Files
oak-gpui/crates/db/src/items.rs
T

116 lines
3.2 KiB
Rust

// use std::{
// ffi::OsStr,
// fmt::Display,
// hash::Hash,
// os::unix::prelude::OsStrExt,
// path::{Path, PathBuf},
// sync::Arc,
// };
// use anyhow::Result;
// use collections::HashSet;
// use rusqlite::{named_params, params, types::FromSql};
// use crate::workspace::WorkspaceId;
// use super::Db;
// /// Current design makes the cut at the item level,
// /// - Maybe A little more bottom up, serialize 'Terminals' and 'Editors' directly, and then make a seperate
// /// - items table, with a kind, and an integer that acts as a key to one of these other tables
// /// This column is a foreign key to ONE OF: editors, terminals, searches
// /// -
// // (workspace_id, item_id)
// // kind -> ::Editor::
// // ->
// // At the workspace level
// // -> (Workspace_ID, item_id)
// // -> One shot, big query, load everything up:
// // -> SerializedWorkspace::deserialize(tx, itemKey)
// // -> SerializedEditor::deserialize(tx, itemKey)
// // ->
// // -> Workspace::new(SerializedWorkspace)
// // -> Editor::new(serialized_workspace[???]serializedEditor)
// // //Pros: Keeps sql out of every body elese, makes changing it easier (e.g. for loading from a network or RocksDB)
// // //Cons: DB has to know the internals of the entire rest of the app
// // Workspace
// // Worktree roots
// // Pane groups
// // Dock
// // Items
// // Sidebars
// // Things I'm doing: finding about nullability for foreign keys
// pub(crate) const ITEMS_M_1: &str = "
// CREATE TABLE project_searches(
// workspace_id INTEGER,
// item_id INTEGER,
// query TEXT,
// PRIMARY KEY (workspace_id, item_id)
// FOREIGN KEY(workspace_id) REFERENCES workspace_ids(workspace_id)
// ) STRICT;
// CREATE TABLE editors(
// workspace_id INTEGER,
// item_id INTEGER,
// path BLOB NOT NULL,
// PRIMARY KEY (workspace_id, item_id)
// FOREIGN KEY(workspace_id) REFERENCES workspace_ids(workspace_id)
// ) STRICT;
// ";
#[derive(Debug, PartialEq, Eq)]
pub struct ItemId {
workspace_id: usize,
item_id: usize,
}
// enum SerializedItemKind {
// Editor,
// Diagnostics,
// ProjectSearch,
// Terminal,
// }
// struct SerializedItemRow {
// kind: SerializedItemKind,
// item_id: usize,
// path: Option<Arc<Path>>,
// query: Option<String>,
// }
// #[derive(Debug, PartialEq, Eq)]
// pub enum SerializedItem {
// Editor { item_id: usize, path: Arc<Path> },
// Diagnostics { item_id: usize },
// ProjectSearch { item_id: usize, query: String },
// Terminal { item_id: usize },
// }
// impl SerializedItem {
// pub fn item_id(&self) -> usize {
// match self {
// SerializedItem::Editor { item_id, .. } => *item_id,
// SerializedItem::Diagnostics { item_id } => *item_id,
// SerializedItem::ProjectSearch { item_id, .. } => *item_id,
// SerializedItem::Terminal { item_id } => *item_id,
// }
// }
// }
// impl Db {
// pub fn get_item(&self, item_id: ItemId) -> SerializedItem {
// unimplemented!()
// }
// pub fn save_item(&self, workspace_id: WorkspaceId, item: &SerializedItem) {}
// pub fn close_item(&self, item_id: ItemId) {}
// }