActivePanelModifiers,
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pub bottom_dock_layout: BottomDockLayout,
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pub pane_split_direction_horizontal: PaneSplitDirectionHorizontal,
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pub pane_split_direction_vertical: PaneSplitDirectionVertical,
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pub centered_layout: CenteredLayoutSettings,
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pub confirm_quit: bool,
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pub show_call_status_icon: bool,
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pub autosave: AutosaveSetting,
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pub restore_on_startup: RestoreOnStartupBehavior,
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pub restore_on_file_reopen: bool,
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pub drop_target_size: f32,
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pub use_system_path_prompts: bool,
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pub use_system_prompts: bool,
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pub command_aliases: HashMap<String, String>,
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pub max_tabs: Option<NonZeroUsize>,
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pub when_closing_with_no_tabs: CloseWindowWhenNoItems,
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pub on_last_window_closed: OnLastWindowClosed,
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pub resize_all_panels_in_dock: Vec<DockPosition>,
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pub close_on_file_delete: bool,
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pub use_system_window_tabs: bool,
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pub zoomed_padding: bool,
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}
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#[derive(Copy, Clone, Default, Serialize, Deserialize, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub enum OnLastWindowClosed {
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/// Match platform conventions by default, so don't quit on macOS, and quit on other platforms
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#[default]
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PlatformDefault,
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/// Quit the application the last window is closed
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QuitApp,
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}
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impl OnLastWindowClosed {
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pub fn is_quit_app(&self) -> bool {
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match self {
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OnLastWindowClosed::PlatformDefault => false,
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OnLastWindowClosed::QuitApp => true,
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}
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}
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}
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#[derive(Copy, Clone, Debug, Default, Serialize, Deserialize, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub struct ActivePanelModifiers {
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/// Size of the border surrounding the active pane.
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/// When set to 0, the active pane doesn't have any border.
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/// The border is drawn inset.
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///
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/// Default: `0.0`
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pub border_size: Option<f32>,
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/// Opacity of inactive panels.
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/// When set to 1.0, the inactive panes have the same opacity as the active one.
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/// If set to 0, the inactive panes content will not be visible at all.
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/// Values are clamped to the [0.0, 1.0] range.
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///
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/// Default: `1.0`
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pub inactive_opacity: Option<f32>,
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}
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#[derive(Copy, Clone, Debug, Default, Serialize, Deserialize, PartialEq, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub enum BottomDockLayout {
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/// Contained between the left and right docks
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#[default]
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Contained,
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/// Takes up the full width of the window
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Full,
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/// Extends under the left dock while snapping to the right dock
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LeftAligned,
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/// Extends under the right dock while snapping to the left dock
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RightAligned,
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}
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#[derive(Copy, Clone, Default, Serialize, Deserialize, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub enum CloseWindowWhenNoItems {
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/// Match platform conventions by default, so "on" on macOS and "off" everywhere else
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#[default]
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PlatformDefault,
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/// Close the window when there are no tabs
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CloseWindow,
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/// Leave the window open when there are no tabs
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KeepWindowOpen,
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}
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impl CloseWindowWhenNoItems {
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pub fn should_close(&self) -> bool {
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match self {
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CloseWindowWhenNoItems::PlatformDefault => cfg!(target_os = "macos"),
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CloseWindowWhenNoItems::CloseWindow => true,
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CloseWindowWhenNoItems::KeepWindowOpen => false,
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}
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}
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}
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#[derive(Copy, Clone, PartialEq, Eq, Default, Serialize, Deserialize, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub enum RestoreOnStartupBehavior {
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/// Always start with an empty editor
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None,
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/// Restore the workspace that was closed last.
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LastWorkspace,
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/// Restore all workspaces that were open when quitting Zed.
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#[default]
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LastSession,
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}
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#[derive(Clone, Default, Serialize, Deserialize, JsonSchema, SettingsUi, SettingsKey)]
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#[settings_key(None)]
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pub struct WorkspaceSettingsContent {
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/// Active pane styling settings.
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pub active_pane_modifiers: Option<ActivePanelModifiers>,
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/// Layout mode for the bottom dock
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///
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/// Default: contained
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pub bottom_dock_layout: Option<BottomDockLayout>,
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/// Direction to split horizontally.
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///
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/// Default: "up"
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pub pane_split_direction_horizontal: Option<PaneSplitDirectionHorizontal>,
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/// Direction to split vertically.
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///
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/// Default: "left"
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pub pane_split_direction_vertical: Option<PaneSplitDirectionVertical>,
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/// Centered layout related settings.
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pub centered_layout: Option<CenteredLayoutSettings>,
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/// Whether or not to prompt the user to confirm before closing the application.
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///
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/// Default: false
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pub confirm_quit: Option<bool>,
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/// Whether or not to show the call status icon in the status bar.
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///
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/// Default: true
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pub show_call_status_icon: Option<bool>,
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/// When to automatically save edited buffers.
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///
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/// Default: off
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pub autosave: Option<AutosaveSetting>,
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/// Controls previous session restoration in freshly launched Zed instance.
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/// Values: none, last_workspace, last_session
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/// Default: last_session
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pub restore_on_startup: Option<RestoreOnStartupBehavior>,
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/// Whether to attempt to restore previous file's state when opening it again.
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/// The state is stored per pane.
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/// When disabled, defaults are applied instead of the state restoration.
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///
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/// E.g. for editors, selections, folds and scroll positions are restored, if the same file is closed and, later, opened again in the same pane.
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/// When disabled, a single selection in the very beginning of the file, zero scroll position and no folds state is used as a default.
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///
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/// Default: true
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pub restore_on_file_reopen: Option<bool>,
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/// The size of the workspace split drop targets on the outer edges.
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/// Given as a fraction that will be multiplied by the smaller dimension of the workspace.
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///
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/// Default: `0.2` (20% of the smaller dimension of the workspace)
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pub drop_target_size: Option<f32>,
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/// Whether to close the window when using 'close active item' on a workspace with no tabs
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///
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/// Default: auto ("on" on macOS, "off" otherwise)
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pub when_closing_with_no_tabs: Option<CloseWindowWhenNoItems>,
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/// Whether to use the system provided dialogs for Open and Save As.
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/// When set to false, Zed will use the built-in keyboard-first pickers.
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///
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/// Default: true
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pub use_system_path_prompts: Option<bool>,
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/// Whether to use the system provided prompts.
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/// When set to false, Zed will use the built-in prompts.
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/// Note that this setting has no effect on Linux, where Zed will always
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/// use the built-in prompts.
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///
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/// Default: true
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pub use_system_prompts: Option<bool>,
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/// Aliases for the command palette. When you type a key in this map,
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/// it will be assumed to equal the value.
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///
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/// Default: true
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pub command_aliases: Option<HashMap<String, String>>,
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/// Maximum open tabs in a pane. Will not close an unsaved
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/// tab. Set to `None` for unlimited tabs.
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///
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/// Default: none
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pub max_tabs: Option<NonZeroUsize>,
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/// What to do when the last window is closed
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///
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/// Default: auto (nothing on macOS, "app quit" otherwise)
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pub on_last_window_closed: Option<OnLastWindowClosed>,
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/// Whether to resize all the panels in a dock when resizing the dock.
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///
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/// Default: ["left"]
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pub resize_all_panels_in_dock: Option<Vec<DockPosition>>,
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/// Whether to automatically close files that have been deleted on disk.
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///
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/// Default: false
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pub close_on_file_delete: Option<bool>,
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/// Whether to allow windows to tab together based on the user’s tabbing preference (macOS only).
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///
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/// Default: false
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pub use_system_window_tabs: Option<bool>,
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/// Whether to show padding for zoomed panels.
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/// When enabled, zoomed bottom panels will have some top padding,
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/// while zoomed left/right panels will have padding to the right/left (respectively).
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///
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/// Default: true
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pub zoomed_padding: Option<bool>,
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}
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#[derive(Deserialize)]
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pub struct TabBarSettings {
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pub show: bool,
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pub show_nav_history_buttons: bool,
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pub show_tab_bar_buttons: bool,
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}
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#[derive(Clone, Default, Serialize, Deserialize, JsonSchema, SettingsUi, SettingsKey)]
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#[settings_key(key = "tab_bar")]
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pub struct TabBarSettingsContent {
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/// Whether or not to show the tab bar in the editor.
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///
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/// Default: true
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pub show: Option<bool>,
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/// Whether or not to show the navigation history buttons in the tab bar.
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///
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/// Default: true
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pub show_nav_history_buttons: Option<bool>,
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/// Whether or not to show the tab bar buttons.
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///
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/// Default: true
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pub show_tab_bar_buttons: Option<bool>,
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}
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#[derive(Copy, Clone, Debug, Serialize, Deserialize, PartialEq, Eq, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub enum AutosaveSetting {
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/// Disable autosave.
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Off,
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/// Save after inactivity period of `milliseconds`.
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AfterDelay { milliseconds: u64 },
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/// Autosave when focus changes.
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OnFocusChange,
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/// Autosave when the active window changes.
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OnWindowChange,
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}
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#[derive(Copy, Clone, Debug, Serialize, Deserialize, PartialEq, Eq, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub enum PaneSplitDirectionHorizontal {
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Up,
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Down,
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}
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#[derive(Copy, Clone, Debug, Serialize, Deserialize, PartialEq, Eq, JsonSchema)]
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#[serde(rename_all = "snake_case")]
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pub enum PaneSplitDirectionVertical {
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Left,
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Right,
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}
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#[derive(Copy, Clone, Debug, Serialize, Deserialize, JsonSchema, SettingsUi)]
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#[serde(rename_all = "snake_case")]
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pub struct CenteredLayoutSettings {
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/// The relative width of the left padding of the central pane from the
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/// workspace when the centered layout is used.
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///
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/// Default: 0.2
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pub left_padding: Option<f32>,
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// The relative width of the right padding of the central pane from the
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// workspace when the centered layout is used.
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///
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/// Default: 0.2
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pub right_padding: Option<f32>,
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}
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impl Settings for WorkspaceSettings {
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type FileContent = WorkspaceSettingsContent;
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fn load(sources: SettingsSources<Self::FileContent>, _: &mut App) -> Result<Self> {
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sources.json_merge()
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}
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fn import_from_vscode(vscode: &settings::VsCodeSettings, current: &mut Self::FileContent) {
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if vscode
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.read_bool("accessibility.dimUnfocused.enabled")
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.unwrap_or_default()
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&& let Some(opacity) = vscode
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.read_value("accessibility.dimUnfocused.opacity")
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.and_then(|v| v.as_f64())
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{
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if let Some(settings) = current.active_pane_modifiers.as_mut() {
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settings.inactive_opacity = Some(opacity as f32)
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} else {
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current.active_pane_modifiers = Some(ActivePanelModifiers {
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inactive_opacity: Some(opacity as f32),
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..Default::default()
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})
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}
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}
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vscode.enum_setting(
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"window.confirmBeforeClose",
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&mut current.confirm_quit,
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|s| match s {
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"always" | "keyboardOnly" => Some(true),
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"never" => Some(false),
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_ => None,
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},
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);
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vscode.bool_setting(
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"workbench.editor.restoreViewState",
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&mut current.restore_on_file_reopen,
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);
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if let Some(b) = vscode.read_bool("window.closeWhenEmpty") {
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current.when_closing_with_no_tabs = Some(if b {
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CloseWindowWhenNoItems::CloseWindow
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} else {
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CloseWindowWhenNoItems::KeepWindowOpen
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})
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}
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if let Some(b) = vscode.read_bool("files.simpleDialog.enable") {
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current.use_system_path_prompts = Some(!b);
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}
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vscode.enum_setting("files.autoSave", &mut current.autosave, |s| match s {
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"off" => Some(AutosaveSetting::Off),
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"afterDelay" => Some(AutosaveSetting::AfterDelay {
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milliseconds: vscode
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.read_value("files.autoSaveDelay")
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.and_then(|v| v.as_u64())
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.unwrap_or(1000),
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}),
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"onFocusChange" => Some(AutosaveSetting::OnFocusChange),
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"onWindowChange" => Some(AutosaveSetting::OnWindowChange),
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_ => None,
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});
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// workbench.editor.limit contains "enabled", "value", and "perEditorGroup"
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// our semantics match if those are set to true, some N, and true respectively.
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// we'll ignore "perEditorGroup" for now since we only support a global max
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if let Some(n) = vscode
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.read_value("workbench.editor.limit.value")
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.and_then(|v| v.as_u64())
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.and_then(|n| NonZeroUsize::new(n as usize))
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&& vscode
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.read_bool("workbench.editor.limit.enabled")
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.unwrap_or_default()
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{
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current.max_tabs = Some(n)
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}
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vscode.bool_setting("window.nativeTabs", &mut current.use_system_window_tabs);
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// some combination of "window.restoreWindows" and "workbench.startupEditor" might
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// map to our "restore_on_startup"
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// there doesn't seem to be a way to read whether the bottom dock's "justified"
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// setting is enabled in vscode. that'd be our equivalent to "bottom_dock_layout"
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}
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}
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impl Settings for TabBarSettings {
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type FileContent = TabBarSettingsContent;
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fn load(sources: SettingsSources<Self::FileContent>, _: &mut App) -> Result<Self> {
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sources.json_merge()
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}
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fn import_from_vscode(vscode: &settings::VsCodeSettings, current: &mut Self::FileContent) {
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vscode.enum_setting(
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"workbench.editor.showTabs",
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&mut current.show,
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|s| match s {
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"multiple" => Some(true),
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"single" | "none" => Some(false),
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_ => None,
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},
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);
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if Some("hidden") == vscode.read_string("workbench.editor.editorActionsLocation") {
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current.show_tab_bar_buttons = Some(false)
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}
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}
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}
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