Files
oak-gpui/crates/assets/src/assets.rs
T
Conrad Irwin bd61eb0889 Use IBM Plex Sans / Lilex (#36084)
The Zed Plex fonts were found to violate the OFL by using the word Plex
in the name.

Lilex has better ligatures and box-drawing characters than Zed Plex
Mono, but Zed Plex Sans should be identical
to IBM Plex Sans.

Closes #15542
Closes zed-industries/zed-fonts#31

Release Notes:

- The "Zed Plex Sans" and "Zed Plex Mono" fonts have been replaced with
"IBM Plex Sans" and "Lilex". The old names still work for backward
compatibility. Other than fixing line-drawing characters, and improving
the ligatures, there should be little visual change as the fonts are all
of the same family.
- Introduced ".ZedSans" and ".ZedMono" as aliases to allow us to easily
change the default fonts in the future. These currently default to "IBM
Plex Sans" and "Lilex" respectively.
2025-08-13 13:25:52 -06:00

66 lines
2.0 KiB
Rust

// This crate was essentially pulled out verbatim from main `zed` crate to avoid having to run RustEmbed macro whenever zed has to be rebuilt. It saves a second or two on an incremental build.
use anyhow::Context as _;
use gpui::{App, AssetSource, Result, SharedString};
use rust_embed::RustEmbed;
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "fonts/**/*"]
#[include = "icons/**/*"]
#[include = "images/**/*"]
#[include = "themes/**/*"]
#[exclude = "themes/src/*"]
#[include = "sounds/**/*"]
#[include = "prompts/**/*"]
#[include = "*.md"]
#[exclude = "*.DS_Store"]
pub struct Assets;
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<Option<std::borrow::Cow<'static, [u8]>>> {
Self::get(path)
.map(|f| Some(f.data))
.with_context(|| format!("loading asset at path {path:?}"))
}
fn list(&self, path: &str) -> Result<Vec<SharedString>> {
Ok(Self::iter()
.filter_map(|p| {
if p.starts_with(path) {
Some(p.into())
} else {
None
}
})
.collect())
}
}
impl Assets {
/// Populate the [`TextSystem`] of the given [`AppContext`] with all `.ttf` fonts in the `fonts` directory.
pub fn load_fonts(&self, cx: &App) -> anyhow::Result<()> {
let font_paths = self.list("fonts")?;
let mut embedded_fonts = Vec::new();
for font_path in font_paths {
if font_path.ends_with(".ttf") {
let font_bytes = cx
.asset_source()
.load(&font_path)?
.expect("Assets should never return None");
embedded_fonts.push(font_bytes);
}
}
cx.text_system().add_fonts(embedded_fonts)
}
pub fn load_test_fonts(&self, cx: &App) {
cx.text_system()
.add_fonts(vec![
self.load("fonts/lilex/Lilex-Regular.ttf").unwrap().unwrap(),
])
.unwrap()
}
}