Files
oak-gpui/crates/scheduler/src/test_scheduler.rs
T
Nathan SoboandConrad Irwin ae036f8ead Read env vars in TestScheduler::many (#38897)
This allows ITERATIONS and SEED environment variables to override the
hard coded values during testing.

cc @ConradIrwin @as-cii 

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-25 13:03:56 -06:00

542 lines
16 KiB
Rust

use crate::{
BackgroundExecutor, Clock, ForegroundExecutor, Scheduler, SessionId, TestClock, Timer,
};
use async_task::Runnable;
use backtrace::{Backtrace, BacktraceFrame};
use futures::{FutureExt as _, channel::oneshot, future::LocalBoxFuture};
use parking_lot::Mutex;
use rand::prelude::*;
use std::{
any::type_name_of_val,
collections::{BTreeMap, VecDeque},
env,
fmt::Write,
future::Future,
mem,
ops::RangeInclusive,
panic::{self, AssertUnwindSafe},
pin::Pin,
sync::{
Arc,
atomic::{AtomicBool, Ordering::SeqCst},
},
task::{Context, Poll, RawWaker, RawWakerVTable, Waker},
thread::{self, Thread},
time::{Duration, Instant},
};
const PENDING_TRACES_VAR_NAME: &str = "PENDING_TRACES";
pub struct TestScheduler {
clock: Arc<TestClock>,
rng: Arc<Mutex<StdRng>>,
state: Arc<Mutex<SchedulerState>>,
thread: Thread,
}
impl TestScheduler {
/// Run a test once with default configuration (seed 0)
pub fn once<R>(f: impl AsyncFnOnce(Arc<TestScheduler>) -> R) -> R {
Self::with_seed(0, f)
}
/// Run a test multiple times with sequential seeds (0, 1, 2, ...)
pub fn many<R>(
default_iterations: usize,
mut f: impl AsyncFnMut(Arc<TestScheduler>) -> R,
) -> Vec<R> {
let num_iterations = std::env::var("ITERATIONS")
.map(|iterations| iterations.parse().unwrap())
.unwrap_or(default_iterations);
let seed = std::env::var("SEED")
.map(|seed| seed.parse().unwrap())
.unwrap_or(0);
(seed..num_iterations as u64)
.map(|seed| {
let mut unwind_safe_f = AssertUnwindSafe(&mut f);
eprintln!("Running seed: {seed}");
match panic::catch_unwind(move || Self::with_seed(seed, &mut *unwind_safe_f)) {
Ok(result) => result,
Err(error) => {
eprintln!("\x1b[31mFailing Seed: {seed}\x1b[0m");
panic::resume_unwind(error);
}
}
})
.collect()
}
fn with_seed<R>(seed: u64, f: impl AsyncFnOnce(Arc<TestScheduler>) -> R) -> R {
let scheduler = Arc::new(TestScheduler::new(TestSchedulerConfig::with_seed(seed)));
let future = f(scheduler.clone());
let result = scheduler.foreground().block_on(future);
scheduler.run(); // Ensure spawned tasks finish up before returning in tests
result
}
pub fn new(config: TestSchedulerConfig) -> Self {
Self {
rng: Arc::new(Mutex::new(StdRng::seed_from_u64(config.seed))),
state: Arc::new(Mutex::new(SchedulerState {
runnables: VecDeque::new(),
timers: Vec::new(),
blocked_sessions: Vec::new(),
randomize_order: config.randomize_order,
allow_parking: config.allow_parking,
timeout_ticks: config.timeout_ticks,
next_session_id: SessionId(0),
capture_pending_traces: config.capture_pending_traces,
pending_traces: BTreeMap::new(),
next_trace_id: TraceId(0),
})),
clock: Arc::new(TestClock::new()),
thread: thread::current(),
}
}
pub fn clock(&self) -> Arc<TestClock> {
self.clock.clone()
}
pub fn rng(&self) -> Arc<Mutex<StdRng>> {
self.rng.clone()
}
pub fn set_timeout_ticks(&self, timeout_ticks: RangeInclusive<usize>) {
self.state.lock().timeout_ticks = timeout_ticks;
}
pub fn allow_parking(&self) {
self.state.lock().allow_parking = true;
}
pub fn forbid_parking(&self) {
self.state.lock().allow_parking = false;
}
/// Create a foreground executor for this scheduler
pub fn foreground(self: &Arc<Self>) -> ForegroundExecutor {
let session_id = {
let mut state = self.state.lock();
state.next_session_id.0 += 1;
state.next_session_id
};
ForegroundExecutor::new(session_id, self.clone())
}
/// Create a background executor for this scheduler
pub fn background(self: &Arc<Self>) -> BackgroundExecutor {
BackgroundExecutor::new(self.clone())
}
pub fn yield_random(&self) -> Yield {
let rng = &mut *self.rng.lock();
if rng.random_bool(0.1) {
Yield(rng.random_range(10..20))
} else {
Yield(rng.random_range(0..2))
}
}
pub fn run(&self) {
while self.step() {
// Continue until no work remains
}
}
pub fn run_with_clock_advancement(&self) {
while self.step() || self.advance_clock_to_next_timer() {
// Continue until no work remains
}
}
fn step(&self) -> bool {
let elapsed_timers = {
let mut state = self.state.lock();
let end_ix = state
.timers
.partition_point(|timer| timer.expiration <= self.clock.now());
state.timers.drain(..end_ix).collect::<Vec<_>>()
};
if !elapsed_timers.is_empty() {
return true;
}
let runnable = {
let state = &mut *self.state.lock();
let ix = state.runnables.iter().position(|runnable| {
runnable
.session_id
.is_none_or(|session_id| !state.blocked_sessions.contains(&session_id))
});
ix.and_then(|ix| state.runnables.remove(ix))
};
if let Some(runnable) = runnable {
runnable.run();
return true;
}
false
}
fn advance_clock_to_next_timer(&self) -> bool {
if let Some(timer) = self.state.lock().timers.first() {
self.clock.advance(timer.expiration - self.clock.now());
true
} else {
false
}
}
pub fn advance_clock(&self, duration: Duration) {
let next_now = self.clock.now() + duration;
loop {
self.run();
if let Some(timer) = self.state.lock().timers.first()
&& timer.expiration <= next_now
{
self.clock.advance(timer.expiration - self.clock.now());
} else {
break;
}
}
self.clock.advance(next_now - self.clock.now());
}
fn park(&self, deadline: Option<Instant>) -> bool {
if self.state.lock().allow_parking {
if let Some(deadline) = deadline {
let now = Instant::now();
let timeout = deadline.saturating_duration_since(now);
thread::park_timeout(timeout);
now.elapsed() < timeout
} else {
thread::park();
true
}
} else if deadline.is_some() {
false
} else if self.state.lock().capture_pending_traces {
let mut pending_traces = String::new();
for (_, trace) in mem::take(&mut self.state.lock().pending_traces) {
writeln!(pending_traces, "{:?}", exclude_wakers_from_trace(trace)).unwrap();
}
panic!("Parking forbidden. Pending traces:\n{}", pending_traces);
} else {
panic!(
"Parking forbidden. Re-run with {PENDING_TRACES_VAR_NAME}=1 to show pending traces"
);
}
}
}
impl Scheduler for TestScheduler {
/// Block until the given future completes, with an optional timeout. If the
/// future is unable to make progress at any moment before the timeout and
/// no other tasks or timers remain, we panic unless parking is allowed. If
/// parking is allowed, we block up to the timeout or indefinitely if none
/// is provided. This is to allow testing a mix of deterministic and
/// non-deterministic async behavior, such as when interacting with I/O in
/// an otherwise deterministic test.
fn block(
&self,
session_id: Option<SessionId>,
mut future: LocalBoxFuture<()>,
timeout: Option<Duration>,
) {
if let Some(session_id) = session_id {
self.state.lock().blocked_sessions.push(session_id);
}
let deadline = timeout.map(|timeout| Instant::now() + timeout);
let awoken = Arc::new(AtomicBool::new(false));
let waker = Box::new(TracingWaker {
id: None,
awoken: awoken.clone(),
thread: self.thread.clone(),
state: self.state.clone(),
});
let waker = unsafe { Waker::new(Box::into_raw(waker) as *const (), &WAKER_VTABLE) };
let max_ticks = if timeout.is_some() {
self.rng
.lock()
.random_range(self.state.lock().timeout_ticks.clone())
} else {
usize::MAX
};
let mut cx = Context::from_waker(&waker);
for _ in 0..max_ticks {
let Poll::Pending = future.poll_unpin(&mut cx) else {
break;
};
let mut stepped = None;
while self.rng.lock().random() {
let stepped = stepped.get_or_insert(false);
if self.step() {
*stepped = true;
} else {
break;
}
}
let stepped = stepped.unwrap_or(true);
let awoken = awoken.swap(false, SeqCst);
if !stepped && !awoken && !self.advance_clock_to_next_timer() {
if !self.park(deadline) {
break;
}
}
}
if session_id.is_some() {
self.state.lock().blocked_sessions.pop();
}
}
fn schedule_foreground(&self, session_id: SessionId, runnable: Runnable) {
let mut state = self.state.lock();
let ix = if state.randomize_order {
let start_ix = state
.runnables
.iter()
.rposition(|task| task.session_id == Some(session_id))
.map_or(0, |ix| ix + 1);
self.rng
.lock()
.random_range(start_ix..=state.runnables.len())
} else {
state.runnables.len()
};
state.runnables.insert(
ix,
ScheduledRunnable {
session_id: Some(session_id),
runnable,
},
);
drop(state);
self.thread.unpark();
}
fn schedule_background(&self, runnable: Runnable) {
let mut state = self.state.lock();
let ix = if state.randomize_order {
self.rng.lock().random_range(0..=state.runnables.len())
} else {
state.runnables.len()
};
state.runnables.insert(
ix,
ScheduledRunnable {
session_id: None,
runnable,
},
);
drop(state);
self.thread.unpark();
}
fn timer(&self, duration: Duration) -> Timer {
let (tx, rx) = oneshot::channel();
let state = &mut *self.state.lock();
state.timers.push(ScheduledTimer {
expiration: self.clock.now() + duration,
_notify: tx,
});
state.timers.sort_by_key(|timer| timer.expiration);
Timer(rx)
}
fn clock(&self) -> Arc<dyn Clock> {
self.clock.clone()
}
fn as_test(&self) -> &TestScheduler {
self
}
}
#[derive(Clone, Debug)]
pub struct TestSchedulerConfig {
pub seed: u64,
pub randomize_order: bool,
pub allow_parking: bool,
pub capture_pending_traces: bool,
pub timeout_ticks: RangeInclusive<usize>,
}
impl TestSchedulerConfig {
pub fn with_seed(seed: u64) -> Self {
Self {
seed,
..Default::default()
}
}
}
impl Default for TestSchedulerConfig {
fn default() -> Self {
Self {
seed: 0,
randomize_order: true,
allow_parking: false,
capture_pending_traces: env::var(PENDING_TRACES_VAR_NAME)
.map_or(false, |var| var == "1" || var == "true"),
timeout_ticks: 0..=1000,
}
}
}
struct ScheduledRunnable {
session_id: Option<SessionId>,
runnable: Runnable,
}
impl ScheduledRunnable {
fn run(self) {
self.runnable.run();
}
}
struct ScheduledTimer {
expiration: Instant,
_notify: oneshot::Sender<()>,
}
struct SchedulerState {
runnables: VecDeque<ScheduledRunnable>,
timers: Vec<ScheduledTimer>,
blocked_sessions: Vec<SessionId>,
randomize_order: bool,
allow_parking: bool,
timeout_ticks: RangeInclusive<usize>,
next_session_id: SessionId,
capture_pending_traces: bool,
next_trace_id: TraceId,
pending_traces: BTreeMap<TraceId, Backtrace>,
}
const WAKER_VTABLE: RawWakerVTable = RawWakerVTable::new(
TracingWaker::clone_raw,
TracingWaker::wake_raw,
TracingWaker::wake_by_ref_raw,
TracingWaker::drop_raw,
);
#[derive(Copy, Clone, Eq, PartialEq, PartialOrd, Ord)]
struct TraceId(usize);
struct TracingWaker {
id: Option<TraceId>,
awoken: Arc<AtomicBool>,
thread: Thread,
state: Arc<Mutex<SchedulerState>>,
}
impl Clone for TracingWaker {
fn clone(&self) -> Self {
let mut state = self.state.lock();
let id = if state.capture_pending_traces {
let id = state.next_trace_id;
state.next_trace_id.0 += 1;
state.pending_traces.insert(id, Backtrace::new_unresolved());
Some(id)
} else {
None
};
Self {
id,
awoken: self.awoken.clone(),
thread: self.thread.clone(),
state: self.state.clone(),
}
}
}
impl Drop for TracingWaker {
fn drop(&mut self) {
if let Some(id) = self.id {
self.state.lock().pending_traces.remove(&id);
}
}
}
impl TracingWaker {
fn wake(self) {
self.wake_by_ref();
}
fn wake_by_ref(&self) {
if let Some(id) = self.id {
self.state.lock().pending_traces.remove(&id);
}
self.awoken.store(true, SeqCst);
self.thread.unpark();
}
fn clone_raw(waker: *const ()) -> RawWaker {
let waker = waker as *const TracingWaker;
let waker = unsafe { &*waker };
RawWaker::new(
Box::into_raw(Box::new(waker.clone())) as *const (),
&WAKER_VTABLE,
)
}
fn wake_raw(waker: *const ()) {
let waker = unsafe { Box::from_raw(waker as *mut TracingWaker) };
waker.wake();
}
fn wake_by_ref_raw(waker: *const ()) {
let waker = waker as *const TracingWaker;
let waker = unsafe { &*waker };
waker.wake_by_ref();
}
fn drop_raw(waker: *const ()) {
let waker = unsafe { Box::from_raw(waker as *mut TracingWaker) };
drop(waker);
}
}
pub struct Yield(usize);
impl Future for Yield {
type Output = ();
fn poll(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
if self.0 == 0 {
Poll::Ready(())
} else {
self.0 -= 1;
cx.waker().wake_by_ref();
Poll::Pending
}
}
}
fn exclude_wakers_from_trace(mut trace: Backtrace) -> Backtrace {
trace.resolve();
let mut frames: Vec<BacktraceFrame> = trace.into();
let waker_clone_frame_ix = frames.iter().position(|frame| {
frame.symbols().iter().any(|symbol| {
symbol
.name()
.is_some_and(|name| format!("{name:#?}") == type_name_of_val(&Waker::clone))
})
});
if let Some(waker_clone_frame_ix) = waker_clone_frame_ix {
frames.drain(..waker_clone_frame_ix + 1);
}
Backtrace::from(frames)
}