In this commit, the Copy trait has been removed from Operator. This change was necessary due to the value of operator may wish to attach a motion type, which is not compatible with the Copy trait. All instances where Operator was previously copied have been updated to use the clone() or cloned() method instead. This includes function parameters, variable assignments, and closures.
269 lines
7.0 KiB
Rust
269 lines
7.0 KiB
Rust
use std::{fmt::Display, ops::Range, sync::Arc};
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use crate::motion::Motion;
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use collections::HashMap;
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use editor::Anchor;
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use gpui::{Action, KeyContext};
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use language::{CursorShape, Selection, TransactionId};
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use serde::{Deserialize, Serialize};
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use workspace::searchable::Direction;
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Deserialize, Serialize)]
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pub enum Mode {
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Normal,
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Insert,
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Replace,
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Visual,
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VisualLine,
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VisualBlock,
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}
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impl Display for Mode {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Mode::Normal => write!(f, "NORMAL"),
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Mode::Insert => write!(f, "INSERT"),
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Mode::Replace => write!(f, "REPLACE"),
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Mode::Visual => write!(f, "VISUAL"),
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Mode::VisualLine => write!(f, "VISUAL LINE"),
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Mode::VisualBlock => write!(f, "VISUAL BLOCK"),
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}
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}
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}
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impl Mode {
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pub fn is_visual(&self) -> bool {
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match self {
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Mode::Normal | Mode::Insert | Mode::Replace => false,
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Mode::Visual | Mode::VisualLine | Mode::VisualBlock => true,
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}
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}
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}
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impl Default for Mode {
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fn default() -> Self {
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Self::Normal
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}
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}
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#[derive(Clone, Debug, PartialEq, Eq, Deserialize)]
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pub enum Operator {
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Change,
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Delete,
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Yank,
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Replace,
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Object { around: bool },
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FindForward { before: bool },
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FindBackward { after: bool },
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}
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#[derive(Default, Clone)]
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pub struct EditorState {
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pub mode: Mode,
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pub last_mode: Mode,
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/// pre_count is the number before an operator is specified (3 in 3d2d)
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pub pre_count: Option<usize>,
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/// post_count is the number after an operator is specified (2 in 3d2d)
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pub post_count: Option<usize>,
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pub operator_stack: Vec<Operator>,
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pub replacements: Vec<(Range<editor::Anchor>, String)>,
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pub current_tx: Option<TransactionId>,
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pub current_anchor: Option<Selection<Anchor>>,
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pub undo_modes: HashMap<TransactionId, Mode>,
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}
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#[derive(Default, Clone, Debug)]
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pub enum RecordedSelection {
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#[default]
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None,
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Visual {
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rows: u32,
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cols: u32,
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},
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SingleLine {
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cols: u32,
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},
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VisualBlock {
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rows: u32,
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cols: u32,
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},
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VisualLine {
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rows: u32,
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},
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}
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#[derive(Default, Clone)]
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pub struct WorkspaceState {
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pub search: SearchState,
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pub last_find: Option<Motion>,
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pub recording: bool,
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pub stop_recording_after_next_action: bool,
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pub replaying: bool,
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pub recorded_count: Option<usize>,
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pub recorded_actions: Vec<ReplayableAction>,
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pub recorded_selection: RecordedSelection,
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pub registers: HashMap<String, String>,
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}
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#[derive(Debug)]
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pub enum ReplayableAction {
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Action(Box<dyn Action>),
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Insertion {
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text: Arc<str>,
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utf16_range_to_replace: Option<Range<isize>>,
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},
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}
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impl Clone for ReplayableAction {
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fn clone(&self) -> Self {
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match self {
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Self::Action(action) => Self::Action(action.boxed_clone()),
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Self::Insertion {
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text,
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utf16_range_to_replace,
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} => Self::Insertion {
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text: text.clone(),
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utf16_range_to_replace: utf16_range_to_replace.clone(),
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},
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}
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}
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}
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#[derive(Clone)]
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pub struct SearchState {
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pub direction: Direction,
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pub count: usize,
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pub initial_query: String,
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}
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impl Default for SearchState {
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fn default() -> Self {
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Self {
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direction: Direction::Next,
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count: 1,
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initial_query: "".to_string(),
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}
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}
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}
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impl EditorState {
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pub fn cursor_shape(&self) -> CursorShape {
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match self.mode {
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Mode::Normal => {
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if self.operator_stack.is_empty() {
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CursorShape::Block
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} else {
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CursorShape::Underscore
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}
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}
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Mode::Replace => CursorShape::Underscore,
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Mode::Visual | Mode::VisualLine | Mode::VisualBlock => CursorShape::Block,
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Mode::Insert => CursorShape::Bar,
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}
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}
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pub fn vim_controlled(&self) -> bool {
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let is_insert_mode = matches!(self.mode, Mode::Insert);
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if !is_insert_mode {
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return true;
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}
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matches!(
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self.operator_stack.last(),
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Some(Operator::FindForward { .. }) | Some(Operator::FindBackward { .. })
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)
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}
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pub fn should_autoindent(&self) -> bool {
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!(self.mode == Mode::Insert && self.last_mode == Mode::VisualBlock)
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}
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pub fn clip_at_line_ends(&self) -> bool {
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match self.mode {
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Mode::Insert | Mode::Visual | Mode::VisualLine | Mode::VisualBlock | Mode::Replace => {
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false
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}
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Mode::Normal => true,
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}
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}
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pub fn active_operator(&self) -> Option<Operator> {
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self.operator_stack.last().cloned()
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}
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pub fn keymap_context_layer(&self) -> KeyContext {
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let mut context = KeyContext::default();
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context.set(
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"vim_mode",
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match self.mode {
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Mode::Normal => "normal",
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Mode::Visual | Mode::VisualLine | Mode::VisualBlock => "visual",
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Mode::Insert => "insert",
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Mode::Replace => "replace",
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},
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);
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if self.vim_controlled() {
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context.add("VimControl");
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}
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if self.active_operator().is_none() && self.pre_count.is_some()
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|| self.active_operator().is_some() && self.post_count.is_some()
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{
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context.add("VimCount");
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}
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let active_operator = self.active_operator();
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if let Some(active_operator) = active_operator.clone() {
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for context_flag in active_operator.context_flags().into_iter() {
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context.add(*context_flag);
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}
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}
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context.set(
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"vim_operator",
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active_operator
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.clone()
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.map(|op| op.id())
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.unwrap_or_else(|| "none"),
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);
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if self.mode == Mode::Replace {
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context.add("VimWaiting");
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}
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context
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}
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}
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impl Operator {
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pub fn id(&self) -> &'static str {
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match self {
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Operator::Object { around: false } => "i",
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Operator::Object { around: true } => "a",
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Operator::Change => "c",
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Operator::Delete => "d",
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Operator::Yank => "y",
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Operator::Replace => "r",
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Operator::FindForward { before: false } => "f",
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Operator::FindForward { before: true } => "t",
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Operator::FindBackward { after: false } => "F",
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Operator::FindBackward { after: true } => "T",
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}
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}
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pub fn context_flags(&self) -> &'static [&'static str] {
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match self {
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Operator::Object { .. } => &["VimObject"],
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Operator::FindForward { .. } | Operator::FindBackward { .. } | Operator::Replace => {
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&["VimWaiting"]
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}
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_ => &[],
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}
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}
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}
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