Similar to https://github.com/zed-industries/zed/pull/18690 & https://github.com/zed-industries/zed/pull/18695, this PR enables required docs for `ui` and does some cleanup. Changes: - Enables the `deny(missing_docs)` crate-wide. - Adds `allow(missing_docs)` on many modules until folks pick them up to document them - Documents some modules (all in `ui/src/styles`) - Crate root-level organization: Traits move to `traits`, other misc organization - Cleaned out a bunch of unused code. Note: I'd like to remove `utils/format_distance` but the assistant panel uses it. To move it over to use the `time_format` crate we may need to update it to use `time` instead of `chrono`. Needs more investigation. Release Notes: - N/A
102 lines
2.6 KiB
Rust
102 lines
2.6 KiB
Rust
#![allow(missing_docs)]
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use crate::{prelude::*, Icon, IconName, IconSize};
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/// An icon that appears within a button.
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///
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/// Can be used as either an icon alongside a label, like in [`Button`](crate::Button),
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/// or as a standalone icon, like in [`IconButton`](crate::IconButton).
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#[derive(IntoElement)]
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pub(super) struct ButtonIcon {
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icon: IconName,
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size: IconSize,
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color: Color,
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disabled: bool,
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selected: bool,
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selected_icon: Option<IconName>,
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selected_icon_color: Option<Color>,
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selected_style: Option<ButtonStyle>,
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}
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impl ButtonIcon {
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pub fn new(icon: IconName) -> Self {
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Self {
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icon,
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size: IconSize::default(),
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color: Color::default(),
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disabled: false,
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selected: false,
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selected_icon: None,
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selected_icon_color: None,
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selected_style: None,
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}
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}
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pub fn size(mut self, size: impl Into<Option<IconSize>>) -> Self {
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if let Some(size) = size.into() {
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self.size = size;
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}
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self
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}
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pub fn color(mut self, color: impl Into<Option<Color>>) -> Self {
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if let Some(color) = color.into() {
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self.color = color;
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}
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self
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}
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pub fn selected_icon(mut self, icon: impl Into<Option<IconName>>) -> Self {
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self.selected_icon = icon.into();
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self
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}
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pub fn selected_icon_color(mut self, color: impl Into<Option<Color>>) -> Self {
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self.selected_icon_color = color.into();
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self
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}
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}
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impl Disableable for ButtonIcon {
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fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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}
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impl Selectable for ButtonIcon {
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fn selected(mut self, selected: bool) -> Self {
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self.selected = selected;
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self
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}
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}
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impl SelectableButton for ButtonIcon {
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fn selected_style(mut self, style: ButtonStyle) -> Self {
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self.selected_style = Some(style);
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self
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}
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}
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impl RenderOnce for ButtonIcon {
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fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
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let icon = self
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.selected_icon
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.filter(|_| self.selected)
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.unwrap_or(self.icon);
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let icon_color = if self.disabled {
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Color::Disabled
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} else if self.selected_style.is_some() && self.selected {
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self.selected_style.unwrap().into()
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} else if self.selected {
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self.selected_icon_color.unwrap_or(Color::Selected)
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} else {
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self.color
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};
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Icon::new(icon).size(self.size).color(icon_color)
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}
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}
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