Files
oak-gpui/crates/gpui_widgets/src/viewer/mod.rs
T
Mike-Solar 49e471ae64 feat(gpui, gpui_widgets): i18n string-table hook + node-graph fit API
- gpui::i18n: minimal string-table override (set_table/tr/clear_table) with
  built-in defaults; effect-stack and viewer strings now go through it so
  hosts can localize widget-baked labels without a full i18n framework.
- gpui_widgets::i18n re-exports the hook (gpui_widgets::i18n::set_table).
- node_graph: GraphViewState::fit_to_rect for fit-window/initial viewports
  (unit tested); NodeGraphView::viewport_size accessor for fit targets.
2026-08-10 16:52:39 +08:00

544 lines
18 KiB
Rust

//! The viewer widget: a fullscreen preview with a transport bar.
//!
//! The picture comes from a [`SurfaceSource`] (in Oak, the W3 bridge's
//! IOSurface-backed pixel buffer); the playhead position is polled from the
//! host's [`PlaybackClock`] on a ~60 Hz timer, and every transport action is
//! emitted as a [`ViewerEvent`] request (the engine applies it and the clock
//! reflects it). Timecode formatting reuses `gpui::timeline::time`.
pub mod clock;
pub mod transport;
pub use clock::*;
pub use transport::*;
use gpui::timeline::{FrameRate, TimeDisplay, format_timecode};
use gpui::{
AnyElement, App, AsyncWindowContext, ClickEvent, Context, Entity, EventEmitter, FocusHandle,
Focusable, ObjectFit, Render, RenderImage, SurfaceSource, Window, colors::DefaultColors, div,
img, prelude::*, px, surface,
};
use std::sync::Arc;
/// A request emitted by the viewer.
#[derive(Debug, Clone, PartialEq)]
pub enum ViewerEvent {
/// Start playback.
PlayRequested {
/// The viewer's stable id.
control: usize,
},
/// Pause playback.
PauseRequested {
/// The viewer's stable id.
control: usize,
},
/// Step the playhead by `delta` frames.
StepRequested {
/// The viewer's stable id.
control: usize,
/// Frames to step (negative steps backward).
delta: i64,
},
/// Set the loop-in point at the playhead.
InPointRequested {
/// The viewer's stable id.
control: usize,
},
/// Set the loop-out point at the playhead.
OutPointRequested {
/// The viewer's stable id.
control: usize,
},
/// Clear the loop range.
ClearRangeRequested {
/// The viewer's stable id.
control: usize,
},
/// Toggle the safe-frame overlay.
ToggleSafeFramesRequested {
/// The viewer's stable id.
control: usize,
},
/// Toggle the zoom (contain vs cover).
ToggleZoomRequested {
/// The viewer's stable id.
control: usize,
},
}
/// The picture source of a [`ViewerWidget`].
///
/// On macOS the fast path is a CoreVideo [`SurfaceSource`]; on platforms
/// without CVPixelBuffer (or when the engine only produces CPU frames) use
/// [`ViewerFrameSource::CpuFrame`].
#[derive(Clone)]
pub enum ViewerFrameSource {
/// A platform surface: a CoreVideo pixel buffer on macOS, or a GPU
/// texture handle on Linux/FreeBSD.
Surface(SurfaceSource),
/// A CPU-side frame as raw bytes in a [`RenderImage`] (BGRA8, row-major,
/// top-to-bottom), uploaded through gpui's sprite atlas on every
/// platform — the path to use when no platform surface is available.
CpuFrame(Arc<RenderImage>),
}
/// The viewer widget.
pub struct ViewerWidget<C: PlaybackClock> {
control: usize,
clock: Entity<C>,
frame_rate: FrameRate,
transport: TransportState,
frame_source: Option<ViewerFrameSource>,
focus_handle: FocusHandle,
show_safe_frames: bool,
zoom: bool,
}
impl<C: PlaybackClock> ViewerWidget<C> {
/// Create a viewer driven by `clock`.
pub fn new(
control: usize,
clock: Entity<C>,
window: &mut Window,
cx: &mut Context<Self>,
) -> Self {
let frame_rate = clock.read(cx).frame_rate();
// Poll the engine clock on a timer and reflect it locally.
let this = cx.weak_entity();
window.spawn(cx, async move |cx: &mut AsyncWindowContext| {
loop {
cx.background_executor()
.timer(std::time::Duration::from_millis(16))
.await;
let _ = cx.update(|_window, app| {
if let Some(this) = this.upgrade() {
this.update(app, |this, cx| this.poll_clock(cx));
}
});
}
})
.detach();
Self {
control,
clock,
frame_rate,
transport: TransportState::new(),
frame_source: None,
focus_handle: cx.focus_handle(),
show_safe_frames: false,
zoom: false,
}
}
/// The current transport state.
pub fn transport(&self) -> TransportState {
self.transport
}
/// Set the picture source (the bridge's pixel buffer) and repaint.
pub fn set_frame_source(&mut self, source: Option<SurfaceSource>, cx: &mut Context<Self>) {
self.frame_source = source.map(ViewerFrameSource::Surface);
cx.notify();
}
/// Set the picture source to a CPU-side frame and repaint.
///
/// This is the path for non-macOS platforms and engines that decode to
/// raw pixels instead of platform surfaces: hand in a
/// [`RenderImage`](gpui::RenderImage) whose bytes are BGRA8 (the same
/// format gpui's `img` element uses) and the viewer uploads it through
/// the sprite atlas. `None` clears the picture (showing the placeholder).
pub fn set_cpu_frame(&mut self, frame: Option<Arc<RenderImage>>, cx: &mut Context<Self>) {
self.frame_source = frame.map(ViewerFrameSource::CpuFrame);
cx.notify();
}
fn poll_clock(&mut self, cx: &mut Context<Self>) {
let clock = self.clock.read(cx);
let frame = clock.current_frame();
let playing = clock.is_playing();
if frame != self.transport.frame || playing != self.transport.playing {
self.transport.frame = frame;
self.transport.playing = playing;
cx.notify();
}
}
fn emit(&mut self, event: ViewerEvent, cx: &mut Context<Self>) {
cx.emit(event);
cx.notify();
}
}
impl<C: PlaybackClock> EventEmitter<ViewerEvent> for ViewerWidget<C> {}
impl<C: PlaybackClock> Focusable for ViewerWidget<C> {
fn focus_handle(&self, _cx: &App) -> FocusHandle {
self.focus_handle.clone()
}
}
impl<C: PlaybackClock> Render for ViewerWidget<C> {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let colors = cx.default_colors().clone();
let timecode = format_timecode(
self.transport.frame,
self.frame_rate,
TimeDisplay::Timecode,
);
// The picture area: surface (or placeholder), safe frames and zoom.
let mut picture = div()
.id("gpui-widgets-viewer-picture")
.flex_1()
.relative()
.bg(gpui::Hsla {
h: 0.0,
s: 0.0,
l: 0.0,
a: 1.0,
});
if let Some(source) = &self.frame_source {
let fit = if self.zoom { ObjectFit::Cover } else { ObjectFit::Contain };
let picture_element: AnyElement = match source {
ViewerFrameSource::Surface(surface_source) => {
surface(surface_source.clone()).size_full().object_fit(fit).into_any()
}
ViewerFrameSource::CpuFrame(image) => {
img(image.clone()).size_full().object_fit(fit).into_any()
}
};
picture = picture.child(picture_element);
} else {
picture = picture.child(
div()
.size_full()
.flex()
.items_center()
.justify_center()
.text_color(colors.disabled)
.child(crate::i18n::tr("viewer.no_frame_source", "No frame source")),
);
}
if self.show_safe_frames {
picture = picture.child(
div()
.absolute()
.left_0()
.right_0()
.top_0()
.bottom_0()
.flex()
.items_center()
.justify_center()
.child(
div()
.w(px(560.0))
.h(px(315.0))
.border_1()
.border_color(colors.selected),
),
);
}
// Transport bar.
let playing = self.transport.playing;
let play_label = if playing { "⏸" } else { "▶" };
let transport_bar = div()
.flex()
.items_center()
.gap_1()
.px_2()
.py_1()
.bg(colors.container)
.child(button(
"gpui-widgets-viewer-in",
"⏮",
cx.listener(|this, _event: &ClickEvent, _window, cx| {
this.emit(ViewerEvent::InPointRequested { control: this.control }, cx);
}),
))
.child(button(
"gpui-widgets-viewer-step-back",
"⏪",
cx.listener(|this, _event: &ClickEvent, _window, cx| {
this.emit(
ViewerEvent::StepRequested {
control: this.control,
delta: -1,
},
cx,
);
}),
))
.child(button(
"gpui-widgets-viewer-play",
play_label,
cx.listener(|this, _event: &ClickEvent, _window, cx| {
let event = if this.transport.playing {
ViewerEvent::PauseRequested { control: this.control }
} else {
ViewerEvent::PlayRequested { control: this.control }
};
this.emit(event, cx);
}),
))
.child(button(
"gpui-widgets-viewer-step-forward",
"⏩",
cx.listener(|this, _event: &ClickEvent, _window, cx| {
this.emit(
ViewerEvent::StepRequested {
control: this.control,
delta: 1,
},
cx,
);
}),
))
.child(button(
"gpui-widgets-viewer-out",
"⏭",
cx.listener(|this, _event: &ClickEvent, _window, cx| {
this.emit(ViewerEvent::OutPointRequested { control: this.control }, cx);
}),
))
.child(button(
"gpui-widgets-viewer-clear-range",
"✕",
cx.listener(|this, _event: &ClickEvent, _window, cx| {
this.emit(ViewerEvent::ClearRangeRequested { control: this.control }, cx);
}),
))
.child(
div()
.px_2()
.text_color(colors.text)
.child(timecode),
)
.child(
div().flex_1(),
)
.child(button(
"gpui-widgets-viewer-safe",
crate::i18n::tr("viewer.safe_frames", "安全框"),
cx.listener(|this, _event: &ClickEvent, _window, cx| {
this.show_safe_frames = !this.show_safe_frames;
this.emit(
ViewerEvent::ToggleSafeFramesRequested { control: this.control },
cx,
);
}),
))
.child(button(
"gpui-widgets-viewer-zoom",
crate::i18n::tr("viewer.zoom", "缩放"),
cx.listener(|this, _event: &ClickEvent, _window, cx| {
this.zoom = !this.zoom;
this.emit(ViewerEvent::ToggleZoomRequested { control: this.control }, cx);
}),
));
div().size_full().flex().flex_col().child(picture).child(transport_bar)
}
}
/// A small labeled button.
fn button(
id: &'static str,
label: impl IntoElement,
on_click: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
) -> impl IntoElement {
div()
.id(id)
.debug_selector(move || id.into())
.px_2()
.py_1()
.rounded_md()
.cursor_pointer()
.hover(|style| style.bg(gpui::colors::Colors::dark().selected))
.on_click(on_click)
.child(label)
}
#[cfg(test)]
mod tests {
use super::*;
use gpui::timeline::{Frame, FrameRate};
use gpui::{Modifiers, TestAppContext, VisualTestContext, px, size};
struct MockClock {
frame: Frame,
playing: bool,
}
impl PlaybackClock for MockClock {
fn current_frame(&self) -> Frame {
self.frame
}
fn is_playing(&self) -> bool {
self.playing
}
fn frame_rate(&self) -> FrameRate {
FrameRate::new(30, 1)
}
}
struct Host {
viewer: Entity<ViewerWidget<MockClock>>,
events: Vec<ViewerEvent>,
}
impl Render for Host {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
div().size_full().child(self.viewer.clone())
}
}
#[gpui::test]
async fn play_button_emits_play_request(cx: &mut TestAppContext) {
let (cx, host) = make_host(cx);
// The play button sits on the left of the transport bar at the bottom.
let play = cx
.debug_bounds("gpui-widgets-viewer-play")
.expect("play button rendered");
cx.simulate_click(play.center(), Modifiers::none());
cx.run_until_parked();
let requested = cx.read(|app| {
host.read(app).events.iter().any(|e| {
matches!(e, ViewerEvent::PlayRequested { control: 1 })
})
});
assert!(requested, "expected a PlayRequested event");
}
#[test]
fn timecode_formatting_reuses_timeline() {
let frame = Frame(3000);
let text = format_timecode(frame, FrameRate::new(30, 1), TimeDisplay::Timecode);
assert_eq!(text, "00:01:40:00");
}
#[gpui::test]
async fn cpu_frame_source_renders_without_a_platform_surface(cx: &mut TestAppContext) {
// The CPU-frame path (for non-macOS platforms without CVPixelBuffer)
// accepts raw BGRA8 bytes in a RenderImage and renders through the
// sprite atlas — no SurfaceSource involved.
use gpui::RenderImage;
use image::{Frame, RgbaImage};
// A 2x2 opaque red frame, converted RGBA -> BGRA as gpui expects.
let mut rgba = RgbaImage::from_pixel(2, 2, image::Rgba([255, 0, 0, 255]));
for pixel in rgba.chunks_exact_mut(4) {
pixel.swap(0, 2);
}
let frame = Arc::new(RenderImage::new(smallvec::SmallVec::from_elem(
Frame::new(rgba),
1,
)));
let (cx, host) = make_host(cx);
cx.update(|window, app| {
host.read(app)
.viewer
.clone()
.update(app, |viewer, cx| viewer.set_cpu_frame(Some(frame), cx));
window.draw(app);
});
cx.run_until_parked();
let is_cpu = cx.read(|app| {
matches!(
host.read(app).viewer.read(app).frame_source,
Some(ViewerFrameSource::CpuFrame(_))
)
});
assert!(is_cpu, "the frame source should be the CPU-frame variant");
// Clearing the CPU frame falls back to the placeholder.
cx.update(|window, app| {
host.read(app)
.viewer
.clone()
.update(app, |viewer, cx| viewer.set_cpu_frame(None, cx));
window.draw(app);
});
cx.run_until_parked();
let is_none = cx.read(|app| host.read(app).viewer.read(app).frame_source.is_none());
assert!(is_none);
}
fn make_host(cx: &mut TestAppContext) -> (&'static mut VisualTestContext, Entity<Host>) {
cx.update(|cx| cx.init_colors());
let window = cx.open_window(size(px(640.0), px(420.0)), |window, cx| {
let clock = cx.new(|_| MockClock {
frame: Frame(0),
playing: false,
});
let viewer = cx.new(|cx| ViewerWidget::new(1, clock, window, cx));
let host = Host {
viewer,
events: Vec::new(),
};
cx.subscribe(
&host.viewer,
|host: &mut Host,
_v: Entity<ViewerWidget<MockClock>>,
event: &ViewerEvent,
_cx: &mut Context<Host>| {
host.events.push(event.clone());
},
)
.detach();
host
});
cx.run_until_parked();
let host = window.root(cx).unwrap();
let cx = VisualTestContext::from_window(window.into(), cx).into_mut();
(cx, host)
}
#[gpui::test]
async fn step_button_emits_step_request(cx: &mut TestAppContext) {
let (cx, host) = make_host(cx);
let step = cx
.debug_bounds("gpui-widgets-viewer-step-forward")
.expect("step button rendered");
cx.simulate_click(step.center(), Modifiers::none());
cx.run_until_parked();
let requested = cx.read(|app| {
host.read(app).events.iter().any(|e| {
matches!(e, ViewerEvent::StepRequested { delta: 1, .. })
})
});
assert!(requested, "expected a StepRequested(+1) event");
}
#[gpui::test]
async fn safe_frame_toggle_emits_and_switches(cx: &mut TestAppContext) {
let (cx, host) = make_host(cx);
let toggle = cx
.debug_bounds("gpui-widgets-viewer-safe")
.expect("safe-frame button rendered");
cx.simulate_click(toggle.center(), Modifiers::none());
cx.run_until_parked();
let (requested, shown) = cx.read(|app| {
let host = host.read(app);
(
host.events.iter().any(|e| {
matches!(e, ViewerEvent::ToggleSafeFramesRequested { .. })
}),
host.viewer.read(app).show_safe_frames,
)
});
assert!(requested, "expected a ToggleSafeFramesRequested event");
assert!(shown, "safe frames should now be shown locally");
}
}