Files
oak-gpui/crates/workspace/src/pane_group.rs
T
Alex Viscreanu bc3550d991 workspace: Add settings to dim inactive panes and highlight active pane (#18968)
Closes #12529
Closes #8639

Release Notes:

- Added option to dim inactive panes
([#12529](https://github.com/zed-industries/zed/issues/12529))
- Added option to highlight active pane with a border
([#8639](https://github.com/zed-industries/zed/issues/8639))

BREAKING: `active_pane_magnification` value is no longer used, it should
be migrated to `active_pane_modifiers.magnification`


![panes](https://github.com/user-attachments/assets/b19959bc-4c06-4320-be36-412113143af5)

> note: don't know much rust, so I wouldn't be surprised if stuff can be
done much better, happy to update things after the review.
Also, wasn't sure about introducing the new object in the settings, but
it felt better than adding two more keys to the root, let me know what
you think and if there's a better way to do this. Also happy to get
feedback on the text itself, as I didn't spend much thinking how to
document this.
2024-11-05 17:26:07 +02:00

1072 lines
37 KiB
Rust

use crate::{
pane_group::element::pane_axis,
workspace_settings::{PaneSplitDirectionHorizontal, PaneSplitDirectionVertical},
AppState, FollowerState, Pane, Workspace, WorkspaceSettings,
};
use anyhow::{anyhow, Result};
use call::{ActiveCall, ParticipantLocation};
use client::proto::PeerId;
use collections::HashMap;
use gpui::{
point, size, AnyView, AnyWeakView, Axis, Bounds, IntoElement, Model, MouseButton, Pixels,
Point, StyleRefinement, View, ViewContext,
};
use parking_lot::Mutex;
use project::Project;
use serde::Deserialize;
use settings::Settings;
use std::sync::Arc;
use ui::prelude::*;
pub const HANDLE_HITBOX_SIZE: f32 = 4.0;
const HORIZONTAL_MIN_SIZE: f32 = 80.;
const VERTICAL_MIN_SIZE: f32 = 100.;
/// One or many panes, arranged in a horizontal or vertical axis due to a split.
/// Panes have all their tabs and capabilities preserved, and can be split again or resized.
/// Single-pane group is a regular pane.
#[derive(Clone)]
pub struct PaneGroup {
pub(crate) root: Member,
}
impl PaneGroup {
pub(crate) fn with_root(root: Member) -> Self {
Self { root }
}
pub fn new(pane: View<Pane>) -> Self {
Self {
root: Member::Pane(pane),
}
}
pub fn split(
&mut self,
old_pane: &View<Pane>,
new_pane: &View<Pane>,
direction: SplitDirection,
) -> Result<()> {
match &mut self.root {
Member::Pane(pane) => {
if pane == old_pane {
self.root = Member::new_axis(old_pane.clone(), new_pane.clone(), direction);
Ok(())
} else {
Err(anyhow!("Pane not found"))
}
}
Member::Axis(axis) => axis.split(old_pane, new_pane, direction),
}
}
pub fn bounding_box_for_pane(&self, pane: &View<Pane>) -> Option<Bounds<Pixels>> {
match &self.root {
Member::Pane(_) => None,
Member::Axis(axis) => axis.bounding_box_for_pane(pane),
}
}
pub fn pane_at_pixel_position(&self, coordinate: Point<Pixels>) -> Option<&View<Pane>> {
match &self.root {
Member::Pane(pane) => Some(pane),
Member::Axis(axis) => axis.pane_at_pixel_position(coordinate),
}
}
/// Returns:
/// - Ok(true) if it found and removed a pane
/// - Ok(false) if it found but did not remove the pane
/// - Err(_) if it did not find the pane
pub fn remove(&mut self, pane: &View<Pane>) -> Result<bool> {
match &mut self.root {
Member::Pane(_) => Ok(false),
Member::Axis(axis) => {
if let Some(last_pane) = axis.remove(pane)? {
self.root = last_pane;
}
Ok(true)
}
}
}
pub fn swap(&mut self, from: &View<Pane>, to: &View<Pane>) {
match &mut self.root {
Member::Pane(_) => {}
Member::Axis(axis) => axis.swap(from, to),
};
}
#[allow(clippy::too_many_arguments)]
pub(crate) fn render(
&self,
project: &Model<Project>,
follower_states: &HashMap<PeerId, FollowerState>,
active_call: Option<&Model<ActiveCall>>,
active_pane: &View<Pane>,
zoomed: Option<&AnyWeakView>,
app_state: &Arc<AppState>,
cx: &mut ViewContext<Workspace>,
) -> impl IntoElement {
self.root.render(
project,
0,
follower_states,
active_call,
active_pane,
zoomed,
app_state,
cx,
)
}
pub(crate) fn panes(&self) -> Vec<&View<Pane>> {
let mut panes = Vec::new();
self.root.collect_panes(&mut panes);
panes
}
pub(crate) fn first_pane(&self) -> View<Pane> {
self.root.first_pane()
}
}
#[derive(Clone)]
pub(crate) enum Member {
Axis(PaneAxis),
Pane(View<Pane>),
}
impl Member {
fn new_axis(old_pane: View<Pane>, new_pane: View<Pane>, direction: SplitDirection) -> Self {
use Axis::*;
use SplitDirection::*;
let axis = match direction {
Up | Down => Vertical,
Left | Right => Horizontal,
};
let members = match direction {
Up | Left => vec![Member::Pane(new_pane), Member::Pane(old_pane)],
Down | Right => vec![Member::Pane(old_pane), Member::Pane(new_pane)],
};
Member::Axis(PaneAxis::new(axis, members))
}
fn contains(&self, needle: &View<Pane>) -> bool {
match self {
Member::Axis(axis) => axis.members.iter().any(|member| member.contains(needle)),
Member::Pane(pane) => pane == needle,
}
}
fn first_pane(&self) -> View<Pane> {
match self {
Member::Axis(axis) => axis.members[0].first_pane(),
Member::Pane(pane) => pane.clone(),
}
}
#[allow(clippy::too_many_arguments)]
pub fn render(
&self,
project: &Model<Project>,
basis: usize,
follower_states: &HashMap<PeerId, FollowerState>,
active_call: Option<&Model<ActiveCall>>,
active_pane: &View<Pane>,
zoomed: Option<&AnyWeakView>,
app_state: &Arc<AppState>,
cx: &mut ViewContext<Workspace>,
) -> impl IntoElement {
match self {
Member::Pane(pane) => {
if zoomed == Some(&pane.downgrade().into()) {
return div().into_any();
}
let follower_state = follower_states.iter().find_map(|(leader_id, state)| {
if state.center_pane == *pane {
Some((*leader_id, state))
} else {
None
}
});
let leader = follower_state.as_ref().and_then(|(leader_id, _)| {
let room = active_call?.read(cx).room()?.read(cx);
room.remote_participant_for_peer_id(*leader_id)
});
let is_in_unshared_view = follower_state.as_ref().map_or(false, |(_, state)| {
state.active_view_id.is_some_and(|view_id| {
!state.items_by_leader_view_id.contains_key(&view_id)
})
});
let is_in_panel = follower_state
.as_ref()
.map_or(false, |(_, state)| state.dock_pane.is_some());
let mut leader_border = None;
let mut leader_status_box = None;
let mut leader_join_data = None;
if let Some(leader) = &leader {
let mut leader_color = cx
.theme()
.players()
.color_for_participant(leader.participant_index.0)
.cursor;
if is_in_panel {
leader_color.fade_out(0.75);
} else {
leader_color.fade_out(0.3);
}
leader_border = Some(leader_color);
leader_status_box = match leader.location {
ParticipantLocation::SharedProject {
project_id: leader_project_id,
} => {
if Some(leader_project_id) == project.read(cx).remote_id() {
if is_in_unshared_view {
Some(Label::new(format!(
"{} is in an unshared pane",
leader.user.github_login
)))
} else {
None
}
} else {
leader_join_data = Some((leader_project_id, leader.user.id));
Some(Label::new(format!(
"Follow {} to their active project",
leader.user.github_login,
)))
}
}
ParticipantLocation::UnsharedProject => Some(Label::new(format!(
"{} is viewing an unshared Zed project",
leader.user.github_login
))),
ParticipantLocation::External => Some(Label::new(format!(
"{} is viewing a window outside of Zed",
leader.user.github_login
))),
};
}
div()
.relative()
.flex_1()
.size_full()
.child(
AnyView::from(pane.clone())
.cached(StyleRefinement::default().v_flex().size_full()),
)
.when_some(leader_border, |this, color| {
this.child(
div()
.absolute()
.size_full()
.left_0()
.top_0()
.border_2()
.border_color(color),
)
})
.when_some(leader_status_box, |this, status_box| {
this.child(
div()
.absolute()
.w_96()
.bottom_3()
.right_3()
.elevation_2(cx)
.p_1()
.child(status_box)
.when_some(
leader_join_data,
|this, (leader_project_id, leader_user_id)| {
this.cursor_pointer().on_mouse_down(
MouseButton::Left,
cx.listener(move |this, _, cx| {
crate::join_in_room_project(
leader_project_id,
leader_user_id,
this.app_state().clone(),
cx,
)
.detach_and_log_err(cx);
}),
)
},
),
)
})
.into_any()
}
Member::Axis(axis) => axis
.render(
project,
basis + 1,
follower_states,
active_call,
active_pane,
zoomed,
app_state,
cx,
)
.into_any(),
}
}
fn collect_panes<'a>(&'a self, panes: &mut Vec<&'a View<Pane>>) {
match self {
Member::Axis(axis) => {
for member in &axis.members {
member.collect_panes(panes);
}
}
Member::Pane(pane) => panes.push(pane),
}
}
}
#[derive(Clone)]
pub(crate) struct PaneAxis {
pub axis: Axis,
pub members: Vec<Member>,
pub flexes: Arc<Mutex<Vec<f32>>>,
pub bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
}
impl PaneAxis {
pub fn new(axis: Axis, members: Vec<Member>) -> Self {
let flexes = Arc::new(Mutex::new(vec![1.; members.len()]));
let bounding_boxes = Arc::new(Mutex::new(vec![None; members.len()]));
Self {
axis,
members,
flexes,
bounding_boxes,
}
}
pub fn load(axis: Axis, members: Vec<Member>, flexes: Option<Vec<f32>>) -> Self {
let flexes = flexes.unwrap_or_else(|| vec![1.; members.len()]);
debug_assert!(members.len() == flexes.len());
let flexes = Arc::new(Mutex::new(flexes));
let bounding_boxes = Arc::new(Mutex::new(vec![None; members.len()]));
Self {
axis,
members,
flexes,
bounding_boxes,
}
}
fn split(
&mut self,
old_pane: &View<Pane>,
new_pane: &View<Pane>,
direction: SplitDirection,
) -> Result<()> {
for (mut idx, member) in self.members.iter_mut().enumerate() {
match member {
Member::Axis(axis) => {
if axis.split(old_pane, new_pane, direction).is_ok() {
return Ok(());
}
}
Member::Pane(pane) => {
if pane == old_pane {
if direction.axis() == self.axis {
if direction.increasing() {
idx += 1;
}
self.members.insert(idx, Member::Pane(new_pane.clone()));
*self.flexes.lock() = vec![1.; self.members.len()];
} else {
*member =
Member::new_axis(old_pane.clone(), new_pane.clone(), direction);
}
return Ok(());
}
}
}
}
Err(anyhow!("Pane not found"))
}
fn remove(&mut self, pane_to_remove: &View<Pane>) -> Result<Option<Member>> {
let mut found_pane = false;
let mut remove_member = None;
for (idx, member) in self.members.iter_mut().enumerate() {
match member {
Member::Axis(axis) => {
if let Ok(last_pane) = axis.remove(pane_to_remove) {
if let Some(last_pane) = last_pane {
*member = last_pane;
}
found_pane = true;
break;
}
}
Member::Pane(pane) => {
if pane == pane_to_remove {
found_pane = true;
remove_member = Some(idx);
break;
}
}
}
}
if found_pane {
if let Some(idx) = remove_member {
self.members.remove(idx);
*self.flexes.lock() = vec![1.; self.members.len()];
}
if self.members.len() == 1 {
let result = self.members.pop();
*self.flexes.lock() = vec![1.; self.members.len()];
Ok(result)
} else {
Ok(None)
}
} else {
Err(anyhow!("Pane not found"))
}
}
fn swap(&mut self, from: &View<Pane>, to: &View<Pane>) {
for member in self.members.iter_mut() {
match member {
Member::Axis(axis) => axis.swap(from, to),
Member::Pane(pane) => {
if pane == from {
*member = Member::Pane(to.clone());
} else if pane == to {
*member = Member::Pane(from.clone())
}
}
}
}
}
fn bounding_box_for_pane(&self, pane: &View<Pane>) -> Option<Bounds<Pixels>> {
debug_assert!(self.members.len() == self.bounding_boxes.lock().len());
for (idx, member) in self.members.iter().enumerate() {
match member {
Member::Pane(found) => {
if pane == found {
return self.bounding_boxes.lock()[idx];
}
}
Member::Axis(axis) => {
if let Some(rect) = axis.bounding_box_for_pane(pane) {
return Some(rect);
}
}
}
}
None
}
fn pane_at_pixel_position(&self, coordinate: Point<Pixels>) -> Option<&View<Pane>> {
debug_assert!(self.members.len() == self.bounding_boxes.lock().len());
let bounding_boxes = self.bounding_boxes.lock();
for (idx, member) in self.members.iter().enumerate() {
if let Some(coordinates) = bounding_boxes[idx] {
if coordinates.contains(&coordinate) {
return match member {
Member::Pane(found) => Some(found),
Member::Axis(axis) => axis.pane_at_pixel_position(coordinate),
};
}
}
}
None
}
#[allow(clippy::too_many_arguments)]
fn render(
&self,
project: &Model<Project>,
basis: usize,
follower_states: &HashMap<PeerId, FollowerState>,
active_call: Option<&Model<ActiveCall>>,
active_pane: &View<Pane>,
zoomed: Option<&AnyWeakView>,
app_state: &Arc<AppState>,
cx: &mut ViewContext<Workspace>,
) -> gpui::AnyElement {
debug_assert!(self.members.len() == self.flexes.lock().len());
let mut active_pane_ix = None;
pane_axis(
self.axis,
basis,
self.flexes.clone(),
self.bounding_boxes.clone(),
cx.view().downgrade(),
)
.children(self.members.iter().enumerate().map(|(ix, member)| {
if member.contains(active_pane) {
active_pane_ix = Some(ix);
}
member
.render(
project,
(basis + ix) * 10,
follower_states,
active_call,
active_pane,
zoomed,
app_state,
cx,
)
.into_any_element()
}))
.with_active_pane(active_pane_ix)
.into_any_element()
}
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq)]
pub enum SplitDirection {
Up,
Down,
Left,
Right,
}
impl std::fmt::Display for SplitDirection {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
SplitDirection::Up => write!(f, "up"),
SplitDirection::Down => write!(f, "down"),
SplitDirection::Left => write!(f, "left"),
SplitDirection::Right => write!(f, "right"),
}
}
}
impl SplitDirection {
pub fn all() -> [Self; 4] {
[Self::Up, Self::Down, Self::Left, Self::Right]
}
pub fn vertical(cx: &WindowContext) -> Self {
match WorkspaceSettings::get_global(cx).pane_split_direction_vertical {
PaneSplitDirectionVertical::Left => SplitDirection::Left,
PaneSplitDirectionVertical::Right => SplitDirection::Right,
}
}
pub fn horizontal(cx: &WindowContext) -> Self {
match WorkspaceSettings::get_global(cx).pane_split_direction_horizontal {
PaneSplitDirectionHorizontal::Down => SplitDirection::Down,
PaneSplitDirectionHorizontal::Up => SplitDirection::Up,
}
}
pub fn edge(&self, rect: Bounds<Pixels>) -> Pixels {
match self {
Self::Up => rect.origin.y,
Self::Down => rect.lower_left().y,
Self::Left => rect.lower_left().x,
Self::Right => rect.lower_right().x,
}
}
pub fn along_edge(&self, bounds: Bounds<Pixels>, length: Pixels) -> Bounds<Pixels> {
match self {
Self::Up => Bounds {
origin: bounds.origin,
size: size(bounds.size.width, length),
},
Self::Down => Bounds {
origin: point(bounds.lower_left().x, bounds.lower_left().y - length),
size: size(bounds.size.width, length),
},
Self::Left => Bounds {
origin: bounds.origin,
size: size(length, bounds.size.height),
},
Self::Right => Bounds {
origin: point(bounds.lower_right().x - length, bounds.lower_left().y),
size: size(length, bounds.size.height),
},
}
}
pub fn axis(&self) -> Axis {
match self {
Self::Up | Self::Down => Axis::Vertical,
Self::Left | Self::Right => Axis::Horizontal,
}
}
pub fn increasing(&self) -> bool {
match self {
Self::Left | Self::Up => false,
Self::Down | Self::Right => true,
}
}
}
mod element {
use std::mem;
use std::{cell::RefCell, iter, rc::Rc, sync::Arc};
use gpui::{
px, relative, size, Along, AnyElement, Axis, Bounds, Element, GlobalElementId, IntoElement,
MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, Point, Size, Style,
WeakView, WindowContext,
};
use gpui::{CursorStyle, Hitbox};
use parking_lot::Mutex;
use settings::Settings;
use smallvec::SmallVec;
use ui::prelude::*;
use util::ResultExt;
use crate::Workspace;
use crate::WorkspaceSettings;
use super::{HANDLE_HITBOX_SIZE, HORIZONTAL_MIN_SIZE, VERTICAL_MIN_SIZE};
const DIVIDER_SIZE: f32 = 1.0;
pub(super) fn pane_axis(
axis: Axis,
basis: usize,
flexes: Arc<Mutex<Vec<f32>>>,
bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
workspace: WeakView<Workspace>,
) -> PaneAxisElement {
PaneAxisElement {
axis,
basis,
flexes,
bounding_boxes,
children: SmallVec::new(),
active_pane_ix: None,
workspace,
}
}
pub struct PaneAxisElement {
axis: Axis,
basis: usize,
flexes: Arc<Mutex<Vec<f32>>>,
bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
children: SmallVec<[AnyElement; 2]>,
active_pane_ix: Option<usize>,
workspace: WeakView<Workspace>,
}
pub struct PaneAxisLayout {
dragged_handle: Rc<RefCell<Option<usize>>>,
children: Vec<PaneAxisChildLayout>,
}
struct PaneAxisChildLayout {
bounds: Bounds<Pixels>,
element: AnyElement,
handle: Option<PaneAxisHandleLayout>,
}
struct PaneAxisHandleLayout {
hitbox: Hitbox,
divider_bounds: Bounds<Pixels>,
}
impl PaneAxisElement {
pub fn with_active_pane(mut self, active_pane_ix: Option<usize>) -> Self {
self.active_pane_ix = active_pane_ix;
self
}
#[allow(clippy::too_many_arguments)]
fn compute_resize(
flexes: &Arc<Mutex<Vec<f32>>>,
e: &MouseMoveEvent,
ix: usize,
axis: Axis,
child_start: Point<Pixels>,
container_size: Size<Pixels>,
workspace: WeakView<Workspace>,
cx: &mut WindowContext,
) {
let min_size = match axis {
Axis::Horizontal => px(HORIZONTAL_MIN_SIZE),
Axis::Vertical => px(VERTICAL_MIN_SIZE),
};
let mut flexes = flexes.lock();
debug_assert!(flex_values_in_bounds(flexes.as_slice()));
let size = move |ix, flexes: &[f32]| {
container_size.along(axis) * (flexes[ix] / flexes.len() as f32)
};
// Don't allow resizing to less than the minimum size, if elements are already too small
if min_size - px(1.) > size(ix, flexes.as_slice()) {
return;
}
let mut proposed_current_pixel_change =
(e.position - child_start).along(axis) - size(ix, flexes.as_slice());
let flex_changes = |pixel_dx, target_ix, next: isize, flexes: &[f32]| {
let flex_change = pixel_dx / container_size.along(axis);
let current_target_flex = flexes[target_ix] + flex_change;
let next_target_flex = flexes[(target_ix as isize + next) as usize] - flex_change;
(current_target_flex, next_target_flex)
};
let mut successors = iter::from_fn({
let forward = proposed_current_pixel_change > px(0.);
let mut ix_offset = 0;
let len = flexes.len();
move || {
let result = if forward {
(ix + 1 + ix_offset < len).then(|| ix + ix_offset)
} else {
(ix as isize - ix_offset as isize >= 0).then(|| ix - ix_offset)
};
ix_offset += 1;
result
}
});
while proposed_current_pixel_change.abs() > px(0.) {
let Some(current_ix) = successors.next() else {
break;
};
let next_target_size = Pixels::max(
size(current_ix + 1, flexes.as_slice()) - proposed_current_pixel_change,
min_size,
);
let current_target_size = Pixels::max(
size(current_ix, flexes.as_slice()) + size(current_ix + 1, flexes.as_slice())
- next_target_size,
min_size,
);
let current_pixel_change =
current_target_size - size(current_ix, flexes.as_slice());
let (current_target_flex, next_target_flex) =
flex_changes(current_pixel_change, current_ix, 1, flexes.as_slice());
flexes[current_ix] = current_target_flex;
flexes[current_ix + 1] = next_target_flex;
proposed_current_pixel_change -= current_pixel_change;
}
workspace
.update(cx, |this, cx| this.serialize_workspace(cx))
.log_err();
cx.stop_propagation();
cx.refresh();
}
#[allow(clippy::too_many_arguments)]
fn layout_handle(
axis: Axis,
pane_bounds: Bounds<Pixels>,
cx: &mut WindowContext,
) -> PaneAxisHandleLayout {
let handle_bounds = Bounds {
origin: pane_bounds.origin.apply_along(axis, |origin| {
origin + pane_bounds.size.along(axis) - px(HANDLE_HITBOX_SIZE / 2.)
}),
size: pane_bounds
.size
.apply_along(axis, |_| px(HANDLE_HITBOX_SIZE)),
};
let divider_bounds = Bounds {
origin: pane_bounds
.origin
.apply_along(axis, |origin| origin + pane_bounds.size.along(axis)),
size: pane_bounds.size.apply_along(axis, |_| px(DIVIDER_SIZE)),
};
PaneAxisHandleLayout {
hitbox: cx.insert_hitbox(handle_bounds, true),
divider_bounds,
}
}
}
impl IntoElement for PaneAxisElement {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
impl Element for PaneAxisElement {
type RequestLayoutState = ();
type PrepaintState = PaneAxisLayout;
fn id(&self) -> Option<ElementId> {
Some(self.basis.into())
}
fn request_layout(
&mut self,
_global_id: Option<&GlobalElementId>,
cx: &mut ui::prelude::WindowContext,
) -> (gpui::LayoutId, Self::RequestLayoutState) {
let style = Style {
flex_grow: 1.,
flex_shrink: 1.,
flex_basis: relative(0.).into(),
size: size(relative(1.).into(), relative(1.).into()),
..Style::default()
};
(cx.request_layout(style, None), ())
}
fn prepaint(
&mut self,
global_id: Option<&GlobalElementId>,
bounds: Bounds<Pixels>,
_state: &mut Self::RequestLayoutState,
cx: &mut WindowContext,
) -> PaneAxisLayout {
let dragged_handle = cx.with_element_state::<Rc<RefCell<Option<usize>>>, _>(
global_id.unwrap(),
|state, _cx| {
let state = state.unwrap_or_else(|| Rc::new(RefCell::new(None)));
(state.clone(), state)
},
);
let flexes = self.flexes.lock().clone();
let len = self.children.len();
debug_assert!(flexes.len() == len);
debug_assert!(flex_values_in_bounds(flexes.as_slice()));
let active_pane_magnification = WorkspaceSettings::get(None, cx)
.active_pane_modifiers
.magnification
.and_then(|val| if val == 1.0 { None } else { Some(val) });
let total_flex = if let Some(flex) = active_pane_magnification {
self.children.len() as f32 - 1. + flex
} else {
len as f32
};
let mut origin = bounds.origin;
let space_per_flex = bounds.size.along(self.axis) / total_flex;
let mut bounding_boxes = self.bounding_boxes.lock();
bounding_boxes.clear();
let mut layout = PaneAxisLayout {
dragged_handle: dragged_handle.clone(),
children: Vec::new(),
};
for (ix, mut child) in mem::take(&mut self.children).into_iter().enumerate() {
let child_flex = active_pane_magnification
.map(|magnification| {
if self.active_pane_ix == Some(ix) {
magnification
} else {
1.
}
})
.unwrap_or_else(|| flexes[ix]);
let child_size = bounds
.size
.apply_along(self.axis, |_| space_per_flex * child_flex)
.map(|d| d.round());
let child_bounds = Bounds {
origin,
size: child_size,
};
bounding_boxes.push(Some(child_bounds));
child.layout_as_root(child_size.into(), cx);
child.prepaint_at(origin, cx);
origin = origin.apply_along(self.axis, |val| val + child_size.along(self.axis));
layout.children.push(PaneAxisChildLayout {
bounds: child_bounds,
element: child,
handle: None,
})
}
for (ix, child_layout) in layout.children.iter_mut().enumerate() {
if active_pane_magnification.is_none() && ix < len - 1 {
child_layout.handle =
Some(Self::layout_handle(self.axis, child_layout.bounds, cx));
}
}
layout
}
fn paint(
&mut self,
_id: Option<&GlobalElementId>,
bounds: gpui::Bounds<ui::prelude::Pixels>,
_: &mut Self::RequestLayoutState,
layout: &mut Self::PrepaintState,
cx: &mut ui::prelude::WindowContext,
) {
for child in &mut layout.children {
child.element.paint(cx);
}
let overlay_opacity = WorkspaceSettings::get(None, cx)
.active_pane_modifiers
.inactive_opacity
.map(|val| val.clamp(0.0, 1.0))
.and_then(|val| (val <= 1.).then_some(val));
let mut overlay_background = cx.theme().colors().editor_background;
if let Some(opacity) = overlay_opacity {
overlay_background.fade_out(opacity);
}
let overlay_border = WorkspaceSettings::get(None, cx)
.active_pane_modifiers
.border_size
.and_then(|val| (val >= 0.).then_some(val));
for (ix, child) in &mut layout.children.iter_mut().enumerate() {
if overlay_opacity.is_some() || overlay_border.is_some() {
// the overlay has to be painted in origin+1px with size width-1px
// in order to accommodate the divider between panels
let overlay_bounds = Bounds {
origin: child
.bounds
.origin
.apply_along(Axis::Horizontal, |val| val + Pixels(1.)),
size: child
.bounds
.size
.apply_along(Axis::Horizontal, |val| val - Pixels(1.)),
};
if overlay_opacity.is_some() && self.active_pane_ix != Some(ix) {
cx.paint_quad(gpui::fill(overlay_bounds, overlay_background));
}
if let Some(border) = overlay_border {
if self.active_pane_ix == Some(ix) {
cx.paint_quad(gpui::quad(
overlay_bounds,
0.,
gpui::transparent_black(),
border,
cx.theme().colors().border_selected,
));
}
}
}
if let Some(handle) = child.handle.as_mut() {
let cursor_style = match self.axis {
Axis::Vertical => CursorStyle::ResizeRow,
Axis::Horizontal => CursorStyle::ResizeColumn,
};
cx.set_cursor_style(cursor_style, &handle.hitbox);
cx.paint_quad(gpui::fill(
handle.divider_bounds,
cx.theme().colors().pane_group_border,
));
cx.on_mouse_event({
let dragged_handle = layout.dragged_handle.clone();
let flexes = self.flexes.clone();
let workspace = self.workspace.clone();
let handle_hitbox = handle.hitbox.clone();
move |e: &MouseDownEvent, phase, cx| {
if phase.bubble() && handle_hitbox.is_hovered(cx) {
dragged_handle.replace(Some(ix));
if e.click_count >= 2 {
let mut borrow = flexes.lock();
*borrow = vec![1.; borrow.len()];
workspace
.update(cx, |this, cx| this.serialize_workspace(cx))
.log_err();
cx.refresh();
}
cx.stop_propagation();
}
}
});
cx.on_mouse_event({
let workspace = self.workspace.clone();
let dragged_handle = layout.dragged_handle.clone();
let flexes = self.flexes.clone();
let child_bounds = child.bounds;
let axis = self.axis;
move |e: &MouseMoveEvent, phase, cx| {
let dragged_handle = dragged_handle.borrow();
if phase.bubble() && *dragged_handle == Some(ix) {
Self::compute_resize(
&flexes,
e,
ix,
axis,
child_bounds.origin,
bounds.size,
workspace.clone(),
cx,
)
}
}
});
}
}
cx.on_mouse_event({
let dragged_handle = layout.dragged_handle.clone();
move |_: &MouseUpEvent, phase, _cx| {
if phase.bubble() {
dragged_handle.replace(None);
}
}
});
}
}
impl ParentElement for PaneAxisElement {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
fn flex_values_in_bounds(flexes: &[f32]) -> bool {
(flexes.iter().copied().sum::<f32>() - flexes.len() as f32).abs() < 0.001
}
}