181 lines
4.6 KiB
Rust
181 lines
4.6 KiB
Rust
use std::ops::Deref;
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use std::sync::Arc;
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use gpui3::{
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rems, AbsoluteLength, AnyElement, BorrowAppContext, Bounds, Interactive, LayoutId, Pixels,
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WindowContext,
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};
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use crate::prelude::*;
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/// Returns the user settings.
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pub fn user_settings(cx: &WindowContext) -> FakeSettings {
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cx.global::<FakeSettings>().clone()
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}
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pub fn user_settings_mut<'cx>(cx: &'cx mut WindowContext) -> &'cx mut FakeSettings {
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cx.global_mut::<FakeSettings>()
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}
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#[derive(Clone)]
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pub enum SettingValue<T> {
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UserDefined(T),
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Default(T),
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}
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impl<T> Deref for SettingValue<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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match self {
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Self::UserDefined(value) => value,
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Self::Default(value) => value,
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}
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}
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}
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#[derive(Clone)]
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pub struct TitlebarSettings {
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pub show_project_owner: SettingValue<bool>,
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pub show_git_status: SettingValue<bool>,
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pub show_git_controls: SettingValue<bool>,
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}
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impl Default for TitlebarSettings {
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fn default() -> Self {
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Self {
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show_project_owner: SettingValue::Default(true),
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show_git_status: SettingValue::Default(true),
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show_git_controls: SettingValue::Default(true),
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}
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}
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}
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// These should be merged into settings
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#[derive(Clone)]
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pub struct FakeSettings {
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pub default_panel_size: SettingValue<AbsoluteLength>,
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pub list_disclosure_style: SettingValue<DisclosureControlStyle>,
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pub list_indent_depth: SettingValue<AbsoluteLength>,
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pub titlebar: TitlebarSettings,
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pub ui_scale: SettingValue<f32>,
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}
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impl Default for FakeSettings {
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fn default() -> Self {
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Self {
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titlebar: TitlebarSettings::default(),
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list_disclosure_style: SettingValue::Default(DisclosureControlStyle::ChevronOnHover),
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list_indent_depth: SettingValue::Default(rems(0.3).into()),
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default_panel_size: SettingValue::Default(rems(16.).into()),
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ui_scale: SettingValue::Default(1.),
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}
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}
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}
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impl FakeSettings {}
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pub fn with_settings<E, F>(
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settings: FakeSettings,
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cx: &mut ViewContext<E::ViewState>,
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build_child: F,
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) -> WithSettings<E>
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where
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E: Element,
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F: FnOnce(&mut ViewContext<E::ViewState>) -> E,
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{
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let child = cx.with_global(settings.clone(), |cx| build_child(cx));
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WithSettings { settings, child }
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}
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pub struct WithSettings<E> {
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pub(crate) settings: FakeSettings,
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pub(crate) child: E,
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}
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impl<E> IntoAnyElement<E::ViewState> for WithSettings<E>
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where
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E: Element,
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{
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fn into_any(self) -> AnyElement<E::ViewState> {
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AnyElement::new(self)
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}
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}
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impl<E: Element> Element for WithSettings<E> {
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type ViewState = E::ViewState;
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type ElementState = E::ElementState;
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fn id(&self) -> Option<gpui3::ElementId> {
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None
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}
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fn initialize(
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&mut self,
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view_state: &mut Self::ViewState,
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element_state: Option<Self::ElementState>,
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cx: &mut ViewContext<Self::ViewState>,
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) -> Self::ElementState {
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cx.with_global(self.settings.clone(), |cx| {
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self.child.initialize(view_state, element_state, cx)
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})
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}
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fn layout(
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&mut self,
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view_state: &mut E::ViewState,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<E::ViewState>,
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) -> LayoutId
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where
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Self: Sized,
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{
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cx.with_global(self.settings.clone(), |cx| {
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self.child.layout(view_state, element_state, cx)
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})
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}
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fn paint(
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&mut self,
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bounds: Bounds<Pixels>,
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view_state: &mut Self::ViewState,
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frame_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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) where
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Self: Sized,
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{
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cx.with_global(self.settings.clone(), |cx| {
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self.child.paint(bounds, view_state, frame_state, cx);
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});
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}
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}
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impl<E: Element + Interactive> Interactive for WithSettings<E> {
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fn listeners(&mut self) -> &mut gpui3::EventListeners<Self::ViewState> {
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self.child.listeners()
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}
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fn on_mouse_down(
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mut self,
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button: gpui3::MouseButton,
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handler: impl Fn(&mut Self::ViewState, &gpui3::MouseDownEvent, &mut ViewContext<Self::ViewState>)
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+ Send
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+ Sync
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+ 'static,
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) -> Self
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where
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Self: Sized,
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{
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println!("WithSettings on_mouse_down");
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let settings = self.settings.clone();
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self.listeners()
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.mouse_down
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.push(Arc::new(move |view, event, bounds, phase, cx| {
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cx.with_global(settings.clone(), |cx| handler(view, event, cx))
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}));
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self
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}
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}
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