Files
oak-gpui/crates/picker/src/head.rs
T
Marshall Bowers c116a7ca5b Clean up Picker constructor signature (#9500)
This PR cleans up the (internal) `Picker` constructor signature, mainly
to remove the consecutive boolean parameters.

Release Notes:

- N/A
2024-03-18 12:27:51 -04:00

60 lines
1.5 KiB
Rust

use std::sync::Arc;
use editor::{Editor, EditorEvent};
use gpui::{prelude::*, AppContext, FocusHandle, FocusableView, View};
use ui::prelude::*;
/// The head of a [`Picker`](crate::Picker).
pub(crate) enum Head {
/// Picker has an editor that allows the user to filter the list.
Editor(View<Editor>),
/// Picker has no head, it's just a list of items.
Empty(View<EmptyHead>),
}
impl Head {
pub fn editor<V: 'static>(
placeholder_text: Arc<str>,
edit_handler: impl FnMut(&mut V, View<Editor>, &EditorEvent, &mut ViewContext<'_, V>) + 'static,
cx: &mut ViewContext<V>,
) -> Self {
let editor = cx.new_view(|cx| {
let mut editor = Editor::single_line(cx);
editor.set_placeholder_text(placeholder_text, cx);
editor
});
cx.subscribe(&editor, edit_handler).detach();
Self::Editor(editor)
}
pub fn empty(cx: &mut WindowContext) -> Self {
Self::Empty(cx.new_view(|cx| EmptyHead::new(cx)))
}
}
/// An invisible element that can hold focus.
pub(crate) struct EmptyHead {
focus_handle: FocusHandle,
}
impl EmptyHead {
fn new(cx: &mut ViewContext<Self>) -> Self {
Self {
focus_handle: cx.focus_handle(),
}
}
}
impl Render for EmptyHead {
fn render(&mut self, _: &mut ViewContext<Self>) -> impl IntoElement {
div().track_focus(&self.focus_handle)
}
}
impl FocusableView for EmptyHead {
fn focus_handle(&self, _: &AppContext) -> FocusHandle {
self.focus_handle.clone()
}
}