359 lines
12 KiB
Rust
359 lines
12 KiB
Rust
use std::{
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collections::HashMap, fs::File, future::Future, marker::PhantomData, path::Path, pin::Pin,
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};
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use anyhow::{anyhow, Error};
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use serde::{de::DeserializeOwned, Serialize};
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use wasi_common::{dir, file};
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use wasmtime::IntoFunc;
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use wasmtime::{Caller, Config, Engine, Instance, Linker, Module, Store, TypedFunc};
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use wasmtime_wasi::{Dir, WasiCtx, WasiCtxBuilder};
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pub struct WasiResource(u32);
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pub struct WasiFn<A: Serialize, R: DeserializeOwned> {
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function: TypedFunc<(u32, u32), u32>,
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_function_type: PhantomData<fn(A) -> R>,
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}
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impl<A: Serialize, R: DeserializeOwned> Copy for WasiFn<A, R> {}
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impl<A: Serialize, R: DeserializeOwned> Clone for WasiFn<A, R> {
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fn clone(&self) -> Self {
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Self {
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function: self.function,
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_function_type: PhantomData,
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}
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}
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}
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// impl<A: Serialize, R: DeserializeOwned> WasiFn<A, R> {
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// #[inline(always)]
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// pub async fn call(&self, runtime: &mut Wasi, arg: A) -> Result<R, Error> {
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// runtime.call(self, arg).await
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// }
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// }
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pub struct Wasi {
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engine: Engine,
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module: Module,
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store: Store<WasiCtx>,
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instance: Instance,
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alloc_buffer: TypedFunc<u32, u32>,
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// free_buffer: TypedFunc<(u32, u32), ()>,
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}
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// type signature derived from:
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// https://docs.rs/wasmtime/latest/wasmtime/struct.Linker.html#method.func_wrap2_async
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// macro_rules! dynHostFunction {
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// () => {
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// Box<
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// dyn for<'a> Fn(Caller<'a, WasiCtx>, u32, u32)
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// -> Box<dyn Future<Output = u32> + Send + 'a>
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// + Send
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// + Sync
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// + 'static
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// >
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// };
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// }
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// macro_rules! implHostFunction {
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// () => {
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// impl for<'a> Fn(Caller<'a, WasiCtx>, u32, u32)
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// -> Box<dyn Future<Output = u32> + Send + 'a>
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// + Send
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// + Sync
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// + 'static
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// };
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// }
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// This type signature goodness gracious
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pub type HostFunction = Box<dyn IntoFunc<WasiCtx, (u32, u32), u32>>;
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pub struct WasiPluginBuilder {
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// host_functions: HashMap<String, Box<dyn Fn(&str, &mut Linker<WasiCtx>) -> Result<(), Error>>>,
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wasi_ctx: WasiCtx,
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engine: Engine,
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linker: Linker<WasiCtx>,
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}
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impl WasiPluginBuilder {
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pub fn new(wasi_ctx: WasiCtx) -> Result<Self, Error> {
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let mut config = Config::default();
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config.async_support(true);
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let engine = Engine::new(&config)?;
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let mut linker = Linker::new(&engine);
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Ok(WasiPluginBuilder {
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// host_functions: HashMap::new(),
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wasi_ctx,
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engine,
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linker,
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})
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}
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pub fn new_with_default_ctx() -> Result<Self, Error> {
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let wasi_ctx = WasiCtxBuilder::new()
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.inherit_stdin()
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.inherit_stderr()
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.build();
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Self::new(wasi_ctx)
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}
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pub fn host_function<A: Serialize, R: DeserializeOwned>(
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mut self,
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name: &str,
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function: impl Fn(A) -> R + Send + Sync + 'static,
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) -> Result<Self, Error> {
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self.linker
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.func_wrap("env", name, move |ptr: u32, len: u32| {
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// TODO: insert serialization code
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function(todo!());
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7u32
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})?;
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Ok(self)
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}
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pub async fn init<T: AsRef<[u8]>>(self, module: T) -> Result<Wasi, Error> {
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Wasi::init(module.as_ref().to_vec(), self).await
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}
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}
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// TODO: remove
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/// Represents a to-be-initialized plugin.
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/// Please use [`WasiPluginBuilder`], don't use this directly.
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pub struct WasiPlugin {
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pub module: Vec<u8>,
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pub wasi_ctx: WasiCtx,
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pub host_functions:
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HashMap<String, Box<dyn Fn(&str, &mut Linker<WasiCtx>) -> Result<(), Error>>>,
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}
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impl Wasi {
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pub fn dump_memory(data: &[u8]) {
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for (i, byte) in data.iter().enumerate() {
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if i % 32 == 0 {
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println!();
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}
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if i % 4 == 0 {
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print!("|");
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}
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if *byte == 0 {
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print!("__")
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} else {
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print!("{:02x}", byte);
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}
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}
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println!();
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}
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}
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impl Wasi {
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async fn init(module: Vec<u8>, plugin: WasiPluginBuilder) -> Result<Self, Error> {
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let engine = plugin.engine;
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let mut linker = plugin.linker;
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linker.func_wrap("env", "__hello", |x: u32| x * 2).unwrap();
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linker.func_wrap("env", "__bye", |x: u32| x / 2).unwrap();
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wasmtime_wasi::add_to_linker(&mut linker, |s| s)?;
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let mut store: Store<_> = Store::new(&engine, plugin.wasi_ctx);
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let module = Module::new(&engine, module)?;
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linker.module_async(&mut store, "", &module).await?;
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let instance = linker.instantiate_async(&mut store, &module).await?;
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let alloc_buffer = instance.get_typed_func(&mut store, "__alloc_buffer")?;
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// let free_buffer = instance.get_typed_func(&mut store, "__free_buffer")?;
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Ok(Wasi {
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engine,
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module,
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store,
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instance,
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alloc_buffer,
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// free_buffer,
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})
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}
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/// Attaches a file or directory the the given system path to the runtime.
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/// Note that the resource must be freed by calling `remove_resource` afterwards.
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pub fn attach_path<T: AsRef<Path>>(&mut self, path: T) -> Result<WasiResource, Error> {
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// grab the WASI context
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let ctx = self.store.data_mut();
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// open the file we want, and convert it into the right type
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// this is a footgun and a half
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let file = File::open(&path).unwrap();
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let dir = Dir::from_std_file(file);
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let dir = Box::new(wasmtime_wasi::dir::Dir::from_cap_std(dir));
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// grab an empty file descriptor, specify capabilities
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let fd = ctx.table().push(Box::new(()))?;
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let caps = dir::DirCaps::all();
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let file_caps = file::FileCaps::all();
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// insert the directory at the given fd,
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// return a handle to the resource
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ctx.insert_dir(fd, dir, caps, file_caps, path.as_ref().to_path_buf());
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Ok(WasiResource(fd))
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}
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/// Returns `true` if the resource existed and was removed.
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pub fn remove_resource(&mut self, resource: WasiResource) -> Result<(), Error> {
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self.store
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.data_mut()
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.table()
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.delete(resource.0)
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.ok_or_else(|| anyhow!("Resource did not exist, but a valid handle was passed in"))?;
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Ok(())
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}
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// pub fn with_resource<T>(
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// &mut self,
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// resource: WasiResource,
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// callback: fn(&mut Self) -> Result<T, Error>,
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// ) -> Result<T, Error> {
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// let result = callback(self);
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// self.remove_resource(resource)?;
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// return result;
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// }
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// So this call function is kinda a dance, I figured it'd be a good idea to document it.
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// the high level is we take a serde type, serialize it to a byte array,
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// (we're doing this using bincode for now)
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// then toss that byte array into webassembly.
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// webassembly grabs that byte array, does some magic,
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// and serializes the result into yet another byte array.
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// we then grab *that* result byte array and deserialize it into a result.
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//
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// phew...
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//
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// now the problem is, webassambly doesn't support buffers.
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// only really like i32s, that's it (yeah, it's sad. Not even unsigned!)
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// (ok, I'm exaggerating a bit).
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//
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// the Wasm function that this calls must have a very specific signature:
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//
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// fn(pointer to byte array: i32, length of byte array: i32)
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// -> pointer to (
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// pointer to byte_array: i32,
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// length of byte array: i32,
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// ): i32
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//
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// This pair `(pointer to byte array, length of byte array)` is called a `Buffer`
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// and can be found in the cargo_test plugin.
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//
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// so on the wasm side, we grab the two parameters to the function,
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// stuff them into a `Buffer`,
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// and then pray to the `unsafe` Rust gods above that a valid byte array pops out.
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//
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// On the flip side, when returning from a wasm function,
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// we convert whatever serialized result we get into byte array,
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// which we stuff into a Buffer and allocate on the heap,
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// which pointer to we then return.
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// Note the double indirection!
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//
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// So when returning from a function, we actually leak memory *twice*:
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//
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// 1) once when we leak the byte array
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// 2) again when we leak the allocated `Buffer`
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//
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// This isn't a problem because Wasm stops executing after the function returns,
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// so the heap is still valid for our inspection when we want to pull things out.
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/// Takes an item, allocates a buffer, serializes the argument to that buffer,
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/// and returns a (ptr, len) pair to that buffer.
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async fn serialize_to_buffer<T: Serialize>(&mut self, item: T) -> Result<(u32, u32), Error> {
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// serialize the argument using bincode
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let item = bincode::serialize(&item)?;
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let buffer_len = item.len() as u32;
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// allocate a buffer and write the argument to that buffer
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let buffer_ptr = self
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.alloc_buffer
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.call_async(&mut self.store, buffer_len)
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.await?;
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let plugin_memory = self
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.instance
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.get_memory(&mut self.store, "memory")
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.ok_or_else(|| anyhow!("Could not grab slice of plugin memory"))?;
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plugin_memory.write(&mut self.store, buffer_ptr as usize, &item)?;
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Ok((buffer_ptr, buffer_len))
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}
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/// Takes a ptr to a (ptr, len) pair and returns the corresponding deserialized buffer
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fn deserialize_from_buffer<R: DeserializeOwned>(&mut self, buffer: u32) -> Result<R, Error> {
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// create a buffer to read the (ptr, length) pair into
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// this is a total of 4 + 4 = 8 bytes.
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let raw_buffer = &mut [0; 8];
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let plugin_memory = self
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.instance
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.get_memory(&mut self.store, "memory")
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.ok_or_else(|| anyhow!("Could not grab slice of plugin memory"))?;
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plugin_memory.read(&mut self.store, buffer as usize, raw_buffer)?;
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// use these bytes (wasm stores things little-endian)
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// to get a pointer to the buffer and its length
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let b = raw_buffer;
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let buffer_ptr = u32::from_le_bytes([b[0], b[1], b[2], b[3]]) as usize;
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let buffer_len = u32::from_le_bytes([b[4], b[5], b[6], b[7]]) as usize;
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let buffer_end = buffer_ptr + buffer_len;
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// read the buffer at this point into a byte array
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// deserialize the byte array into the provided serde type
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let result = &plugin_memory.data(&mut self.store)[buffer_ptr..buffer_end];
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let result = bincode::deserialize(result)?;
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// TODO: this is handled wasm-side, but I'd like to double-check
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// // deallocate the argument buffer
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// self.free_buffer.call(&mut self.store, arg_buffer);
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Ok(result)
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}
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pub fn function<A: Serialize, R: DeserializeOwned, T: AsRef<str>>(
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&mut self,
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name: T,
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) -> Result<WasiFn<A, R>, Error> {
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let fun_name = format!("__{}", name.as_ref());
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let fun = self
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.instance
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.get_typed_func::<(u32, u32), u32, _>(&mut self.store, &fun_name)?;
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Ok(WasiFn {
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function: fun,
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_function_type: PhantomData,
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})
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}
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// TODO: dont' use as for conversions
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pub async fn call<A: Serialize, R: DeserializeOwned>(
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&mut self,
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handle: &WasiFn<A, R>,
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arg: A,
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) -> Result<R, Error> {
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// dbg!(&handle.name);
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// dbg!(serde_json::to_string(&arg)).unwrap();
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// write the argument to linear memory
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// this returns a (ptr, lentgh) pair
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let arg_buffer = self.serialize_to_buffer(arg).await?;
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// get the webassembly function we want to actually call
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// TODO: precompute handle
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// let fun_name = format!("__{}", handle);
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// let fun = self
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// .instance
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// .get_typed_func::<(u32, u32), u32, _>(&mut self.store, &fun_name)?;
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let fun = handle.function;
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// call the function, passing in the buffer and its length
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// this returns a ptr to a (ptr, lentgh) pair
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let result_buffer = fun.call_async(&mut self.store, arg_buffer).await?;
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self.deserialize_from_buffer(result_buffer)
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}
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}
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