This PR extracts the `Story` component into a separate `story` crate so that it can be shared among various crates that define stories. Release Notes: - N/A --------- Co-authored-by: Nate Butler <iamnbutler@gmail.com>
27 lines
825 B
Rust
27 lines
825 B
Rust
//! # UI – Zed UI Primitives & Components
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//!
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//! This crate provides a set of UI primitives and components that are used to build all of the elements in Zed's UI.
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//!
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//! ## Work in Progress
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//!
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//! This crate is still a work in progress. The initial primitives and components are built for getting all the UI on the screen,
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//! much of the state and functionality is mocked or hard codeded, and performance has not been a focus.
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//!
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#![doc = include_str!("../docs/hello-world.md")]
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#![doc = include_str!("../docs/building-ui.md")]
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#![doc = include_str!("../docs/todo.md")]
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// TODO: Fix warnings instead of supressing.
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#![allow(dead_code, unused_variables)]
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mod components;
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pub mod prelude;
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mod styled_ext;
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mod styles;
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pub mod utils;
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pub use components::*;
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pub use prelude::*;
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pub use styled_ext::*;
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pub use styles::*;
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