Files
oak-gpui/crates/gpui/src/platform
Smit Barmase 7dc4adbd40 gpui: Fix crash when starting Zed on macOS during texture creation (#36382)
Closes #36229

Fix zero-sized texture creation that triggers a SIGABRT in the Metal
renderer. Not sure why this happens yet, but it likely occurs when
`native_window.contentView()` returns a zero `NSSize` during initial
window creation, before the view size is computed.

Release Notes:

- Fixed a rare startup crash on macOS.
2025-08-18 08:16:17 +05:30
..
2025-08-11 13:57:30 +02:00
2025-07-21 13:44:51 +02:00