Files
oak-gpui/crates/ui/src/prelude.rs
T
Nate Butler 2d71733490 ui: Update Label component (#24653)
- Standardize style methods
- Convert label story to a component preview
- update component preview styles  

Release Notes:

- N/A
2025-02-11 20:16:59 +00:00

28 lines
1.2 KiB
Rust

//! The prelude of this crate. When building UI in Zed you almost always want to import this.
pub use gpui::prelude::*;
pub use gpui::{
div, px, relative, rems, AbsoluteLength, AnyElement, App, Context, DefiniteLength, Div,
Element, ElementId, InteractiveElement, ParentElement, Pixels, Rems, RenderOnce, SharedString,
Styled, Window,
};
pub use component::{example_group, example_group_with_title, single_example, ComponentPreview};
pub use ui_macros::IntoComponent;
pub use crate::styles::{rems_from_px, vh, vw, PlatformStyle, StyledTypography, TextSize};
pub use crate::traits::clickable::*;
pub use crate::traits::disableable::*;
pub use crate::traits::fixed::*;
pub use crate::traits::styled_ext::*;
pub use crate::traits::toggleable::*;
pub use crate::traits::visible_on_hover::*;
pub use crate::DynamicSpacing;
pub use crate::{h_flex, h_group, v_flex, v_group};
pub use crate::{Button, ButtonSize, ButtonStyle, IconButton, SelectableButton};
pub use crate::{ButtonCommon, Color};
pub use crate::{Headline, HeadlineSize};
pub use crate::{Icon, IconName, IconPosition, IconSize};
pub use crate::{Label, LabelCommon, LabelSize, LineHeightStyle};
pub use theme::ActiveTheme;