Files
oak-gpui/crates/gpui/src/platform.rs
T
Mikayla MakiandMax adf94a1681 Switch from using the key window to the main window mac platform API
When the help menu is open, the help menu's search field is the key window, and this was causing menu item action resolution to fail

co-authored-by: Max <max@zed.dev>
2023-03-10 14:43:28 -08:00

378 lines
11 KiB
Rust

mod event;
#[cfg(target_os = "macos")]
pub mod mac;
pub mod test;
pub mod current {
#[cfg(target_os = "macos")]
pub use super::mac::*;
}
use crate::{
executor,
fonts::{FontId, GlyphId, Metrics as FontMetrics, Properties as FontProperties},
geometry::{
rect::{RectF, RectI},
vector::Vector2F,
},
keymap_matcher::KeymapMatcher,
text_layout::{LineLayout, RunStyle},
Action, ClipboardItem, Menu, Scene,
};
use anyhow::{anyhow, bail, Result};
use async_task::Runnable;
pub use event::*;
use postage::oneshot;
use serde::Deserialize;
use sqlez::{
bindable::{Bind, Column, StaticColumnCount},
statement::Statement,
};
use std::{
any::Any,
fmt::{self, Debug, Display},
ops::Range,
path::{Path, PathBuf},
rc::Rc,
str::FromStr,
sync::Arc,
};
use time::UtcOffset;
use uuid::Uuid;
pub trait Platform: Send + Sync {
fn dispatcher(&self) -> Arc<dyn Dispatcher>;
fn fonts(&self) -> Arc<dyn FontSystem>;
fn activate(&self, ignoring_other_apps: bool);
fn hide(&self);
fn hide_other_apps(&self);
fn unhide_other_apps(&self);
fn quit(&self);
fn screen_by_id(&self, id: Uuid) -> Option<Rc<dyn Screen>>;
fn screens(&self) -> Vec<Rc<dyn Screen>>;
fn open_window(
&self,
id: usize,
options: WindowOptions,
executor: Rc<executor::Foreground>,
) -> Box<dyn Window>;
fn main_window_id(&self) -> Option<usize>;
fn add_status_item(&self) -> Box<dyn Window>;
fn write_to_clipboard(&self, item: ClipboardItem);
fn read_from_clipboard(&self) -> Option<ClipboardItem>;
fn open_url(&self, url: &str);
fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Result<()>;
fn read_credentials(&self, url: &str) -> Result<Option<(String, Vec<u8>)>>;
fn delete_credentials(&self, url: &str) -> Result<()>;
fn set_cursor_style(&self, style: CursorStyle);
fn should_auto_hide_scrollbars(&self) -> bool;
fn local_timezone(&self) -> UtcOffset;
fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
fn app_path(&self) -> Result<PathBuf>;
fn app_version(&self) -> Result<AppVersion>;
fn os_name(&self) -> &'static str;
fn os_version(&self) -> Result<AppVersion>;
fn restart(&self);
}
pub(crate) trait ForegroundPlatform {
fn on_become_active(&self, callback: Box<dyn FnMut()>);
fn on_resign_active(&self, callback: Box<dyn FnMut()>);
fn on_quit(&self, callback: Box<dyn FnMut()>);
fn on_event(&self, callback: Box<dyn FnMut(Event) -> bool>);
fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
fn run(&self, on_finish_launching: Box<dyn FnOnce()>);
fn on_menu_command(&self, callback: Box<dyn FnMut(&dyn Action)>);
fn on_validate_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
fn on_will_open_menu(&self, callback: Box<dyn FnMut()>);
fn set_menus(&self, menus: Vec<Menu>, matcher: &KeymapMatcher);
fn prompt_for_paths(
&self,
options: PathPromptOptions,
) -> oneshot::Receiver<Option<Vec<PathBuf>>>;
fn prompt_for_new_path(&self, directory: &Path) -> oneshot::Receiver<Option<PathBuf>>;
fn reveal_path(&self, path: &Path);
}
pub trait Dispatcher: Send + Sync {
fn is_main_thread(&self) -> bool;
fn run_on_main_thread(&self, task: Runnable);
}
pub trait InputHandler {
fn selected_text_range(&self) -> Option<Range<usize>>;
fn marked_text_range(&self) -> Option<Range<usize>>;
fn text_for_range(&self, range_utf16: Range<usize>) -> Option<String>;
fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str);
fn replace_and_mark_text_in_range(
&mut self,
range_utf16: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
);
fn unmark_text(&mut self);
fn rect_for_range(&self, range_utf16: Range<usize>) -> Option<RectF>;
}
pub trait Screen: Debug {
fn as_any(&self) -> &dyn Any;
fn bounds(&self) -> RectF;
fn display_uuid(&self) -> Option<Uuid>;
}
pub trait Window {
fn bounds(&self) -> WindowBounds;
fn content_size(&self) -> Vector2F;
fn scale_factor(&self) -> f32;
fn titlebar_height(&self) -> f32;
fn appearance(&self) -> Appearance;
fn screen(&self) -> Rc<dyn Screen>;
fn as_any_mut(&mut self) -> &mut dyn Any;
fn set_input_handler(&mut self, input_handler: Box<dyn InputHandler>);
fn prompt(&self, level: PromptLevel, msg: &str, answers: &[&str]) -> oneshot::Receiver<usize>;
fn activate(&self);
fn set_title(&mut self, title: &str);
fn set_edited(&mut self, edited: bool);
fn show_character_palette(&self);
fn minimize(&self);
fn zoom(&self);
fn present_scene(&mut self, scene: Scene);
fn toggle_full_screen(&self);
fn on_event(&mut self, callback: Box<dyn FnMut(Event) -> bool>);
fn on_active_status_change(&mut self, callback: Box<dyn FnMut(bool)>);
fn on_resize(&mut self, callback: Box<dyn FnMut()>);
fn on_fullscreen(&mut self, callback: Box<dyn FnMut(bool)>);
fn on_moved(&mut self, callback: Box<dyn FnMut()>);
fn on_should_close(&mut self, callback: Box<dyn FnMut() -> bool>);
fn on_close(&mut self, callback: Box<dyn FnOnce()>);
fn on_appearance_changed(&mut self, callback: Box<dyn FnMut()>);
fn is_topmost_for_position(&self, position: Vector2F) -> bool;
}
#[derive(Debug)]
pub struct WindowOptions<'a> {
pub bounds: WindowBounds,
pub titlebar: Option<TitlebarOptions<'a>>,
pub center: bool,
pub focus: bool,
pub kind: WindowKind,
pub is_movable: bool,
pub screen: Option<Rc<dyn Screen>>,
}
#[derive(Debug)]
pub struct TitlebarOptions<'a> {
pub title: Option<&'a str>,
pub appears_transparent: bool,
pub traffic_light_position: Option<Vector2F>,
}
#[derive(Copy, Clone, Debug)]
pub enum Appearance {
Light,
VibrantLight,
Dark,
VibrantDark,
}
impl Default for Appearance {
fn default() -> Self {
Self::Light
}
}
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum WindowKind {
Normal,
PopUp,
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum WindowBounds {
Fullscreen,
Maximized,
Fixed(RectF),
}
impl StaticColumnCount for WindowBounds {
fn column_count() -> usize {
5
}
}
impl Bind for WindowBounds {
fn bind(&self, statement: &Statement, start_index: i32) -> Result<i32> {
let (region, next_index) = match self {
WindowBounds::Fullscreen => {
let next_index = statement.bind("Fullscreen", start_index)?;
(None, next_index)
}
WindowBounds::Maximized => {
let next_index = statement.bind("Maximized", start_index)?;
(None, next_index)
}
WindowBounds::Fixed(region) => {
let next_index = statement.bind("Fixed", start_index)?;
(Some(*region), next_index)
}
};
statement.bind(
region.map(|region| {
(
region.min_x(),
region.min_y(),
region.width(),
region.height(),
)
}),
next_index,
)
}
}
impl Column for WindowBounds {
fn column(statement: &mut Statement, start_index: i32) -> Result<(Self, i32)> {
let (window_state, next_index) = String::column(statement, start_index)?;
let bounds = match window_state.as_str() {
"Fullscreen" => WindowBounds::Fullscreen,
"Maximized" => WindowBounds::Maximized,
"Fixed" => {
let ((x, y, width, height), _) = Column::column(statement, next_index)?;
WindowBounds::Fixed(RectF::new(
Vector2F::new(x, y),
Vector2F::new(width, height),
))
}
_ => bail!("Window State did not have a valid string"),
};
Ok((bounds, next_index + 4))
}
}
pub struct PathPromptOptions {
pub files: bool,
pub directories: bool,
pub multiple: bool,
}
pub enum PromptLevel {
Info,
Warning,
Critical,
}
#[derive(Copy, Clone, Debug, Deserialize)]
pub enum CursorStyle {
Arrow,
ResizeLeftRight,
ResizeUpDown,
PointingHand,
IBeam,
}
impl Default for CursorStyle {
fn default() -> Self {
Self::Arrow
}
}
#[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord)]
pub struct AppVersion {
major: usize,
minor: usize,
patch: usize,
}
impl FromStr for AppVersion {
type Err = anyhow::Error;
fn from_str(s: &str) -> Result<Self> {
let mut components = s.trim().split('.');
let major = components
.next()
.ok_or_else(|| anyhow!("missing major version number"))?
.parse()?;
let minor = components
.next()
.ok_or_else(|| anyhow!("missing minor version number"))?
.parse()?;
let patch = components
.next()
.ok_or_else(|| anyhow!("missing patch version number"))?
.parse()?;
Ok(Self {
major,
minor,
patch,
})
}
}
impl Display for AppVersion {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}.{}.{}", self.major, self.minor, self.patch)
}
}
#[derive(Copy, Clone, Debug)]
pub enum RasterizationOptions {
Alpha,
Bgra,
}
pub trait FontSystem: Send + Sync {
fn add_fonts(&self, fonts: &[Arc<Vec<u8>>]) -> anyhow::Result<()>;
fn load_family(&self, name: &str) -> anyhow::Result<Vec<FontId>>;
fn select_font(
&self,
font_ids: &[FontId],
properties: &FontProperties,
) -> anyhow::Result<FontId>;
fn font_metrics(&self, font_id: FontId) -> FontMetrics;
fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> anyhow::Result<RectF>;
fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> anyhow::Result<Vector2F>;
fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
fn rasterize_glyph(
&self,
font_id: FontId,
font_size: f32,
glyph_id: GlyphId,
subpixel_shift: Vector2F,
scale_factor: f32,
options: RasterizationOptions,
) -> Option<(RectI, Vec<u8>)>;
fn layout_line(&self, text: &str, font_size: f32, runs: &[(usize, RunStyle)]) -> LineLayout;
fn wrap_line(&self, text: &str, font_id: FontId, font_size: f32, width: f32) -> Vec<usize>;
}
impl<'a> Default for WindowOptions<'a> {
fn default() -> Self {
Self {
bounds: WindowBounds::Maximized,
titlebar: Some(TitlebarOptions {
title: Default::default(),
appears_transparent: Default::default(),
traffic_light_position: Default::default(),
}),
center: false,
focus: true,
kind: WindowKind::Normal,
is_movable: true,
screen: None,
}
}
}