Follow-up to https://github.com/zed-industries/zed/pull/27791 Release Notes: - N/A
61 lines
1.7 KiB
Rust
61 lines
1.7 KiB
Rust
use gpui::AnyElement;
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use ui::{Indicator, ListItem, prelude::*};
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use crate::KernelSpecification;
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#[derive(IntoElement)]
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pub struct KernelListItem {
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kernel_specification: KernelSpecification,
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status_color: Color,
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buttons: Vec<AnyElement>,
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children: Vec<AnyElement>,
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}
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impl KernelListItem {
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pub fn new(kernel_specification: KernelSpecification) -> Self {
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Self {
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kernel_specification,
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status_color: Color::Disabled,
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buttons: Vec::new(),
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children: Vec::new(),
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}
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}
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pub fn status_color(mut self, color: Color) -> Self {
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self.status_color = color;
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self
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}
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pub fn button(mut self, button: impl IntoElement) -> Self {
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self.buttons.push(button.into_any_element());
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self
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}
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pub fn buttons(mut self, buttons: impl IntoIterator<Item = impl IntoElement>) -> Self {
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self.buttons
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.extend(buttons.into_iter().map(|button| button.into_any_element()));
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self
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}
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}
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impl ParentElement for KernelListItem {
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fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
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self.children.extend(elements);
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}
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}
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impl RenderOnce for KernelListItem {
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fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
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ListItem::new(self.kernel_specification.name())
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.selectable(false)
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.start_slot(
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h_flex()
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.size_3()
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.justify_center()
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.child(Indicator::dot().color(self.status_color)),
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)
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.children(self.children)
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.end_slot(h_flex().gap_2().children(self.buttons))
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}
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}
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