Files
oak-gpui/crates/context_servers/src/manager.rs
T
Marshall Bowers f92e6e9a95 Add support for context server extensions (#20250)
This PR adds support for context servers provided by extensions.

To provide a context server from an extension, you need to list the
context servers in your `extension.toml`:

```toml
[context_servers.my-context-server]
```

And then implement the `context_server_command` method to return the
command that will be used to start the context server:

```rs
use zed_extension_api::{self as zed, Command, ContextServerId, Result};

struct ExampleContextServerExtension;

impl zed::Extension for ExampleContextServerExtension {
    fn new() -> Self {
        ExampleContextServerExtension
    }

    fn context_server_command(&mut self, _context_server_id: &ContextServerId) -> Result<Command> {
        Ok(Command {
            command: "node".to_string(),
            args: vec!["/path/to/example-context-server/index.js".to_string()],
            env: Vec::new(),
        })
    }
}

zed::register_extension!(ExampleContextServerExtension);
```

Release Notes:

- N/A
2024-11-08 16:39:21 -05:00

301 lines
9.1 KiB
Rust

//! This module implements a context server management system for Zed.
//!
//! It provides functionality to:
//! - Define and load context server settings
//! - Manage individual context servers (start, stop, restart)
//! - Maintain a global manager for all context servers
//!
//! Key components:
//! - `ContextServerSettings`: Defines the structure for server configurations
//! - `ContextServer`: Represents an individual context server
//! - `ContextServerManager`: Manages multiple context servers
//! - `GlobalContextServerManager`: Provides global access to the ContextServerManager
//!
//! The module also includes initialization logic to set up the context server system
//! and react to changes in settings.
use std::path::Path;
use std::pin::Pin;
use std::sync::Arc;
use anyhow::Result;
use async_trait::async_trait;
use collections::{HashMap, HashSet};
use futures::{Future, FutureExt};
use gpui::{AsyncAppContext, EventEmitter, ModelContext, Task};
use log;
use parking_lot::RwLock;
use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
use settings::{Settings, SettingsSources};
use crate::{
client::{self, Client},
types,
};
#[derive(Deserialize, Serialize, Default, Clone, PartialEq, Eq, JsonSchema, Debug)]
pub struct ContextServerSettings {
pub servers: Vec<ServerConfig>,
}
#[derive(Deserialize, Serialize, Clone, PartialEq, Eq, JsonSchema, Debug)]
pub struct ServerConfig {
pub id: String,
pub executable: String,
pub args: Vec<String>,
pub env: Option<HashMap<String, String>>,
}
impl Settings for ContextServerSettings {
const KEY: Option<&'static str> = Some("experimental.context_servers");
type FileContent = Self;
fn load(
sources: SettingsSources<Self::FileContent>,
_: &mut gpui::AppContext,
) -> anyhow::Result<Self> {
sources.json_merge()
}
}
#[async_trait(?Send)]
pub trait ContextServer: Send + Sync + 'static {
fn id(&self) -> Arc<str>;
fn config(&self) -> Arc<ServerConfig>;
fn client(&self) -> Option<Arc<crate::protocol::InitializedContextServerProtocol>>;
fn start<'a>(
self: Arc<Self>,
cx: &'a AsyncAppContext,
) -> Pin<Box<dyn 'a + Future<Output = Result<()>>>>;
fn stop(&self) -> Result<()>;
}
pub struct NativeContextServer {
pub id: Arc<str>,
pub config: Arc<ServerConfig>,
pub client: RwLock<Option<Arc<crate::protocol::InitializedContextServerProtocol>>>,
}
impl NativeContextServer {
pub fn new(config: Arc<ServerConfig>) -> Self {
Self {
id: config.id.clone().into(),
config,
client: RwLock::new(None),
}
}
}
#[async_trait(?Send)]
impl ContextServer for NativeContextServer {
fn id(&self) -> Arc<str> {
self.id.clone()
}
fn config(&self) -> Arc<ServerConfig> {
self.config.clone()
}
fn client(&self) -> Option<Arc<crate::protocol::InitializedContextServerProtocol>> {
self.client.read().clone()
}
fn start<'a>(
self: Arc<Self>,
cx: &'a AsyncAppContext,
) -> Pin<Box<dyn 'a + Future<Output = Result<()>>>> {
async move {
log::info!("starting context server {}", self.config.id,);
let client = Client::new(
client::ContextServerId(self.config.id.clone()),
client::ModelContextServerBinary {
executable: Path::new(&self.config.executable).to_path_buf(),
args: self.config.args.clone(),
env: self.config.env.clone(),
},
cx.clone(),
)?;
let protocol = crate::protocol::ModelContextProtocol::new(client);
let client_info = types::Implementation {
name: "Zed".to_string(),
version: env!("CARGO_PKG_VERSION").to_string(),
};
let initialized_protocol = protocol.initialize(client_info).await?;
log::debug!(
"context server {} initialized: {:?}",
self.config.id,
initialized_protocol.initialize,
);
*self.client.write() = Some(Arc::new(initialized_protocol));
Ok(())
}
.boxed_local()
}
fn stop(&self) -> Result<()> {
let mut client = self.client.write();
if let Some(protocol) = client.take() {
drop(protocol);
}
Ok(())
}
}
/// A Context server manager manages the starting and stopping
/// of all servers. To obtain a server to interact with, a crate
/// must go through the `GlobalContextServerManager` which holds
/// a model to the ContextServerManager.
pub struct ContextServerManager {
servers: HashMap<Arc<str>, Arc<dyn ContextServer>>,
pending_servers: HashSet<Arc<str>>,
}
pub enum Event {
ServerStarted { server_id: Arc<str> },
ServerStopped { server_id: Arc<str> },
}
impl EventEmitter<Event> for ContextServerManager {}
impl Default for ContextServerManager {
fn default() -> Self {
Self::new()
}
}
impl ContextServerManager {
pub fn new() -> Self {
Self {
servers: HashMap::default(),
pending_servers: HashSet::default(),
}
}
pub fn add_server(
&mut self,
server: Arc<dyn ContextServer>,
cx: &ModelContext<Self>,
) -> Task<anyhow::Result<()>> {
let server_id = server.id();
if self.servers.contains_key(&server_id) || self.pending_servers.contains(&server_id) {
return Task::ready(Ok(()));
}
let task = {
let server_id = server_id.clone();
cx.spawn(|this, mut cx| async move {
server.clone().start(&cx).await?;
this.update(&mut cx, |this, cx| {
this.servers.insert(server_id.clone(), server);
this.pending_servers.remove(&server_id);
cx.emit(Event::ServerStarted {
server_id: server_id.clone(),
});
})?;
Ok(())
})
};
self.pending_servers.insert(server_id);
task
}
pub fn get_server(&self, id: &str) -> Option<Arc<dyn ContextServer>> {
self.servers.get(id).cloned()
}
pub fn remove_server(
&mut self,
id: &Arc<str>,
cx: &ModelContext<Self>,
) -> Task<anyhow::Result<()>> {
let id = id.clone();
cx.spawn(|this, mut cx| async move {
if let Some(server) =
this.update(&mut cx, |this, _cx| this.servers.remove(id.as_ref()))?
{
server.stop()?;
}
this.update(&mut cx, |this, cx| {
this.pending_servers.remove(id.as_ref());
cx.emit(Event::ServerStopped {
server_id: id.clone(),
})
})?;
Ok(())
})
}
pub fn restart_server(
&mut self,
id: &Arc<str>,
cx: &mut ModelContext<Self>,
) -> Task<anyhow::Result<()>> {
let id = id.clone();
cx.spawn(|this, mut cx| async move {
if let Some(server) = this.update(&mut cx, |this, _cx| this.servers.remove(&id))? {
server.stop()?;
let config = server.config();
let new_server = Arc::new(NativeContextServer::new(config));
new_server.clone().start(&cx).await?;
this.update(&mut cx, |this, cx| {
this.servers.insert(id.clone(), new_server);
cx.emit(Event::ServerStopped {
server_id: id.clone(),
});
cx.emit(Event::ServerStarted {
server_id: id.clone(),
});
})?;
}
Ok(())
})
}
pub fn servers(&self) -> Vec<Arc<dyn ContextServer>> {
self.servers.values().cloned().collect()
}
pub fn maintain_servers(&mut self, settings: &ContextServerSettings, cx: &ModelContext<Self>) {
let current_servers = self
.servers()
.into_iter()
.map(|server| (server.id(), server.config()))
.collect::<HashMap<_, _>>();
let new_servers = settings
.servers
.iter()
.map(|config| (config.id.clone(), config.clone()))
.collect::<HashMap<_, _>>();
let servers_to_add = new_servers
.values()
.filter(|config| !current_servers.contains_key(config.id.as_str()))
.cloned()
.collect::<Vec<_>>();
let servers_to_remove = current_servers
.keys()
.filter(|id| !new_servers.contains_key(id.as_ref()))
.cloned()
.collect::<Vec<_>>();
log::trace!("servers_to_add={:?}", servers_to_add);
for config in servers_to_add {
let server = Arc::new(NativeContextServer::new(Arc::new(config)));
self.add_server(server, cx).detach_and_log_err(cx);
}
for id in servers_to_remove {
self.remove_server(&id, cx).detach_and_log_err(cx);
}
}
}