- Standardize style methods - Convert label story to a component preview - update component preview styles Release Notes: - N/A
191 lines
5.4 KiB
Rust
191 lines
5.4 KiB
Rust
//! # Component Preview
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//!
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//! A view for exploring Zed components.
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use component::{components, ComponentMetadata};
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use gpui::{prelude::*, App, EventEmitter, FocusHandle, Focusable, Window};
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use ui::prelude::*;
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use workspace::{item::ItemEvent, Item, Workspace, WorkspaceId};
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pub fn init(cx: &mut App) {
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cx.observe_new(|workspace: &mut Workspace, _, _cx| {
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workspace.register_action(
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|workspace, _: &workspace::OpenComponentPreview, window, cx| {
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let component_preview = cx.new(ComponentPreview::new);
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workspace.add_item_to_active_pane(
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Box::new(component_preview),
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None,
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true,
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window,
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cx,
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)
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},
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);
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})
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.detach();
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}
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struct ComponentPreview {
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focus_handle: FocusHandle,
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}
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impl ComponentPreview {
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pub fn new(cx: &mut Context<Self>) -> Self {
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Self {
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focus_handle: cx.focus_handle(),
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}
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}
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fn render_sidebar(&self, _window: &Window, _cx: &Context<Self>) -> impl IntoElement {
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let components = components().all_sorted();
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let sorted_components = components.clone();
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v_flex()
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.max_w_48()
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.gap_px()
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.p_1()
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.children(
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sorted_components
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.into_iter()
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.map(|component| self.render_sidebar_entry(&component, _cx)),
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)
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.child(
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Label::new("These will be clickable once the layout is moved to a gpui::List.")
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.color(Color::Muted)
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.size(LabelSize::XSmall)
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.italic(),
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)
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}
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fn render_sidebar_entry(
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&self,
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component: &ComponentMetadata,
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_cx: &Context<Self>,
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) -> impl IntoElement {
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h_flex()
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.w_40()
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.px_1p5()
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.py_0p5()
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.text_sm()
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.child(component.name().clone())
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}
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fn render_preview(
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&self,
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component: &ComponentMetadata,
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window: &mut Window,
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cx: &Context<Self>,
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) -> impl IntoElement {
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let name = component.name();
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let scope = component.scope();
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let description = component.description();
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v_flex()
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.border_b_1()
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.border_color(cx.theme().colors().border)
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.w_full()
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.gap_3()
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.py_6()
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.child(
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v_flex()
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.gap_1()
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.child(
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h_flex()
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.gap_1()
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.text_2xl()
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.child(div().child(name))
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.when_some(scope, |this, scope| {
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this.child(div().opacity(0.5).child(format!("({})", scope)))
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}),
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)
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.when_some(description, |this, description| {
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this.child(
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div()
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.text_ui_sm(cx)
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.text_color(cx.theme().colors().text_muted)
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.max_w(px(600.0))
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.child(description),
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)
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}),
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)
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.when_some(component.preview(), |this, preview| {
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this.child(preview(window, cx))
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})
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.into_any_element()
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}
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fn render_previews(&self, window: &mut Window, cx: &Context<Self>) -> impl IntoElement {
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v_flex()
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.id("component-previews")
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.size_full()
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.overflow_y_scroll()
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.p_4()
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.gap_4()
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.children(
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components()
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.all_previews_sorted()
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.iter()
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.map(|component| self.render_preview(component, window, cx)),
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)
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}
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}
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impl Render for ComponentPreview {
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fn render(&mut self, window: &mut Window, cx: &mut Context<'_, Self>) -> impl IntoElement {
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h_flex()
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.id("component-preview")
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.key_context("ComponentPreview")
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.items_start()
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.overflow_hidden()
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.size_full()
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.max_h_full()
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.track_focus(&self.focus_handle)
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.px_2()
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.bg(cx.theme().colors().editor_background)
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.child(self.render_sidebar(window, cx))
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.child(self.render_previews(window, cx))
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}
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}
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impl EventEmitter<ItemEvent> for ComponentPreview {}
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impl Focusable for ComponentPreview {
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fn focus_handle(&self, _: &App) -> gpui::FocusHandle {
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self.focus_handle.clone()
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}
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}
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impl Item for ComponentPreview {
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type Event = ItemEvent;
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fn tab_content_text(&self, _window: &Window, _cx: &App) -> Option<SharedString> {
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Some("Component Preview".into())
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}
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fn telemetry_event_text(&self) -> Option<&'static str> {
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None
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}
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fn show_toolbar(&self) -> bool {
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false
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}
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fn clone_on_split(
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&self,
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_workspace_id: Option<WorkspaceId>,
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_window: &mut Window,
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cx: &mut Context<Self>,
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) -> Option<gpui::Entity<Self>>
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where
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Self: Sized,
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{
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Some(cx.new(Self::new))
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}
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fn to_item_events(event: &Self::Event, mut f: impl FnMut(workspace::item::ItemEvent)) {
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f(*event)
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}
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}
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