Instead of passing CWD verbatim from the Windows host with backslashes and all, we now rewrite it into a more POSIX-happy format featuring forward slashes which means `std::path::Path` operations now work within WASI with Windows-style paths. Release Notes: - N/A
210 lines
7.0 KiB
Rust
210 lines
7.0 KiB
Rust
use std::fs;
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use zed::lsp::CompletionKind;
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use zed::{CodeLabel, CodeLabelSpan, LanguageServerId};
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use zed_extension_api::process::Command;
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use zed_extension_api::{self as zed, Result};
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struct TestExtension {
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cached_binary_path: Option<String>,
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}
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impl TestExtension {
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fn language_server_binary_path(
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&mut self,
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language_server_id: &LanguageServerId,
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_worktree: &zed::Worktree,
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) -> Result<String> {
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let (platform, arch) = zed::current_platform();
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let current_dir = std::env::current_dir().unwrap();
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println!("current_dir: {}", current_dir.display());
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assert_eq!(
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current_dir.file_name().unwrap().to_str().unwrap(),
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"test-extension"
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);
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fs::create_dir_all(current_dir.join("dir-created-with-abs-path")).unwrap();
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fs::create_dir_all("./dir-created-with-rel-path").unwrap();
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fs::write("file-created-with-rel-path", b"contents 1").unwrap();
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fs::write(
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current_dir.join("file-created-with-abs-path"),
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b"contents 2",
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)
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.unwrap();
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assert_eq!(
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fs::read("file-created-with-rel-path").unwrap(),
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b"contents 1"
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);
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assert_eq!(
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fs::read("file-created-with-abs-path").unwrap(),
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b"contents 2"
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);
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let command = match platform {
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zed::Os::Linux | zed::Os::Mac => Command::new("echo"),
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zed::Os::Windows => Command::new("cmd").args(["/C", "echo"]),
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};
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let output = command.arg("hello from a child process!").output()?;
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println!(
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"command output: {}",
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String::from_utf8_lossy(&output.stdout).trim()
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);
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if let Some(path) = &self.cached_binary_path
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&& fs::metadata(path).is_ok_and(|stat| stat.is_file())
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{
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return Ok(path.clone());
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}
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zed::set_language_server_installation_status(
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language_server_id,
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&zed::LanguageServerInstallationStatus::CheckingForUpdate,
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);
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let release = zed::latest_github_release(
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"gleam-lang/gleam",
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zed::GithubReleaseOptions {
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require_assets: true,
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pre_release: false,
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},
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)?;
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let ext = "tar.gz";
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let download_type = zed::DownloadedFileType::GzipTar;
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// Do this if you want to actually run this extension -
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// the actual asset is a .zip. But the integration test is simpler
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// if every platform uses .tar.gz.
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//
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// ext = "zip";
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// download_type = zed::DownloadedFileType::Zip;
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let asset_name = format!(
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"gleam-{version}-{arch}-{os}.{ext}",
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version = release.version,
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arch = match arch {
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zed::Architecture::Aarch64 => "aarch64",
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zed::Architecture::X86 => "x86",
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zed::Architecture::X8664 => "x86_64",
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},
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os = match platform {
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zed::Os::Mac => "apple-darwin",
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zed::Os::Linux => "unknown-linux-musl",
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zed::Os::Windows => "pc-windows-msvc",
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},
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);
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let asset = release
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.assets
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.iter()
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.find(|asset| asset.name == asset_name)
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.ok_or_else(|| format!("no asset found matching {:?}", asset_name))?;
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let version_dir = format!("gleam-{}", release.version);
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let binary_path = format!("{version_dir}/gleam");
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if !fs::metadata(&binary_path).is_ok_and(|stat| stat.is_file()) {
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zed::set_language_server_installation_status(
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language_server_id,
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&zed::LanguageServerInstallationStatus::Downloading,
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);
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zed::download_file(&asset.download_url, &version_dir, download_type)
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.map_err(|e| format!("failed to download file: {e}"))?;
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zed::set_language_server_installation_status(
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language_server_id,
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&zed::LanguageServerInstallationStatus::None,
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);
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let entries =
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fs::read_dir(".").map_err(|e| format!("failed to list working directory {e}"))?;
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for entry in entries {
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let entry = entry.map_err(|e| format!("failed to load directory entry {e}"))?;
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let filename = entry.file_name();
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let filename = filename.to_str().unwrap();
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if filename.starts_with("gleam-") && filename != version_dir {
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fs::remove_dir_all(entry.path()).ok();
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}
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}
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}
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self.cached_binary_path = Some(binary_path.clone());
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Ok(binary_path)
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}
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}
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impl zed::Extension for TestExtension {
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fn new() -> Self {
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Self {
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cached_binary_path: None,
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}
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}
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fn language_server_command(
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&mut self,
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language_server_id: &LanguageServerId,
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worktree: &zed::Worktree,
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) -> Result<zed::Command> {
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Ok(zed::Command {
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command: self.language_server_binary_path(language_server_id, worktree)?,
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args: vec!["lsp".to_string()],
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env: Default::default(),
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})
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}
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fn label_for_completion(
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&self,
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_language_server_id: &LanguageServerId,
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completion: zed::lsp::Completion,
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) -> Option<zed::CodeLabel> {
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let name = &completion.label;
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let ty = strip_newlines_from_detail(&completion.detail?);
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let let_binding = "let a";
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let colon = ": ";
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let assignment = " = ";
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let call = match completion.kind? {
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CompletionKind::Function | CompletionKind::Constructor => "()",
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_ => "",
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};
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let code = format!("{let_binding}{colon}{ty}{assignment}{name}{call}");
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Some(CodeLabel {
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spans: vec![
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CodeLabelSpan::code_range({
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let start = let_binding.len() + colon.len() + ty.len() + assignment.len();
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start..start + name.len()
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}),
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CodeLabelSpan::code_range({
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let start = let_binding.len();
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start..start + colon.len()
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}),
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CodeLabelSpan::code_range({
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let start = let_binding.len() + colon.len();
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start..start + ty.len()
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}),
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],
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filter_range: (0..name.len()).into(),
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code,
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})
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}
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}
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zed::register_extension!(TestExtension);
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/// Removes newlines from the completion detail.
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///
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/// The Gleam LSP can return types containing newlines, which causes formatting
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/// issues within the Zed completions menu.
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fn strip_newlines_from_detail(detail: &str) -> String {
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let without_newlines = detail
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.replace("->\n ", "-> ")
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.replace("\n ", "")
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.replace(",\n", "");
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let comma_delimited_parts = without_newlines.split(',');
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comma_delimited_parts
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.map(|part| part.trim())
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.collect::<Vec<_>>()
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.join(", ")
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}
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