Files
oak-gpui/crates/collab
ed5b9a4705 Rework inlay hints system (#40183)
Closes https://github.com/zed-industries/zed/issues/40047
Closes https://github.com/zed-industries/zed/issues/24798
Closes https://github.com/zed-industries/zed/issues/24788

Before, each editor, even if it's the same buffer split in 2, was
querying for inlay hints separately, and storing the whole inlay hint
twice, in `Editor`'s `display_map` and its `inlay_hint_cache` fields.

Now, instead of `inlay_hint_cache`, each editor maintains a minimal set
of metadata (which area was queried by what task) instead, and all LSP
inlay hint data had been moved into `LspStore`, both local and remote
flavors store the data.
This allows Zed, as long as a buffer is open, to reuse the inlay hint
data similar to how document colors and code lens are now stored and
reused.

Unlike other reused LSP data, inlay hints data is the first one that's
possible to query by document ranges and previous version had issue with
caching and invalidating such ranges already queried for.
The new version re-approaches this by chunking the file into row ranges,
which are queried based on the editors' visible area.

Among the corresponding refactoring, one notable difference in inlays
display are multi buffers: buffers in them are not
[registered](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didOpen)
in the language server until a caret/selection is placed inside their
excerpts inside the multi buffer.

New inlays code does not query language servers for unregistered
buffers, as servers usually respond with empty responses or errors in
such cases.

Release Notes:

- Reworked inlay hints to be less error-prone

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-22 22:34:15 +03:00
..
2025-10-22 22:34:15 +03:00

Zed Server

This crate is what we run at https://collab.zed.dev.

It contains our back-end logic for collaboration, to which we connect from the Zed client via a websocket after authenticating via https://zed.dev, which is a separate repo running on Vercel.

Local Development

Database setup

Before you can run the collab server locally, you'll need to set up a zed Postgres database. Follow the steps sequentially:

  1. Ensure you have postgres installed. If not, install with brew install postgresql@15.
  2. Follow the steps on Brew's formula and verify your $PATH contains /opt/homebrew/opt/postgresql@15/bin.
  3. If you hadn't done it before, create the postgres user with createuser -s postgres.
  4. You are now ready to run the bootstrap script:
script/bootstrap

This script will set up the zed Postgres database, and populate it with some users. It requires internet access, because it fetches some users from the GitHub API.

The script will create several admin users, who you'll sign in as by default when developing locally. The GitHub logins for the default users are specified in the seed.default.json file.

To use a different set of admin users, create crates/collab/seed.json.

{
  "admins": ["yourgithubhere"],
  "channels": ["zed"]
}

Testing collaborative features locally

In one terminal, run Zed's collaboration server and the livekit dev server:

foreman start

In a second terminal, run two or more instances of Zed.

script/zed-local -2

This script starts one to four instances of Zed, depending on the -2, -3 or -4 flags. Each instance will be connected to the local collab server, signed in as a different user from seed.json or seed.default.json.

Deployment

We run two instances of collab:

Both of these run on the Kubernetes cluster hosted in Digital Ocean.

Deployment is triggered by pushing to the collab-staging (or collab-production) tag in GitHub. The best way to do this is:

  • ./script/deploy-collab staging
  • ./script/deploy-collab production

You can tell what is currently deployed with ./script/what-is-deployed.

Database Migrations

To create a new migration:

./script/create-migration <name>

Migrations are run automatically on service start, so run foreman start again. The service will crash if the migrations fail.

When you create a new migration, you also need to update the SQLite schema that is used for testing.