Files
oak-gpui/crates/ui2/src/components/elevated_surface.rs
T
2023-11-07 16:23:41 -05:00

29 lines
752 B
Rust

use gpui::Div;
use crate::{prelude::*, v_stack};
/// Create an elevated surface.
///
/// Must be used inside of a relative parent element
pub fn elevated_surface<V: 'static>(level: ElevationIndex, cx: &mut ViewContext<V>) -> Div<V> {
let colors = cx.theme().colors();
// let shadow = BoxShadow {
// color: hsla(0., 0., 0., 0.1),
// offset: point(px(0.), px(1.)),
// blur_radius: px(3.),
// spread_radius: px(0.),
// };
v_stack()
.rounded_lg()
.bg(colors.elevated_surface_background)
.border()
.border_color(colors.border)
.shadow(level.shadow())
}
pub fn modal<V>(cx: &mut ViewContext<V>) -> Div<V> {
elevated_surface(ElevationIndex::ModalSurfaces, cx)
}