### DISCLAIMER > As of 6th March 2025, debugger is still in development. We plan to merge it behind a staff-only feature flag for staff use only, followed by non-public release and then finally a public one (akin to how Git panel release was handled). This is done to ensure the best experience when it gets released. ### END OF DISCLAIMER **The current state of the debugger implementation:** https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9 https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f ---- All the todo's are in the following channel, so it's easier to work on this together: https://zed.dev/channel/zed-debugger-11370 If you are on Linux, you can use the following command to join the channel: ```cli zed https://zed.dev/channel/zed-debugger-11370 ``` ## Current Features - Collab - Breakpoints - Sync when you (re)join a project - Sync when you add/remove a breakpoint - Sync active debug line - Stack frames - Click on stack frame - View variables that belong to the stack frame - Visit the source file - Restart stack frame (if adapter supports this) - Variables - Loaded sources - Modules - Controls - Continue - Step back - Stepping granularity (configurable) - Step into - Stepping granularity (configurable) - Step over - Stepping granularity (configurable) - Step out - Stepping granularity (configurable) - Debug console - Breakpoints - Log breakpoints - line breakpoints - Persistent between zed sessions (configurable) - Multi buffer support - Toggle disable/enable all breakpoints - Stack frames - Click on stack frame - View variables that belong to the stack frame - Visit the source file - Show collapsed stack frames - Restart stack frame (if adapter supports this) - Loaded sources - View all used loaded sources if supported by adapter. - Modules - View all used modules (if adapter supports this) - Variables - Copy value - Copy name - Copy memory reference - Set value (if adapter supports this) - keyboard navigation - Debug Console - See logs - View output that was sent from debug adapter - Output grouping - Evaluate code - Updates the variable list - Auto completion - If not supported by adapter, we will show auto-completion for existing variables - Debug Terminal - Run custom commands and change env values right inside your Zed terminal - Attach to process (if adapter supports this) - Process picker - Controls - Continue - Step back - Stepping granularity (configurable) - Step into - Stepping granularity (configurable) - Step over - Stepping granularity (configurable) - Step out - Stepping granularity (configurable) - Disconnect - Restart - Stop - Warning when a debug session exited without hitting any breakpoint - Debug view to see Adapter/RPC log messages - Testing - Fake debug adapter - Fake requests & events --- Release Notes: - N/A --------- Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com> Co-authored-by: Anthony Eid <hello@anthonyeid.me> Co-authored-by: Anthony <anthony@zed.dev> Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com> Co-authored-by: Piotr <piotr@zed.dev>
687 lines
29 KiB
Rust
687 lines
29 KiB
Rust
mod console;
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mod loaded_source_list;
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mod module_list;
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pub mod stack_frame_list;
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pub mod variable_list;
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use super::{DebugPanelItemEvent, ThreadItem};
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use console::Console;
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use dap::{client::SessionId, debugger_settings::DebuggerSettings, Capabilities, Thread};
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use gpui::{AppContext, Entity, EventEmitter, FocusHandle, Focusable, Subscription, WeakEntity};
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use loaded_source_list::LoadedSourceList;
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use module_list::ModuleList;
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use project::debugger::session::{Session, SessionEvent, ThreadId, ThreadStatus};
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use rpc::proto::ViewId;
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use settings::Settings;
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use stack_frame_list::StackFrameList;
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use ui::{
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div, h_flex, v_flex, ActiveTheme, AnyElement, App, Button, ButtonCommon, Clickable, Context,
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ContextMenu, Disableable, DropdownMenu, FluentBuilder, IconButton, IconName, IconSize,
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Indicator, InteractiveElement, IntoElement, ParentElement, Render, SharedString,
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StatefulInteractiveElement, Styled, Tooltip, Window,
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};
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use util::ResultExt;
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use variable_list::VariableList;
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use workspace::Workspace;
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pub struct RunningState {
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session: Entity<Session>,
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thread_id: Option<ThreadId>,
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console: Entity<console::Console>,
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focus_handle: FocusHandle,
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_remote_id: Option<ViewId>,
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show_console_indicator: bool,
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module_list: Entity<module_list::ModuleList>,
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active_thread_item: ThreadItem,
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workspace: WeakEntity<Workspace>,
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session_id: SessionId,
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variable_list: Entity<variable_list::VariableList>,
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_subscriptions: Vec<Subscription>,
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stack_frame_list: Entity<stack_frame_list::StackFrameList>,
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loaded_source_list: Entity<loaded_source_list::LoadedSourceList>,
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}
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impl Render for RunningState {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let threads = self.session.update(cx, |this, cx| this.threads(cx));
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self.select_current_thread(&threads, cx);
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let thread_status = self
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.thread_id
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.map(|thread_id| self.session.read(cx).thread_status(thread_id))
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.unwrap_or(ThreadStatus::Exited);
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let selected_thread_name = threads
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.iter()
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.find(|(thread, _)| self.thread_id.map(|id| id.0) == Some(thread.id))
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.map(|(thread, _)| thread.name.clone())
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.unwrap_or("Threads".to_owned());
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self.variable_list.update(cx, |this, cx| {
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this.disabled(thread_status != ThreadStatus::Stopped, cx);
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});
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let is_terminated = self.session.read(cx).is_terminated();
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let active_thread_item = &self.active_thread_item;
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let has_no_threads = threads.is_empty();
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let capabilities = self.capabilities(cx);
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let state = cx.entity();
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h_flex()
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.when(is_terminated, |this| this.bg(gpui::red()))
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.key_context("DebugPanelItem")
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.track_focus(&self.focus_handle(cx))
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.size_full()
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.items_start()
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.child(
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v_flex()
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.size_full()
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.items_start()
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.child(
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h_flex()
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.w_full()
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.border_b_1()
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.border_color(cx.theme().colors().border_variant)
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.justify_between()
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.child(
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h_flex()
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.p_1()
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.w_full()
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.gap_2()
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.map(|this| {
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if thread_status == ThreadStatus::Running {
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this.child(
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IconButton::new(
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"debug-pause",
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IconName::DebugPause,
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)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.pause_thread(cx);
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}))
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.tooltip(move |window, cx| {
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Tooltip::text("Pause program")(window, cx)
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}),
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)
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} else {
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this.child(
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IconButton::new(
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"debug-continue",
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IconName::DebugContinue,
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)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.continue_thread(cx)
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}))
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.disabled(thread_status != ThreadStatus::Stopped)
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.tooltip(move |window, cx| {
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Tooltip::text("Continue program")(window, cx)
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}),
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)
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}
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})
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.when(
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capabilities.supports_step_back.unwrap_or(false),
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|this| {
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this.child(
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IconButton::new(
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"debug-step-back",
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IconName::DebugStepBack,
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)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.step_back(cx);
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}))
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.disabled(thread_status != ThreadStatus::Stopped)
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.tooltip(move |window, cx| {
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Tooltip::text("Step back")(window, cx)
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}),
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)
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},
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)
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.child(
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IconButton::new("debug-step-over", IconName::DebugStepOver)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.step_over(cx);
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}))
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.disabled(thread_status != ThreadStatus::Stopped)
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.tooltip(move |window, cx| {
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Tooltip::text("Step over")(window, cx)
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}),
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)
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.child(
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IconButton::new("debug-step-in", IconName::DebugStepInto)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.step_in(cx);
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}))
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.disabled(thread_status != ThreadStatus::Stopped)
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.tooltip(move |window, cx| {
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Tooltip::text("Step in")(window, cx)
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}),
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)
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.child(
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IconButton::new("debug-step-out", IconName::DebugStepOut)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.step_out(cx);
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}))
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.disabled(thread_status != ThreadStatus::Stopped)
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.tooltip(move |window, cx| {
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Tooltip::text("Step out")(window, cx)
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}),
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)
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.child(
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IconButton::new("debug-restart", IconName::DebugRestart)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.restart_session(cx);
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}))
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.disabled(
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!capabilities
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.supports_restart_request
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.unwrap_or_default(),
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)
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.tooltip(move |window, cx| {
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Tooltip::text("Restart")(window, cx)
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}),
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)
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.child(
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IconButton::new("debug-stop", IconName::DebugStop)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.stop_thread(cx);
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}))
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.disabled(
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thread_status != ThreadStatus::Stopped
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&& thread_status != ThreadStatus::Running,
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)
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.tooltip({
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let label = if capabilities
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.supports_terminate_threads_request
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.unwrap_or_default()
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{
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"Terminate Thread"
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} else {
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"Terminate all Threads"
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};
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move |window, cx| Tooltip::text(label)(window, cx)
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}),
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)
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.child(
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IconButton::new(
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"debug-disconnect",
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IconName::DebugDisconnect,
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)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.disconnect_client(cx);
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}))
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.disabled(
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thread_status == ThreadStatus::Exited
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|| thread_status == ThreadStatus::Ended,
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)
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.tooltip(
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move |window, cx| {
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Tooltip::text("Disconnect")(window, cx)
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},
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),
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)
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.child(
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IconButton::new(
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"debug-ignore-breakpoints",
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if self.session.read(cx).breakpoints_enabled() {
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IconName::DebugBreakpoint
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} else {
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IconName::DebugIgnoreBreakpoints
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},
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)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(|this, _, _window, cx| {
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this.toggle_ignore_breakpoints(cx);
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}))
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.disabled(
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thread_status == ThreadStatus::Exited
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|| thread_status == ThreadStatus::Ended,
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)
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.tooltip(
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move |window, cx| {
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Tooltip::text("Ignore breakpoints")(window, cx)
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},
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),
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),
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)
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//.child(h_flex())
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.child(
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h_flex().p_1().mx_2().w_3_4().justify_end().child(
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DropdownMenu::new(
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("thread-list", self.session_id.0),
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selected_thread_name,
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ContextMenu::build(window, cx, move |mut this, _, _| {
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for (thread, _) in threads {
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let state = state.clone();
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let thread_id = thread.id;
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this =
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this.entry(thread.name, None, move |_, cx| {
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state.update(cx, |state, cx| {
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state.select_thread(
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ThreadId(thread_id),
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cx,
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);
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});
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});
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}
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this
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}),
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)
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.disabled(
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has_no_threads || thread_status != ThreadStatus::Stopped,
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),
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),
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),
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)
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.child(
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h_flex()
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.size_full()
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.items_start()
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.p_1()
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.gap_4()
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.child(self.stack_frame_list.clone()),
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),
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)
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.child(
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v_flex()
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.border_l_1()
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.border_color(cx.theme().colors().border_variant)
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.size_full()
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.items_start()
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.child(
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h_flex()
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.border_b_1()
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.w_full()
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.border_color(cx.theme().colors().border_variant)
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.child(self.render_entry_button(
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&SharedString::from("Variables"),
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ThreadItem::Variables,
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cx,
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))
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.when(
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capabilities.supports_modules_request.unwrap_or_default(),
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|this| {
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this.child(self.render_entry_button(
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&SharedString::from("Modules"),
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ThreadItem::Modules,
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cx,
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))
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},
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)
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.when(
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capabilities
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.supports_loaded_sources_request
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.unwrap_or_default(),
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|this| {
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this.child(self.render_entry_button(
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&SharedString::from("Loaded Sources"),
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ThreadItem::LoadedSource,
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cx,
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))
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},
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)
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.child(self.render_entry_button(
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&SharedString::from("Console"),
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ThreadItem::Console,
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cx,
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)),
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)
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.when(*active_thread_item == ThreadItem::Variables, |this| {
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this.child(self.variable_list.clone())
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})
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.when(*active_thread_item == ThreadItem::Modules, |this| {
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this.size_full().child(self.module_list.clone())
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})
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.when(*active_thread_item == ThreadItem::LoadedSource, |this| {
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this.size_full().child(self.loaded_source_list.clone())
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})
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.when(*active_thread_item == ThreadItem::Console, |this| {
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this.child(self.console.clone())
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}),
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)
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}
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}
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impl RunningState {
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pub fn new(
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session: Entity<Session>,
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workspace: WeakEntity<Workspace>,
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window: &mut Window,
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cx: &mut Context<Self>,
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) -> Self {
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let focus_handle = cx.focus_handle();
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let session_id = session.read(cx).session_id();
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let weak_state = cx.weak_entity();
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let stack_frame_list = cx.new(|cx| {
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StackFrameList::new(workspace.clone(), session.clone(), weak_state, window, cx)
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});
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let variable_list =
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cx.new(|cx| VariableList::new(session.clone(), stack_frame_list.clone(), window, cx));
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let module_list = cx.new(|cx| ModuleList::new(session.clone(), workspace.clone(), cx));
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let loaded_source_list = cx.new(|cx| LoadedSourceList::new(session.clone(), cx));
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let console = cx.new(|cx| {
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Console::new(
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session.clone(),
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stack_frame_list.clone(),
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variable_list.clone(),
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window,
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cx,
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)
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});
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let _subscriptions = vec![
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cx.observe(&module_list, |_, _, cx| cx.notify()),
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cx.subscribe_in(&session, window, |this, _, event, window, cx| {
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match event {
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SessionEvent::Stopped(thread_id) => {
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this.workspace
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.update(cx, |workspace, cx| {
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workspace.open_panel::<crate::DebugPanel>(window, cx);
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})
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.log_err();
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if let Some(thread_id) = thread_id {
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this.select_thread(*thread_id, cx);
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}
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}
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SessionEvent::Threads => {
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let threads = this.session.update(cx, |this, cx| this.threads(cx));
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this.select_current_thread(&threads, cx);
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}
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_ => {}
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}
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cx.notify()
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}),
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];
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Self {
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session,
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console,
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workspace,
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module_list,
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focus_handle,
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variable_list,
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_subscriptions,
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thread_id: None,
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_remote_id: None,
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stack_frame_list,
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loaded_source_list,
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session_id,
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show_console_indicator: false,
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active_thread_item: ThreadItem::Variables,
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}
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}
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pub(crate) fn go_to_selected_stack_frame(&self, window: &Window, cx: &mut Context<Self>) {
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if self.thread_id.is_some() {
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self.stack_frame_list
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.update(cx, |list, cx| list.go_to_selected_stack_frame(window, cx));
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}
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}
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pub fn session(&self) -> &Entity<Session> {
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&self.session
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}
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pub fn session_id(&self) -> SessionId {
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self.session_id
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}
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#[cfg(any(test, feature = "test-support"))]
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pub fn set_thread_item(&mut self, thread_item: ThreadItem, cx: &mut Context<Self>) {
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self.active_thread_item = thread_item;
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cx.notify()
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}
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#[cfg(any(test, feature = "test-support"))]
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pub fn stack_frame_list(&self) -> &Entity<StackFrameList> {
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&self.stack_frame_list
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}
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#[cfg(any(test, feature = "test-support"))]
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pub fn console(&self) -> &Entity<Console> {
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&self.console
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}
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#[cfg(any(test, feature = "test-support"))]
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pub fn module_list(&self) -> &Entity<ModuleList> {
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&self.module_list
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}
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#[cfg(any(test, feature = "test-support"))]
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pub fn variable_list(&self) -> &Entity<VariableList> {
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&self.variable_list
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}
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|
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#[cfg(any(test, feature = "test-support"))]
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pub fn are_breakpoints_ignored(&self, cx: &App) -> bool {
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self.session.read(cx).ignore_breakpoints()
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}
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|
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pub fn capabilities(&self, cx: &App) -> Capabilities {
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self.session().read(cx).capabilities().clone()
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}
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|
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pub fn select_current_thread(
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&mut self,
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threads: &Vec<(Thread, ThreadStatus)>,
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cx: &mut Context<Self>,
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) {
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let selected_thread = self
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.thread_id
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.and_then(|thread_id| threads.iter().find(|(thread, _)| thread.id == thread_id.0))
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.or_else(|| threads.first());
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|
|
let Some((selected_thread, _)) = selected_thread else {
|
|
return;
|
|
};
|
|
|
|
if Some(ThreadId(selected_thread.id)) != self.thread_id {
|
|
self.select_thread(ThreadId(selected_thread.id), cx);
|
|
}
|
|
}
|
|
|
|
#[cfg(any(test, feature = "test-support"))]
|
|
pub fn selected_thread_id(&self) -> Option<ThreadId> {
|
|
self.thread_id
|
|
}
|
|
|
|
pub fn thread_status(&self, cx: &App) -> Option<ThreadStatus> {
|
|
self.thread_id
|
|
.map(|id| self.session().read(cx).thread_status(id))
|
|
}
|
|
|
|
fn select_thread(&mut self, thread_id: ThreadId, cx: &mut Context<Self>) {
|
|
if self.thread_id.is_some_and(|id| id == thread_id) {
|
|
return;
|
|
}
|
|
|
|
self.thread_id = Some(thread_id);
|
|
|
|
self.stack_frame_list
|
|
.update(cx, |list, cx| list.refresh(cx));
|
|
cx.notify();
|
|
}
|
|
|
|
fn render_entry_button(
|
|
&self,
|
|
label: &SharedString,
|
|
thread_item: ThreadItem,
|
|
cx: &mut Context<Self>,
|
|
) -> AnyElement {
|
|
let has_indicator =
|
|
matches!(thread_item, ThreadItem::Console) && self.show_console_indicator;
|
|
|
|
div()
|
|
.id(label.clone())
|
|
.px_2()
|
|
.py_1()
|
|
.cursor_pointer()
|
|
.border_b_2()
|
|
.when(self.active_thread_item == thread_item, |this| {
|
|
this.border_color(cx.theme().colors().border)
|
|
})
|
|
.child(
|
|
h_flex()
|
|
.child(Button::new(label.clone(), label.clone()))
|
|
.when(has_indicator, |this| this.child(Indicator::dot())),
|
|
)
|
|
.on_click(cx.listener(move |this, _, _window, cx| {
|
|
this.active_thread_item = thread_item;
|
|
|
|
if matches!(this.active_thread_item, ThreadItem::Console) {
|
|
this.show_console_indicator = false;
|
|
}
|
|
|
|
cx.notify();
|
|
}))
|
|
.into_any_element()
|
|
}
|
|
|
|
pub fn continue_thread(&mut self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.continue_thread(thread_id, cx);
|
|
});
|
|
}
|
|
|
|
pub fn step_over(&mut self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.step_over(thread_id, granularity, cx);
|
|
});
|
|
}
|
|
|
|
pub fn step_in(&mut self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.step_in(thread_id, granularity, cx);
|
|
});
|
|
}
|
|
|
|
pub fn step_out(&mut self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.step_out(thread_id, granularity, cx);
|
|
});
|
|
}
|
|
|
|
pub fn step_back(&mut self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.step_back(thread_id, granularity, cx);
|
|
});
|
|
}
|
|
|
|
pub fn restart_session(&self, cx: &mut Context<Self>) {
|
|
self.session().update(cx, |state, cx| {
|
|
state.restart(None, cx);
|
|
});
|
|
}
|
|
|
|
pub fn pause_thread(&self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.pause_thread(thread_id, cx);
|
|
});
|
|
}
|
|
|
|
pub(crate) fn shutdown(&mut self, cx: &mut Context<Self>) {
|
|
self.workspace
|
|
.update(cx, |workspace, cx| {
|
|
workspace
|
|
.project()
|
|
.read(cx)
|
|
.breakpoint_store()
|
|
.update(cx, |store, cx| {
|
|
store.remove_active_position(Some(self.session_id), cx)
|
|
})
|
|
})
|
|
.log_err();
|
|
|
|
self.session.update(cx, |session, cx| {
|
|
session.shutdown(cx).detach();
|
|
})
|
|
}
|
|
|
|
pub fn stop_thread(&self, cx: &mut Context<Self>) {
|
|
let Some(thread_id) = self.thread_id else {
|
|
return;
|
|
};
|
|
|
|
self.workspace
|
|
.update(cx, |workspace, cx| {
|
|
workspace
|
|
.project()
|
|
.read(cx)
|
|
.breakpoint_store()
|
|
.update(cx, |store, cx| {
|
|
store.remove_active_position(Some(self.session_id), cx)
|
|
})
|
|
})
|
|
.log_err();
|
|
|
|
self.session().update(cx, |state, cx| {
|
|
state.terminate_threads(Some(vec![thread_id; 1]), cx);
|
|
});
|
|
}
|
|
|
|
pub fn disconnect_client(&self, cx: &mut Context<Self>) {
|
|
self.session().update(cx, |state, cx| {
|
|
state.disconnect_client(cx);
|
|
});
|
|
}
|
|
|
|
pub fn toggle_ignore_breakpoints(&mut self, cx: &mut Context<Self>) {
|
|
self.session.update(cx, |session, cx| {
|
|
session.toggle_ignore_breakpoints(cx).detach();
|
|
});
|
|
}
|
|
}
|
|
|
|
impl EventEmitter<DebugPanelItemEvent> for RunningState {}
|
|
|
|
impl Focusable for RunningState {
|
|
fn focus_handle(&self, _: &App) -> FocusHandle {
|
|
self.focus_handle.clone()
|
|
}
|
|
}
|