Files
oak-gpui/crates/gpui
renovate[bot]renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>Mikayla
5d5ae1ec6f Update Rust crate bindgen to 0.70.0 (#17024)
This PR contains the following updates:

| Package | Type | Update | Change |
|---|---|---|---|
| [bindgen](https://rust-lang.github.io/rust-bindgen/)
([source](https://togithub.com/rust-lang/rust-bindgen)) |
build-dependencies | minor | `0.65.1` -> `0.70.0` |

---

### Release Notes

<details>
<summary>rust-lang/rust-bindgen (bindgen)</summary>

###
[`v0.70.1`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0701-2024-08-20)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.70.0...v0.70.1)

#### Added

#### Changed

#### Removed

#### Fixed

- Fix regression where the `const` layout tests were triggering the
`unnecessary_operation` and `identity_op` clippy warnings.

#### Security

###
[`v0.70.0`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0700-2024-08-16)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.69.4...v0.70.0)

#### Added

-   Add target mappings for riscv64imac and riscv32imafc.
- Add a complex macro fallback API
([#&#8203;2779](https://togithub.com/rust-lang/rust-bindgen/issues/2779)).
- Add option to use DST structs for flexible arrays (--flexarray-dst,
[#&#8203;2772](https://togithub.com/rust-lang/rust-bindgen/issues/2772)).
- Add option to dynamically load variables
([#&#8203;2812](https://togithub.com/rust-lang/rust-bindgen/issues/2812)).
- Add option in CLI to use rustified non-exhaustive enums
(--rustified-non-exhaustive-enum,
[#&#8203;2847](https://togithub.com/rust-lang/rust-bindgen/issues/2847)).

#### Changed

- Remove which and lazy-static dependencies
([#&#8203;2809](https://togithub.com/rust-lang/rust-bindgen/issues/2809),
[#&#8203;2817](https://togithub.com/rust-lang/rust-bindgen/issues/2817)).
- Generate compile-time layout tests
([#&#8203;2787](https://togithub.com/rust-lang/rust-bindgen/issues/2787)).
- Print `bindgen-cli` errors to stderr instead of stdout
([#&#8203;2840](https://togithub.com/rust-lang/rust-bindgen/issues/2840))

#### Removed

#### Fixed

- Fix `--formatter=prettyplease` not working in `bindgen-cli` by adding
`prettyplease` feature and
enabling it by default for `bindgen-cli`
([#&#8203;2789](https://togithub.com/rust-lang/rust-bindgen/issues/2789))
.
- Fix `--allowlist-item` so anonymous enums are no longer ignored
([#&#8203;2827](https://togithub.com/rust-lang/rust-bindgen/issues/2827)).
- Use clang_getFileLocation instead of clang_getSpellingLocation to fix
clang-trunk
([#&#8203;2824](https://togithub.com/rust-lang/rust-bindgen/issues/2824)).
- Fix generated constants: `f64::INFINITY`, `f64::NEG_ INFINITY`,
`f64::NAN`
([#&#8203;2854](https://togithub.com/rust-lang/rust-bindgen/issues/2854)).

#### Security

- Update `tempfile` and `rustix` due to
[GHSA-c827-hfw6-qwvm](https://togithub.com/advisories/GHSA-c827-hfw6-qwvm).

###
[`v0.69.4`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0694-2024-02-04)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.69.3...v0.69.4)

#### Added

#### Changed

- Allow older itertools.
([#&#8203;2745](https://togithub.com/rust-lang/rust-bindgen/issues/2745))

#### Removed

#### Fixed

#### Security

###
[`v0.69.3`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0693-2024-02-04)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.69.2...v0.69.3)

#### Added

- Added blocklist_var
([#&#8203;2731](https://togithub.com/rust-lang/rust-bindgen/issues/2731))
- Stabilized thiscall_abi
([#&#8203;2661](https://togithub.com/rust-lang/rust-bindgen/issues/2661))

#### Changed

- Use CR consistently on windows
([#&#8203;2698](https://togithub.com/rust-lang/rust-bindgen/issues/2698))
- Replaced peeking_take_while by itertools
([#&#8203;2724](https://togithub.com/rust-lang/rust-bindgen/issues/2724))

#### Removed

#### Fixed

- Try to avoid repr(packed) for explicitly aligned types when not needed
([#&#8203;2734](https://togithub.com/rust-lang/rust-bindgen/issues/2734))
- Improved destructor handling on Windows
([#&#8203;2663](https://togithub.com/rust-lang/rust-bindgen/issues/2663))
- Support Float16
([#&#8203;2667](https://togithub.com/rust-lang/rust-bindgen/issues/2667))
- Fix alignment contribution from bitfields
([#&#8203;2680](https://togithub.com/rust-lang/rust-bindgen/issues/2680))
-   Fixed msrv build.

#### Security

-   Updated shlex dependency (RUSTSEC-2024-0006)

###
[`v0.69.2`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0692-2024-01-13)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.69.1...v0.69.2)

#### Added

#### Changed

#### Removed

#### Fixed

- Fixed generation of extern "C" blocks with llvm 18+. See
[#&#8203;2689](https://togithub.com/rust-lang/rust-bindgen/issues/2689).

#### Security

###
[`v0.69.1`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0691-2023-11-02)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.69.0...v0.69.1)

#### Fixed

-   Allow to run `bindgen -v` without an input header argument.

###
[`v0.69.0`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0690-2023-11-01)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.68.1...v0.69.0)

#### Added

- Added the `ParseCallbacks::header_file` callback which runs on every
filename passed to `Builder::header`.
- Added the `CargoCallbacks::new` constructor which emits a cargo-rerun
line
    for every input header file by default.
- Added the `CargoCallbacks::rerun_on_header_files` method to configure
whether
    a cargo-rerun line should be emitted for every input header file.

#### Changed

- The `--wrap-static-fns` feature was updated so function types that has
no
    argument use `void` as its sole argument.
-   `CargoCallbacks` is no longer a [unit-like
struct](https://doc.rust-lang.org/reference/items/structs.html) and the
`CargoCallbacks` constant was added to mitigate the breaking nature of
this
change. This constant has been marked as deprecated and users will have
to
    use the new `CargoCallbacks::new` method in the future.

#### Removed

#### Fixed

-   Allow compiling `bindgen-cli` with a static libclang.
- Emit an opaque integer type for pointer types that don't have the same
size
    as the target's pointer size.
- Avoid escaping Objective-C method names unless they are `Self`,
`self`,
    `crate` or `super`.

#### Security

###
[`v0.68.1`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0681)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.68.0...v0.68.1)

#### Fixed

-   Fixed errors on the windows artifact build process.

###
[`v0.68.0`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0680)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.66.1...v0.68.0)

#### Added

- The `system` ABI is now supported as an option for the
`--override-abi` flag.
- The `allowlist_item` method and the `--allowlist-item` flag have been
    included to filter items regardless or their kind.
-   Include installers as release artifacts on Github.

#### Changed

- The `Clone` implementation for `_BindgenUnionField` has been changed
to pass
    the `incorrect_clone_impl_on_copy_type` Clippy lint.
- The `c_unwind` ABI can be used without a feature gate for any Rust
target version
    equal to or greater than 1.71.
    This comes as a result of the ABI being stabilised (in Rust 1.71).
- Formatting changes when using prettyplease as a formatter due to a new
    prettyplease version.
- Avoid generating invalid `CStr` constants when using the
`--generate-cstr`
    option.

#### Removed

- The `extra_assert` and `extra_assert_eq` macros are no longer
exported.

#### Fixed

- Bindgen no longer panics when parsing an objective-C header that
includes a
Rust keyword that cannot be a raw identifier, such as: `self`, `crate`,
    `super` or `Self`.

###
[`v0.66.1`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0661)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.66.0...v0.66.1)

#### Removed

- Revert source order sorting
([#&#8203;2543](https://togithub.com/rust-lang/rust-bindgen/issues/2543))
due to correctness regressions
[#&#8203;2558](https://togithub.com/rust-lang/rust-bindgen/issues/2558).

###
[`v0.66.0`](https://togithub.com/rust-lang/rust-bindgen/blob/HEAD/CHANGELOG.md#0660)

[Compare
Source](https://togithub.com/rust-lang/rust-bindgen/compare/v0.65.1...v0.66.0)

#### Added

- Added the `--generate-cstr` CLI flag to generate string constants as
`&CStr`
    instead of `&[u8]`. (Requires Rust 1.59 or higher.)
- Added the `--generate-shell-completions` CLI flag to generate
completions for
    different shells.
- The `--wrap-static-fns` option can now wrap `va_list` functions as
variadic functions
    with the experimental `ParseCallbacks::wrap_as_variadic_fn` method.
-   Add target mappings for riscv32imc and riscv32imac.
- Add the `ParseCallbacks::field_visibility` method to modify field
visibility.

#### Changed

- Non-UTF-8 string constants are now generated as references (`&[u8;
SIZE]`)
    instead of arrays (`[u8; SIZE]`) to match UTF-8 strings.
- Wrappers for static functions that return `void` no longer contain a
`return`
    statement and only call the static function instead.
- The `--wrap-static-fns` option no longer emits wrappers for static
variadic
    functions.
- Depfiles generated with `--depfile` or `Builder::depfile` will now
properly
generate module names and paths that include spaces by escaping them. To
make
    the escaping clear and consistent, backslashes are also escaped.
- Updated `bitflags` dependency to 2.2.1. This changes the API of
`CodegenConfig`.
- Prettyplease formatting is gated by an optional, enabled by default
Cargo
    feature when depending on `bindgen` as a library.
- Items are now parsed in the order they appear in source files. This
may result in
    auto-generated `_bindgen_*` names having a different index.
- Use default visibility for padding fields: Previously, padding fields
were
always public. Now, they follow the default visibility for the type they
are
    in.
- Compute visibility of bitfield unit based on actual field visibility:
A
bitfield unit field and its related functions now have their visibility
determined based on the most private between the default visibility and
the
    actual visibility of the bitfields within the unit.

#### Removed

-   Remove redundant Cargo features, which were all implicit:
- bindgen-cli: `env_logger` and `log` removed in favor of `logging`
    -   bindgen (lib):
        -   `log` removed in favor of `logging`
        -   `which` removed in favor of `which-logging`
        -   `annotate-snippets` removed in favor of `experimental`

-   Prettyplease is available as a `Formatter` variant now.

</details>

---

### Configuration

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America/New_York, Automerge - At any time (no schedule defined).

🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update
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---

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---

Release Notes:

- N/A

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---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-08-28 22:12:49 -07:00
..
2024-08-09 13:37:54 -04:00
2024-01-09 11:36:36 +02:00
2024-08-09 13:37:54 -04:00

Welcome to GPUI!

GPUI is a hybrid immediate and retained mode, GPU accelerated, UI framework for Rust, designed to support a wide variety of applications.

Getting Started

GPUI is still in active development as we work on the Zed code editor and isn't yet on crates.io. You'll also need to use the latest version of stable rust and be on macOS. Add the following to your Cargo.toml:

gpui = { git = "https://github.com/zed-industries/zed" }

Everything in GPUI starts with an App. You can create one with App::new(), and kick off your application by passing a callback to App::run(). Inside this callback, you can create a new window with AppContext::open_window(), and register your first root view. See gpui.rs for a complete example.

The Big Picture

GPUI offers three different registers depending on your needs:

  • State management and communication with Models. Whenever you need to store application state that communicates between different parts of your application, you'll want to use GPUI's models. Models are owned by GPUI and are only accessible through an owned smart pointer similar to an Rc. See the app::model_context module for more information.

  • High level, declarative UI with Views. All UI in GPUI starts with a View. A view is simply a model that can be rendered, via the Render trait. At the start of each frame, GPUI will call this render method on the root view of a given window. Views build a tree of elements, lay them out and style them with a tailwind-style API, and then give them to GPUI to turn into pixels. See the div element for an all purpose swiss-army knife of rendering.

  • Low level, imperative UI with Elements. Elements are the building blocks of UI in GPUI, and they provide a nice wrapper around an imperative API that provides as much flexibility and control as you need. Elements have total control over how they and their child elements are rendered and can be used for making efficient views into large lists, implement custom layouting for a code editor, and anything else you can think of. See the element module for more information.

Each of these registers has one or more corresponding contexts that can be accessed from all GPUI services. This context is your main interface to GPUI, and is used extensively throughout the framework.

Other Resources

In addition to the systems above, GPUI provides a range of smaller services that are useful for building complex applications:

  • Actions are user-defined structs that are used for converting keystrokes into logical operations in your UI. Use this for implementing keyboard shortcuts, such as cmd-q. See the action module for more information.

  • Platform services, such as quit the app or open a URL are available as methods on the app::AppContext.

  • An async executor that is integrated with the platform's event loop. See the executor module for more information.,

  • The [gpui::test] macro provides a convenient way to write tests for your GPUI applications. Tests also have their own kind of context, a TestAppContext which provides ways of simulating common platform input. See app::test_context and test modules for more details.

Currently, the best way to learn about these APIs is to read the Zed source code, ask us about it at a fireside hack, or drop a question in the Zed Discord. We're working on improving the documentation, creating more examples, and will be publishing more guides to GPUI on our blog.