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oak-gpui/crates/buffer/src/random_char_iter.rs
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2021-11-15 17:54:28 +01:00

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use rand::prelude::*;
pub struct RandomCharIter<T: Rng>(T);
impl<T: Rng> RandomCharIter<T> {
pub fn new(rng: T) -> Self {
Self(rng)
}
}
impl<T: Rng> Iterator for RandomCharIter<T> {
type Item = char;
fn next(&mut self) -> Option<Self::Item> {
match self.0.gen_range(0..100) {
// whitespace
0..=4 => ['\n'].choose(&mut self.0).copied(),
// // two-byte greek letters
// 20..=32 => char::from_u32(self.0.gen_range(('α' as u32)..('ω' as u32 + 1))),
// // three-byte characters
// 33..=45 => ['✋', '✅', '❌', '❎', '⭐'].choose(&mut self.0).copied(),
// // four-byte characters
// 46..=58 => ['🍐', '🏀', '🍗', '🎉'].choose(&mut self.0).copied(),
// // ascii letters
_ => Some(self.0.gen_range(b'a'..b'z' + 1).into()),
}
}
}